I don't think it was about the game itself, but how they represented Samus.
I suppose so, but... this is actually what I particularily liked. The game portrays the young Samus, not exactly the bloodthirsty bounty hunter yet. She's encountered with her past life and cracks both, mentally and physically when she loses her team mates to various hazards. Ultimately the experience makes her stronger and allows her to "kick ass" in the future.
I really *liked* the redesign and I *liked* the fact that her "human" side was shown. Perhaps the dialogues were a bit too lenghty and perhaps the word "baby" was used way too many times, but overall, it was a pretty damn solid game, reminiscent of its predecessors but trying to convey a more complex story at the same time.
GOD, have you EVER played Metroid prime?
Because you would know what the difference is.
IMHO, Metroid other M was a mediocre action game.
It would probably be a bit better if samus was'nt there.
There's No exploring trying to find powerups / items, No good reason to kill enemy's as they do not give ANYTHING, No Skippin cutscenes, Impossible to get 100% in a singele playthru, No sequence breaking, No replay valeu ( besides getting that dumb helmet ...) you can watch the whole game as a movie...lame, it;s a game.
No skill required as samus autoaims, implement of missiles is badly implemented and adds nothing to the game.
Lack of imagination in the design departement of Tecmo, Samus looks ,sounds and act "out of place ". Level design is repeatative and boring, no urge to explore.
Lack of feeling of solitude wich the franchise is known for.
Most horrible last boss in the history of Metroid Period, wich is also the only time you can use the POWERBOMB (wich you practised during the Movement tutorial) during your first playthrough.
Uninspireing soundtrack.
Story is like a BAD SF movie, It portrais Samus in an egocentric storytelling, where she is presented as a weak girl with "father" isseus, and she'll have to obey to men in order to get ANYWHERE.
I DON"T CARE, but I also don't understand WHY she has such low self-esteem, right after what happened on sr388?
It's also the first metroid game that has restrooms in it with powerups.....
Team Ninja/ Tecmo DID nothing to get the Metroid universe over to the player, I felt completely dissconnected from the game.
The contant interuption from the ( very basic ) gameplay, by FMV is a major spoiler.
This is not a game, it a ( slightly interactive ) movie.
It's below the bar for ANY nintendo first party game, IMHO.
Especially after the magic RETRO did to the franchise.
There's one positive thing about this game though....
It made me play Metroid prime trilogy again... All three episodes, PURE ART.