Homebrew [NDS] Forwarder CIAs for your HOME Menu

  • Thread starter Thread starter RocketRobz
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Hi all since MechanicalDragon0687's ndsForwarder appears to be inactive, I've merged RocketRobz's pr request to my fork and build it. It's clears the ram via ndma, which should make the boot process slightly faster.

You can find the latest version from:
Github: https://github.com/volkanturkut/ndsForwarder
Universal-Updater: https://db.universal-team.net/3ds/ndsforwarder
Would it work if i make one for NeoDS emulator forwarder cia for 3DS menu instead of go in homebrew DS-DSi to 3DS?
 
can you move the installation path from dsi to the 3ds, so you dont have the 40 slot dsi limit anymore like YANBF generator does?
That's what YANBF exists for. Both exist because there's tradeoffs either way. This one is faster and has animated icons with 3D DSiWare banners, YANBF can have 300 and has high res static icons and 2D banners. These limitations are inherent to their software type, you can freely mix and match the two types of forwarders as you see fit.

(the 2D banners are the one exception, theoretically its fully possible to do a 3D banner and it could probably even be animated, but banners aren't easy to work with and very very few people have experience with it, realistically just use this. you probably don't play over 40 games on the regular anyways so you can just YANBF or TWiLight Menu++ the rest)
 
That's what YANBF exists for. Both exist because there's tradeoffs either way. This one is faster and has animated icons with 3D DSiWare banners, YANBF can have 300 and has high res static icons and 2D banners. These limitations are inherent to their software type, you can freely mix and match the two types of forwarders as you see fit.

(the 2D banners are the one exception, theoretically its fully possible to do a 3D banner and it could probably even be animated, but banners aren't easy to work with and very very few people have experience with it, realistically just use this. you probably don't play over 40 games on the regular anyways so you can just YANBF or TWiLight Menu++ the rest)
i mean, they are alot of newer 3d models in the "new ultimate 3ds injector" for several systems like a fully modeled gba. maybe its possible to extract the 3d model of the dsi icons and add them to one of the forwarders or injectors?
 

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