Hmmm, don't know what you mean... I looked at the list and it seems to use switches and other stuff I'm not familiar with so, again, just a suggestion for someone with experience.
I just figured if we're going to have something that is an official list, it may as well have fields for pertinent info for loading games.
Cant wait for the widescreen feature to be integrated into DM. It looks awesome.
You can add multiple loaders to the same cell. It'll probably get cluttered though with more than two. I'll expand the cell length if it gets bad.
Edit:
Just expanded the cell a little bit. Now even names like "USB Loader GX Rev 1191" fit on just one line. This should allow some room for other loader names and not get too confusing.
I see in the wiki that Luigi's Mansion have a bug.
what's the billard room bug in luigi's mansion?
I passed that room (first time?) without problem and didn't see any bug. I always play with a disc in the drive, real Memory card.
I see in the wiki that Luigi's Mansion have a bug.
what's the billard room bug in luigi's mansion?
I passed that room (first time?) without problem and didn't see any bug. I always play with a disc in the drive, real Memory card.
#:
1080 Avalanche - PAL Working but streaming audio is broken
C:
Crash Nitro Kart - NTSC-U
Crash Tag Team Racing - NTSC-U
Cubivore - NTSC-U Issue: Loads to black screen. Solution: Use untouched iso, run through discEX.
Crazy taxi - PAL Working but streaming audio is broken
E:
Eternal Darkness - PAL
F:
Final Fantasy Crystal Chronicals - PAL Issue: Possible graphic glitches depending on set up. Solution: Requires component cables + force interlace from game options.
Fzero GX - NTSC-U
G:
Geist - PAL Working but streaming audio is broken
I:
Incredible Hulk: Ultimate Destruction - PAL
K:
Killer 7 (2-Disc) - PAL
L:
Luigi's Mansion - PAL
M:
Mario Kart Double Dash - PAL Issue: Doesn't work with NMM enabled. Solution: Set NMM to DISABLED in wiiflow game settings and use a real GC Memory card.
Mario Sunshine - PAL Issue: Possible graphic glitches depending on set up. Solution: Requires component cables + force interlace from game options.
Megaman X Collection - NTSC-U Issue: Possible graphic glitches depending on set up. Solution: Requires component cables + force interlace from game options.
Metal Gear Solid Twin Snakes - PAL Issue: NMM doesn't function. Solution: Disable NMM in game settings and use real GC memory card.
R:
Robocop Aratanaru Kiki - NTSC-J Issue: Terrible game, terrible controls. Solution: Don't bother playing this game.
S:
Sonic Adventure 2 - NTSC-U
Sonic Riders - PAL
Starfox adventures - PAL Working but streaming audio is broken
Starfox Assault - PAL
Starwars Rogue Squadron 2 - PAL
Starwars Rogue Squadron 3 - PAL Issue: Might green screen if region video is not present. Solution: Region match ISO to system.
Super Monkey Ball 2 - PAL
Super Monkey Ball Adventure - PAL Working but streaming audio is broken
Super Smash Bros Melee - PAL
T:
Turok Evolution - PAL Working but occasional lag
V:
Vexx - PAL
Viewtiful Joe - PAL
Viewtiful Joe 2 - PAL
W:
Wave Race Blue Storm - PAL Issue: Wont load selected game. Solution: REQUIRES ANY GAME DISC IN DRIVE (WII/GC GAME WILL DO) Working but streaming audio is broken
Z:
Zelda Collectors edition - PAL Issue: Wont load selected game. Solution: REQUIRES ANY GAME DISC IN DRIVE (WII/GC GAME WILL DO)
Zelda Twilight Princess - PAL
Zelda Wind Waker - PAL Issue: Game powers off wii when saving/doesn't save name from start. Solution: Set NMM to DISABLED in wiiflow game settings and use a real GC Memory card.
Not working: C:
Cubivore: 96mb rip is usless. Use untouched iso.
After I saw yours this morning, I thought I would link it over there to help out any users who didnt know about gbatemp, hope that is ok @donovan6000
If you can use any of my list please feel free.
All these were tested on update 4 with real GC memory card and disc in drive, through wiiflow mod 506 and again on 522 and 530 beta banner mod.
I agree. I don't know if it's possible but, maybe a drop down box to select the version of DM for one, and the next would also be a drop down box for the loader and loader version. There would need to be a lot of options but, then again I don't know if that's possible...
But on the widescreen field, I kind of forgot that there is a possibility for forced-widescreen later. My Wega CRT has such a good auto-widescreen mode, I didn't even realize it was working (and it barely distorts it either).
All games i have tested have worked perfect so far with all revisions to current,, But still only one game that doesn't work with any , is Midway Arcade Treasures 3, it is 1 to 1 copy and worked perfect with dml 1.5 in the past.. anyone know how to get the game to stay on.. it loads perfect until it say Midway Arcade Treasures 3 when the game is about to load the there is video loss, the wii doesn't turn off,nor does it code dump or anything usual.,, figure maybe a patch is needed or something like that.. thanks..
A good start would be to post a picture of the DSI and what game you tried what loader version; bascially not as little but has much information as possible!
Alright, I have DIOS MIOS 2.0 Update 3c installed, running Configurable USB Loader MODr36 using IOS58 d2x cIOS v9 beta (r49)FIX as the base IOS.
I tried loading three games:
Legend of Zelda: Fourswords Adventures
Super Smash Bros. Melee
Starfox Assault
Fourswords just gave me a black screen after the DIOS MIOS splash, no matter what loader I use, CFG, GX, Wiiflow, etc.
Starfox Assault gives me this DSI Exception:
Super Smash Bros. Melee is frozen on the DIOS MIOS screen.
It doesn't matter if I have a wii game (Super Smash Bros. Brawl) or a gc game (Super Smash Bros. Melee), it always yields the same results.
Also, I tried playing Melee through the disc channel, it gave me the same results from the USB Loader.
I am using a Seagate 500gb harddrive converted to FAT32, wii games are formatted to .wbfs format and play just fine. My gc games are located in 'root/games/(name)/.ISO'.
My wii is one of the launch ones (LU900192133), on System Menu 3.2U.
I have Bootmii 1.4, Homebrew Channel 1.1.0, and Priiloader v0.7 (which runs on IOS v30).
If you are on 3.2 that might be the problem. Maybe you are missing an IOS? My personal suggestion would be to rehack using the softmod any wii thread on wiihacks by Mauifrog. IMO it s the best way to hack a wii. That's how I did mine and dios mios is running flawlessly.
Xenith - Tried formatting the drive with wii backup manager to 32K. Dios Mios still will not boot the game. Just goes to a black screen and never reaches the DM screen.
I thought about that the other day... As long as you were able to install the DM cMIOS, then it should be operating independently of all IOS and SM cuz that's what the MIOS is supposed to do, right? The only thing I speculate could be an issue would be the BC version. If the SM is older, the BC could be v4 or v5 I presume, and might play an issue with DM but I don't really know.
I'm tried to use DIOS MIOS 2.0 with USBLoader GX 3.0 rev 1193 (real nand if that matters).
When I use 16GB flash-drive than I saw my games (Battalion Wars for example) in USBLoader GX and able to launch them using DIOS MIOS.
When I replace that USB device with 2TB HDD with 1-st partition ~500GB FAT32 with 32K clusters than I able to saw games in USBLoader GX but unable to launch them - blank screen, no DIOS MIOS logo, HDD led blink few times than stop.
Any suggestions?
All games i have tested have worked perfect so far with all revisions to current,, But still only one game that doesn't work with any , is Midway Arcade Treasures 3, it is 1 to 1 copy and worked perfect with dml 1.5 in the past.. anyone know how to get the game to stay on.. it loads perfect until it say Midway Arcade Treasures 3 when the game is about to load the there is video loss, the wii doesn't turn off,nor does it code dump or anything usual.,, figure maybe a patch is needed or something like that.. thanks..
What are your settings, Ntsc game, 1 to 1 copy,, disc in drive... Thanks,, for responding and your great work with CFG.
Thanks Airline i will check again tonight when i get home. worked i must have missed this when i tested all my games first with a disc in the drive,, oh well this game need a disc in the drive to work
Someone needs to update the entry for Mega Man X Collection and add a warning that states the game will not work on most LCD TVs when you use component cables.
MAT3 works no problem for me by either ULGX r1191 or CFG mod r37 beta3.
PS. I noticed my LCD TV changed video mode from 480p to 480i automatically
before showing "Select Game Press Start" screen .
-------------------------------------------------------------------------------
What are your settings, Ntsc game, 1 to 1 copy,, disc in drive... Thanks,, for responding and your great work with CFG.
Someone needs to update the entry for Mega Man X Collection and add a warning that states the game will not work on most LCD TVs when you use component cables.
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