nullDC4Wii

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If you give me source code of software it has already been implemented, I can try
A flexible implementation would be this one, as it uses .ini files read from the SD/USB for a big range of supported controllers (generic HID USB even), once implemented these can be manually customized or created by the users, which was very useful some years ago to create my own .ini profile for the PSX mini USB controller.
 
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Thank you guys for your great work. Just a request please: to support CHD format, since CHD files are smaller compared to CDI/GDI (maybe 30%-50% smaller).

Thanks for this wonderful emulator! I'm enjoying Dreamcast booting sound on my Wii U :)
 
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@Xale007 a bug I just noticed today due to a media data migration, as the SD I used previously died: no presets are ever being read when you load the emulator from USB.

The folder show all the files inside the USB storage, but games don't launch. It returns back to the Homebrew Channel.

The nulldc.cfg file is being created at the root of USB.

ndclog.txt file is being created at the root of SD.

Also the emulator starts reading using the SD storage, which shouldn't exactly be the case if it is starting from USB.

Thank you guys for your great work. Just a request please: to support CHD format, since CHD files are smaller compared to CDI/GDI (maybe 30%-50% smaller).

Thanks for this wonderful emulator! I'm enjoying Dreamcast booting sound on my Wii U :)
Good idea for the future. Added to the QoL suggestions at the main post, plus a tidy folder structure suggestion for the emulator:

  • root://nullDC4Wii/bios/ (for all the related Dreamcast files)
  • root://nullDC4Wii/bios/dc_flash_wb.bin (dc_flash saved user data)
  • root://nullDC4Wii/data/dynarec_*.bin files
  • root://nullDC4Wii/games/ (for all the Dreamcast discs)
  • root://nullDC4Wii/vmu/vmu_save_*.bin (for all the VMU files)
  • root://nullDC4Wii/ndclog.txt (for the log file)
 
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