Angry Birds Classic — Nintendo Switch port (Fusion engine wrapper)
This is a native wrapper / loader that runs the original ARM64 build of Angry Birds Classic v7.0.0.https://github.com/ChanseyIsTheBest/angrybirdsclassic_nx
I enabled button and stick controls only for docked I'm guessing you want them for handheld which is fair enough.@ChanseyIsTheBest
Thanks for the port!..
Could you please enable left stick, to make it work as a touch screen in main gameplay (i.e. when throwing the birds)? For now only touchscreen works, no buttons at all.
Yes please!I enabled button and stick controls only for docked I'm guessing you want them for handheld which is fair enough.
Right Stick = Cursor Control, ZR = Confirm – What do you think?I enabled button and stick controls only for docked I'm guessing you want them for handheld which is fair enough.



It's definitely been nice seeing such a flurry of activity for Switch homebrewChansey and Naga won't stop until the entire first 3 pages of Switch forum is Android ports![]()
No they are all 32-bitCan you port Rio, Seasons, Space, Star Wars 1 e 2 and Stella? I miss old Angry Birds days.
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Can you also port Angry Birds Rio, Seasons, Space, Stella, Star Wars 1 and 2? Plz
The Wii version of star wars works on switch dolphinCan you port Rio, Seasons, Space, Star Wars 1 e 2 and Stella? I miss old Angry Birds days.
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Can you also port Angry Birds Rio, Seasons, Space, Stella, Star Wars 1 and 2? Plz
maybe jetpack joyride & fruit ninja?No they are all 32-bit
Sorry for the newbie question, but doesn't Android already work with both formats? How hard would it be to implement 64-bit compatibility on the Switch?No they are all 32-bit
There are some 32-bit native Switch games, too, like Baldur's Gate and Baldur's Gate II: Enhanced Editions, CelDamage HD, Azure Striker Gunvolt: Striker Pack, DEADLY PREMONITION Origins, Death Road to Canada, Dies irae Amantes amentes For Nintendo Switch, Goat Simulator, Gothic, LIMBO, Megadimension Neptunia VII.Sorry for the newbie question, but doesn't Android already work with both formats? How hard would it be to implement 64-bit compatibility on the Switch?
Sorry for the newbie question, but doesn't Android already work with both formats? How hard would it be to implement 64-bit compatibility on the Switch?
The issue is the libnx only supports 64-bit homebrew. The Switch can both do 32-bit and 64-bit. I don't know how hard it would be to get switch homebrew to support 32-bit but I really don't think it would be easy.There are some 32-bit native Switch games, too, like Baldur's Gate and Baldur's Gate II: Enhanced Editions, CelDamage HD, Azure Striker Gunvolt: Striker Pack, DEADLY PREMONITION Origins, Death Road to Canada, Dies irae Amantes amentes For Nintendo Switch, Goat Simulator, Gothic, LIMBO, Megadimension Neptunia VII.
All of them are 32 bit.