Rayman Legends: Leaked Wii-U Trailer

  • Thread starter Thread starter heartgold
  • Start date Start date
  • Views Views 6,962
  • Replies Replies 55
  • Likes Likes 2
I think they've really enhenced the graphics with that lighting... Also the gameplay looks solid as well!

It was pretty clear thoug, that the sequel will also land on nearly every plattform available. The WiiU features with the coop levels look fun. I really see myself using the tablet and my friend using characters on sceen. Should be fun, esspecially since it is aditional content and nothing is scrapped!

BUt I still would love if they did a sequel to Rayman 2 and 3!
 
does look rather good, shame the video seems to support the idea that only one wii u controller wl be supported by the system, don't know if i buy into the idea of scanning in toys for extras on the wii u version though
 
This looks awesome!
Love the enchanted art style, the first one looked too much like a flash game in my opinion, hopefully with improved physics and better music this will be one of the best titles released this year, that is if it doesn't get pushed back for an early 2013 release.

Anyone else got reminded by back to the future music while watching the last part of the video? :lol:
 
Wow looks great but I was expecting better graphics as I think that the Wii U is more powerful.
And their Wii U controllers are still wired, i thought final devkits had wireless controllers.
 
Day one purchase for the 360. Or I might get the Vita version if it gets one this time around.

The Wii U features seem pretty meh, the last thing I want is the Skylander's thing to spread.
 
Wow looks great but I was expecting better graphics as I think that the Wii U is more powerful.
And their Wii U controllers are still wired, i thought final devkits had wireless controllers.
It's called art style, it's not supposed to look realistic.
 
Wow looks great but I was expecting better graphics as I think that the Wii U is more powerful.
And their Wii U controllers are still wired, i thought final devkits had wireless controllers.
It's called art style, it's not supposed to look realistic.

Yeah i like the art style but I think it can be enhanced a bit (light,AA...)
 
Yeah i like the art style but I think it can be enhanced a bit (light,AA...)

The AA was fine and how do you add dramatic lighting to a 2D game? Lighting only is really noticeable on 3D environments.

The game was a graphical masterpiece to say the least. The final level (well, the story final level not the bonus levels) absolutely amazed me.
 
  • Like
Reactions: 3 people
Yeah i like the art style but I think it can be enhanced a bit (light,AA...)

The AA was fine and how do you add dramatic lighting to a 2D game? Lighting only is really noticeable on 3D environments.

The game was a graphical masterpiece to say the least. The final level (well, the story final level not the bonus levels) absolutely amazed me.

I don't know what they could add, I just think they could make it more beautiful. I will wait for the Wii U release and try it in a store :P. And I don't think they finished the game, so it will maybe get better until the release.
 
Yeah i like the art style but I think it can be enhanced a bit (light,AA...)
AA? Really? Do you know what that is? Did you watch the video at all? Did you play Origins?
How can they possibly improve Anti Aliasing?
And lightning? You do know that it's a 2D game right?

How can you improve the lightning for a 2D game given what they've already showed off? :unsure:
 

Site & Scene News

Popular threads in this forum