Homebrew Half-Life (Xash3D FWGS) - Wii port

  • Thread starter Thread starter MintFerret
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amazing... :)
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where's a compiled build???
Here. Be sure to copy the valve folder from your steam copy into sd:/xash3d

This project has been put on hold now that my summer break is over and spent the last few weeks of it learning opengl. For the time being, I'll be working on smaller projects and playing around with the GX library.
 

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Here. Be sure to copy the valve folder from your steam copy into sd:/xash3d

This project has been put on hold now that my summer break is over and spent the last few weeks of it learning opengl. For the time being, I'll be working on smaller projects and playing around with the GX library.
I did a brief playthrough (Wii console, with GC ports), playing with a Wii U Pro Controller. I'm amazed, seeing this game on a Wii. :yaywii:

I tried to save progress, but it hard crashed. A mouse cursor is stuck at the center of the screen, but it runs very fluidly! It is going to look even more amazing once it has hardware acceleration.

Want to play more later, but is there a way to invert the camera Y-axis?
 
Last edited by niuus,

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