Hacking Having trouble loading GC games on DML

SuperTrever

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So I have 3 GameCube games on my SD card. 2 of them I downloaded and the other I dumped myself. I converted them all with DiscEX. I boot up my emulated NAND and bring up the DML menu and at the end of each of the games it says 'Invalid'. When I select a game it shows up in the disc channel but when I try to start the game my Wii just restarts. Need some help on how to fix this please.
 

obcd

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Dml has an issue. If sneek is started from bootmii as ios (Like selecting bootmii in the Homebrew Channel), a lot of games don't work.
The normal procedure of Dml is to reboot the wii in case of a problem.
It's described somewhere (I think in the dml readme) how to create a logfile of the dml process.
That logfile might show you more information about the issue.
 

WiiPower

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It looks like the issue appears before that. Sneek already displays that there's some kind of error, for that you wouldn't even need DML installed on your virtual nand.
 

SuperTrever

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It looks like the issue appears before that. Sneek already displays that there's some kind of error, for that you wouldn't even need DML installed on your virtual nand.
Actually, the games only said invalid after I tried to launch one of them.
 

obcd

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During the creation of diconfig.bin, di checks the games to see if they are wii or gc. Apparently if it says invalid, it means it doesn't identify the games as gc.
What version of sneek + di are you using?
 

nl255

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i thought that GC games cannot be loaded in usb and SD methods. it is IMPOSIBURU!.

To be fair, loading GC games from USB and having them work fully is impossible. Specifically, the same memory area (MEM2) is used for both Gamecube ARAM and USB access which means any games that require ARAM will not work and even those that do will have severe sound and memory card problems. Presumably SD loading does not have that limitation.
 

SuperTrever

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@WiiPower alright, I'll do that. I can convert .gcm files with it right? Just want to be clear.

@obcd I have no idea what version it is. I assume it's the latest though.
 

obcd

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How did you create the sneek kernel.bin and di.bin?
The neek overlay menu gives you a version on the top line of the overlay.

Assuming has a 50% chanche of being correct. That's not good enough. :)
 

SuperTrever

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How did you create the sneek kernel.bin and di.bin?
The neek overlay menu gives you a version on the top line of the overlay.

Assuming has a 50% chanche of being correct. That's not good enough. :)
I don't remember doing that at all... Must have skipped that step or something.

Well I found a previously NAND that has SNEEK and all that. So I'm going to try that and see if it works.
 

Hielkenator

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How did you create the sneek kernel.bin and di.bin?
The neek overlay menu gives you a version on the top line of the overlay.

Assuming has a 50% chanche of being correct. That's not good enough. :)
I don't remember doing that at all... Must have skipped that step or something.

Well I found a previously NAND that has SNEEK and all that. So I'm going to try that and see if it works.

This does'nt make sense...
 

SuperTrever

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I meant pre-built NAND. I'm on an iPod so it auto corrected it.

Also with that pre-built NAND I got SNEEK freezes at the warning screen so I guess it didn't work anyway.
 

airline38

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U may try to use NeoGamma R9 b56 (http://gbatemp.net/topic/219243-neogamma-r9-beta/)
to load GC games from SD card via DML (in real NAND).
 

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