(Long time lurker, first time poster, Hi~
) (Also, I hope this is the right page, it seems to be for DM & DML...)
I see that F-Zero GX is listed in working condition on the
http://wiki.gbatemp....patibility_List page with only an NMM issue right now.
After ripping my game and then using Discexe.exe without -c, I started a new game, it works great & fast but I noticed somethin in the story mode part 2 (the Samurai Goro canyon race). I thought that the boulders' shadows flicker or don't show up properly. Has anyone else experienced this? (I think I saw somewhere else that Wind Waker has/had a similar problem...)
I'm using:
DML 1.5
real NAND
USBLGX 3.0 r1191 &/or DML Booter svn24 (same results with either IIRC)
8GB SDHC - FAT32 with 64k clusters
480p + widescreen and with a GC official memory card + controller
EDIT: One other minor thing - I can play Super Mario Sunshine no problem, I force interlace and then enable progressive when game asks, it's also in widescreen automatically... I thought it didn't support that... Does SMS support widescreen officially?