PS5 Exploit Guide

PS5 Hack Status:


FW Ranges:
2.XX = KEX+HV: PS4/5 backups, possible keys exploit (WK: 2.50 best / 2.7X max)
3.XX = KEX+HV+Linux: PS4/5 backups, possible keys exploit (WK/BD/LUA: 3.20 best / 3.21 max)
4.XX = KEX+HV+Linux: PS4/5 backups (WK/BD/LUA (Y2/NF/YARPE 4.03+): 4.50 best / 4.51 max)
5.XX = KEX+HV+Linux: PS4/5 backups (
WK/BD/Y2/NF/LUA/YARPE: 5.50 best + max)

6.XX = KEX: PS4/5 backups (KEX+HV+Linux: 6.02 max) (BD/Y2/NF/LUA/YARPE: 6.02 for Linux / 6.50 max)
7.XX = KEX: PS4/5 backups, no HV (
BD/Y2/NF/LUA/YARPE: 7.61 best + max)
8.XX-10.00 = KEX: PS4/5 backups, no HV (Y2/NF/LUA/YARPE)
10.01-12.70 = KEX: PS4/5 backups, no HV (
Y2/NF/LUA/YARPE)
13.XX = No KEX/UL only (Y2/LUA/YARPE)

NOTE 1: Recommended firmware is subjective. Staying low is always recommended.
NOTE 2: Do not update too many major versions (e.g., 4.xx to 5.xx or 7.xx to 8.xx). Remain low unless all you want is backups.
NOTE 3: Do not update past 12.00. P2JB can take over an hour to exploit on FW up to 12.70.


Hypervisor (HV):
Highest known HV exploit: 6.02
Highest theoretical HV exploit: 7.XX
Highest HV exploit: 1.00-4.51 (Cragson/Jordy) / 3.00-6.02 (TheFlow)
*unreleased/unimplemented

Kernel (KEX):
Highest public Release:
12.70
Highest known: 12.70 (P2JB)
UMTX2:
1.00-7.61 (*WK to 5.50 / BDJB to 7.61)
Lapse: 1.00-10.01
Poopsploit: 4.03-12.00
P2JB: 9.00-12.70 (*Use Lapse up to 10.01)

Userland (UL):
LUA (Artemis): 2.00-LATEST (LUA exploit, + Lapse up to 10.01)
Y2JB: 4.03-13.40 (YouTube exploit, + Lapse: 10.01 / P2JB: 12.70)
NFNH: 4.03-12.XX (Netflix exploit, + Lapse: 10.01)
YARPE: 4.03-12.XX (Ren'Py exploit, + Lapse: 10.01 / P2JB: 12.70)
BD-JB: 1.00-7.61 (Blu-Ray exploit + UMTX2, *8.00-13.20 via UN BD-JB + Poops to 12.00)
Webkit: 1.00-5.50 (PSFREE +UMTX2) (*up to 13.XX coming soon)
Mast1C0re: 1.00-7.61 (Depreciated for LuaC0re)
LuaC0re: 1.00-12.70 (Poops: 4.03-12.00/P2JB: 9.00-12.70)

NOTE 1: A userland entry point (UL) chained to kernel exploit (KEX) is required to exploit your console.
NOTE 2: Digital consoles can now use Y2JB+Poops (4.03-12.00) / Y2JB+P2JB (9.00-12.70).


Useful Applications:
Kstuff Lite: 3.00-12.70
HERE
Kstuff Toggle: 3.00-12.00 HERE
PS5 App Dumper: 3.00-12.00 HERE
Dump Runner: 3.00-12.00 HERE
Dump Installer: 3.00-12.00 HERE
Backporting: Possible (backpork / Porkfolio)
PS4/PS5 DLC: Work with Kstuff Lite
Trophies: Work with Kstuff Lite
Compression: Works with Kstuff Lite
Homebrew Enabler: etaHEN (3.00-10.01) latest HERE
PS5 Backup manager: ItemzFlow Compatibility list: HERE
PS4 Backup Loading: Works (rest mode & backports work, can crash).
PS5 Debug NG: 3.XX-13.XX
HERE
PS5 Remote Play: Works HERE & HERE
PS5 Trainers/Cheats: Work

UART:
HERE
Linux: (3.00-6.02) HERE
Kldload (wip): 3.00-6.50 HERE
Full chain exploit: 1.00-4.51 (byepervisor) HERE (also built into etaHEN up to 2.7X)
PSN access: NEVER
Latest OFW: 13.40 (02/06/26)
Summarised OFW/Model guide: HERE
1.XX-7.61 compatibility list:
HERE
PS5 SDK Repo: HERE
Legit PKG Updates: HERE or HERE
OFW Updates: HERE (history HERE)

Preparing Your Console:


It is recommended to either self-host offline or block these addresses in your router to avoid accidental updates or getting an update nag. Using the DNS method is no longer failsafe, as these are not guaranteed to be running 24/7.


dau01.ps5.update.playstation.net
dbr01.ps5.update.playstation.net
dcn01.ps5.update.playstation.net
deu01.ps5.update.playstation.net
dhk01.ps5.update.playstation.net
djp01.ps5.update.playstation.net
dkr01.ps5.update.playstation.net
dmx01.ps5.update.playstation.net
dru01.ps5.update.playstation.net
dsa01.ps5.update.playstation.net
dtw01.ps5.update.playstation.net
duk01.ps5.update.playstation.net
dus01.ps5.update.playstation.net
fau01.ps5.update.playstation.net
fbr01.ps5.update.playstation.net
fcn01.ps5.update.playstation.net
feu01.ps5.update.playstation.net
fhk01.ps5.update.playstation.net
fjp01.ps5.update.playstation.net
fkr01.ps5.update.playstation.net
fmx01.ps5.update.playstation.net
fru01.ps5.update.playstation.net
fsa01.ps5.update.playstation.net
ftw01.ps5.update.playstation.net
fuk01.ps5.update.playstation.net
fus01.ps5.update.playstation.net
hau01.ps5.update.playstation.net
hbr01.ps5.update.playstation.net
hcn01.ps5.update.playstation.net
heu01.ps5.update.playstation.net
hhk01.ps5.update.playstation.net
hjp01.ps5.update.playstation.net
hkr01.ps5.update.playstation.net
hmx01.ps5.update.playstation.net
hru01.ps5.update.playstation.net
hsa01.ps5.update.playstation.net
htw01.ps5.update.playstation.net
huk01.ps5.update.playstation.net
hus01.ps5.update.playstation.net
sgst.prod.dl.playstation.net
gs2.ww.prod.dl.playstation.net

Alternative DNS IP:
DNS 1: 172.245.146.114
(Leave DNS 2 blank)

To determine your OFW version:
Go to settings > system > console information.

Version string info:
Year.Half (1st/2nd half of the year)-Major Version No.Minor Version No.Extended info-Further Info.Retail/Debug

21.02-04.03.00.00-00.00.00.0.1

It is recommended to keep your console as low as possible to have access to better jailbreak stability and features. Stay as low as possible within the "Golden" firmware brackets that apply to your current firmware, see the top of this page.

(No jailbreak is ever guaranteed. No developer is obliged to release anything publicly)

WARNING:

Only update OFW manually via USB by getting the firmware file from HERE and installing from <USB>:/PS5/UPDATE/PS5UPDATE.PUP
(Updating with RECOVERY PUP will perform a factory format and will wipe your internal HDD)

KEY SYSTEM UPDATES:

12.70 SYS MD5: 707B15B07085500EB90205565751ECC3 (Exploited + KEX)
10.01 SYS MD5: 68A31944C1867BF9643798FD1C14998E (Exploited + KEX)
7.61 SYS MD5: D5ECA8B171A8D7DF7BA225167F77E645 (Exploited + KEX)
6.02 SYS MD5: 17b271DE081EB6EB25DBF70CB73EF9E8 (Exploited + KEX/HV/Linux)
5.50 SYS MD5: EDB3513EC531B2BD28F3A0B52A82A54F (Exploited + KEX/HV/Linux)
4.51 SYS MD5: 1330B7BF63BF5C93D809B1EB1F4E1F01 (Exploited + KEX/HV/Linux)
4.03 SYS MD5: 3716E4E6E0D223CD94CD4A8E5BD4FB94 (Exploited + KEX/HV/Linux)
3.20 SYS MD5: (F62F0D595D3F00C213D674D4DB2A7E44 (Exploited + KEX/HV/Linux)

PS5 factory mode PUP installation path:

/usb/PROSPERO/UPDATE/PROSPEROUPDATE.PUP

NOTE: Make a system back up before attempting any modifications.
On console: go to [Settings] > [System] > [System Software] > [Back Up and Restore] > [Back Up Your PS5]

Select Your Jailbreak:


WEBKIT:BD-JB:LUA:Y2JB:NFNH:YARPE:LuaC0re:BD-UN-JB:


  1. Information:
    Firmware 1.00-5.50 is required for webkit exploit.

    Enabling web browser:
    Open [Settings] > select [Users & Accounts] > select [YouTube] > click "Link" > click "use browser" > click "terms" (bottom right) > click google apps icon (top right) > select Google Search.

    Exploiting:
    Enter https://zecoxao.github.io/luasauce/ or https://github.com/kmeps4/PSFree into google > "Click Jailbreak" or wait for it to complete.

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  2. Important:
    You will need a BD dive paired to your Slim/Pro console or an OG Phat model . Consoles must be on 1.00-7.61 to run this exploit.


    Recommended ISO: Viktorious AIO Auto BD-JB ISO for 4.XX-7.61

    Exploiting:
    1, Burn ISO to a blank BD-R or BD-RE > Insert into console > click on the [DISC PLAYER] icon.

    2, Highlight [PIPELINE RUNNER] > click option 2 [Normaljailbreak-etaHEN-UMTX1.pipe] to auto load etaHEN ready for ItemzFlow.

    ELF Loader uses PS5 IP: port 9021 / BIN loader uses 9020 / Jar loader uses port 9025

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  3. Important:
    LUA entry point works from 2.00 to the latest OFW, but there is no KEX above 12.70 yet.
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Your PS5 console must be activated to use save copying for PS4 games.
    1. Insert your game disc and, as soon as possible, make a save file within it.
    2. Copy the save files to USB, go to [SETTINGS] > [STORAGE] > [CONSOLE STORAGE] > [SAVE DATA] > [PS4 GAMES] > select the game save and copy to a USB drive.
    3. On PC, using a Google Drive account, make a new folder with the GAME ID of your game, and upload the savedata & savedata.bin files to that folder.
    4. Share the folder, set it to editor mode, share with anyone, and click "copy the link".
    5. Join the HTOS Discord group: HERE type "/decrypt", select "FALSE" for including SCE_SYS, paste or type in the Google Drive link, and press enter. The bot should begin mounting your save. (If it doesn't, paste in the link again.)
    6. Click "ENCRYPTED" to remove the Sony PFS layer. Download the generated files and extract the folder to your desktop (you should have 4 files in there and be named dec_savedata_CUSA[GAME ID]).
    7. Using REMOTE LUA LOADER, open the savedata folder, copy the 20 files within into your encrypted save folder on your desktop.
    8. Upload the encrypted save folder (now with 24 files in) to your Google Drive. It should be named "dec_savedata_CUSA[GAME ID]" where GAME ID is your games 5 digit number, and set it to editor mode, share with anyone, and then click "copy the link".
    9. Go back to the HTOS discord server, and type "/encrypt", hit "FALSE" for uploading individually, and "FALSE" to include SCE_SYS. Finally, hit shared_gd_link and paste in your link to the original save (4 files) folder. (If it doesn't, paste in the link again.)
    10. When this is done, paste the link to the decrypted save (24 files) folder, and the bot will encrypt the files.
    11. Resign the files by typing "/resign" followed by your account name on the console, or PSN ID associated with that account if using the latest OFW.
    12. Download the resigned files, extract the files to your USB drive and overwrite them into the savedata folder on your USB or external drive.
    13. Copy the saves back to your console [SETTINGS] > [SAVE DATA AND GAME/APP SETTINGS] > [SAVE DATA PS4] > [COPY OR DELETE FROM USB] > [COPY TO CONSOLE STORAGE] > select your game save folder from the USB drive and copy/overwrite old save data.
    14. Load LUA game again, and you should see the LUA LOADER screen.
    15. You can use "SEND_LUA.PY" to send the UMTX files to the loader.
    (NOTE: Some games require manual loading of save game)

    On firmware up to 7.61, you can now load UMTX/2 followed by etaHEN by sending the files to your console IP on PORT 9026.
    On firmware 8.00-LATEST, you can connect with the REMOTE LUA LOADER APP to send debug notifications or FTP on port 1337.

    LUA Loader: HERE or HERE

    Auto LUA Loader Fork: HERE

    Compatible LUA games:
    Aerial Life (CUSA17122)
    Aibeya (CUSA17068)
    Aikagi 2 (CUSA19556)
    Aikagi Kimi to Issho ni Pack (CUSA16229)
    Aikano Yukizora no Triangle (CUSA19370)
    Boku to Nurse no Kenshuu Nisshi (CUSA12049)
    Boku to Joi no Shinsatsu Nisshi (CUSA18107)
    Fuyu Kiss (CUSA29745)
    Hamidashi Creative (CUSA27389)
    Hamidashi Creative Demo (CUSA27390 requires the latest OFW to download from PSN)
    Haruoto Alice (CUSA14324)
    IxSHE Tell (CUSA17112)
    IxSHE Tell Demo (CUSA17126)
    Jinki Resurrection (CUSA25179)
    Jinki Resurrection Demo (CUSA25180 requires the latest OFW to download from PSN)
    Maid-san no Iru Kurashi (CUSA18106)
    Nora Princess and Stray Cat Heart HD (CUSA13303: Rename save9999.dat into nora_01.dat)
    Nora Princess and Strat Cat Heart 2 (CUSA13586)
    Raspberry Cube (CUSA16074)
    Winter Guest (CUSA11977)

    WARNING: using demos is free but can become corrupt, and you cannot upgrade your internal HDD either. If you lose the demo you can no longer use the exploit. Disc recommended.

    Incompatible LUA games:

    Dokyusei Remake Csver (CUSA47117)
    Dōkyūsei: Bangin' Summer - Home Edition Demo (CUSA47132)
    Kiss Trilogy (CUSA19341)
    Love Clear Demo (CUSA18109)
    Mikagami Sumika no Seifuku Katsudou (CUSA11481)
    Sen no Hatou, Arazone no Hime (CUSA09647)
    Tonari ni Kanojo no Iru Shiawase: Two Farce (CUSA09825)
    Tonari ni Kanojo no Iru Shiawase Summer Surprise (CUSA18998)

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  4. Requirements:
    PS5 console must be on 4.30-12.70 and previously activated through PSN or fake activated to use the YouTube app, unless you're restoring a backup.
    (Note: restoring a backup will factory reset your console).

    Information:
    If updating and older installation, download the latest download0.dat > use FTP or PS5 Explorer to place it in the user/download/PPSA01650 folder.

    Preparation:
    Download the Y2JB_backup_X.X(4.03) if you're on 4.03-12.40, or the Y2JB_backup_X.X(12.20) if you're on 12.60 or higher from HERE
    On PC: format a USB 3.0 HDD to exFAT, and copy the PS5 folder from the backup to the root, and put the latest nanodnf.efl from nanoDNS to the root too.
    On console: go to [Settings] > [System] > [System Software] > [Back up and Restore] > [Restore] > select the y2JB back up & let it install (the console will reboot when complete).
    (Note: The exploit will now be accessible under the [MEDIA] tab)

    Exploiting:
    Going to [Settings] > [Network] > [Settings] > [Set up Internet Connection] > [Set up Manually] > set up a wireless or LAN connection > change [DNS Settings] to manual > change [Primary DNS] to 127.0.0.1 > click [Done] > open the [YouTube App].
    (Note: Ignore and internet connection issue warnings)

    Firmware up to 10.01 will use Lapse Kernel Exploit. Firmware 10.20-12.70 and above will use P2JB and could take up to an hour.

    You can send payloads using netcat GUI to PS5's IP Address & port 9021.

    You can swap the download0.dat to itzPLK version for auto loading and payload manager in future (payload manager accessible through browser on 127.0.0.1:8084)

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  5. Requirements:
    PS5 console must be on 4.30-10.01 and previously activated through PSN or fake activated. You will need a 256GB external HDD (minimum).

    Preparation:
    Download balenaEtcher
    Download the latest Extended Storage or M.2 Image (select your m.2's capacity)

    EXTERNAL DRIVE METHOD (Netflix_PS5_EU_Ext.7z):
    1a, On PC: connect your 256GB (min) USB drive to your Windows/Mac/Linux PC > extract the image to your computer > open Etcher > click [Flash From File] & select the extracted image *.zip > click [Select Target] & choose the external drive > Click [Flash!] & allow it to complete.
    (Note: 256GB is the smallest drive you can use)

    2a, On console: click [Settings] > [Storage] > [USB Extended Storage] > [Games and Apps] > press X on [Netflix] > select [NETFLIX] under items to move > select [Move] > move to internal storage & allow it to complete.
    (Note: The exploit will now be accessible under the [MEDIA] tab)

    INTERNAL DRIVE METHOD (Netflix.XXXXGB.7z):
    1b, On PC: connect the M.2 to your Windows/Mac/Linux PC > extract the image to your computer > open Etcher > click [Flash From File] & select the extracted image *.zip > click [Select Target] & choose the external drive > Click [Flash!] & allow it to complete.
    (Note: 4TB will take 80 mins, 2TB 45 mins, 256GB 10 mins)

    2b, On console: Power off the console > insert the M.2 SSD > power on the console > click [Settings] > [Storage] > press X on [Netflix] > select [NETFLIX] under items to move > select [Move] > move to internal storage & allow it to complete.
    (Note: The exploit will now be accessible under the [MEDIA] tab).

    Exploiting:
    1a, for consoles 10.01 and below, on console: go to [Settings] > [Network] > [Settings] > [Set up Internet Connection] > [Set up Manually] > set up a wireless or LAN connection. Go to Proxy > change [Automatic] to [Manual] > enter Address: 172.105.156.37 & port: 42069 > click [Done] > open the [Netflix App].
    (Note: Ignore and internet connection issue warnings)

    1b, for consoles 10.20-12.70, COMING SOON.

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  6. Important:
    YARPE works from 4.30 to 12.70 (9.00 - 12.07 via P2JB)
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Requirements:
    PS5 console must be on 4.30-10.01 to use this exploit.

    Exploiting:
    coming soon

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  7. Requirements:
    PS5 console must be on 4.30-12.70 to use this exploit. SWRR

    Exploiting:
    coming soon

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  8. Important:
    This method modifies the BD-J stack to allows BD-JB entry point to be re-enabled on consoles up to 13.40, for conveninece only.

    Very Important:
    This method requires your console to be jailbroken by another method first to gain access to alter the files.

    https://github.com/Gezine/BD-UN-JB

    Preparation:
    Burn the ISO to a blank Blu Ray, insert it into the jailbroken console. Send the bdj_unpatch.elf to elfldr using netcat GUI to PS5's IP Address & port 9021 to unpatch BD-J.

    (NOTE: DO NOT REINSTALL/UPDATE FW, IT WILL WIPE THE PATCH AND LOSE BD-JB)


Once jailbroken it is recommended to run KSTUFF LITE and SHADOWMOUNTPLUS at minimum to get you up and running.
(ShadowMountPlus: is an automated background auto-mounter payload for jailbroken PS5 consoles. Detects, mounts, and installs game dumps from internal or external storage, with support for UFS, exFAT, PFS, and nested compressed PFS containers)

Additional Information:


Blocking Updated with nanoDNS:
Set primary DNS manually to 127.0.0.1. Send latest elf to BIN LOADER using netcat GUI to PS5's IP Address & port 9021.

PS4 GAME INFORMATION:
OFW 1.xx cannot run PS4 games.
OFW 2.xx runs PS4 games up to 8.03

OFW 3.xx runs PS4 games up to 8.52
OFW 4.xx runs PS4 games up to 9.04
OFW 5.xx runs PS4 games up to 9.60
OFW 6.xx runs PS4 games up to 10.50

OFW 7.xx runs PS4 games up to 11.00
OFW 8.xx/9.xx runs PS4 games up to 11.50
OFW 10.xx runs PS4 games up to 12.00

OFW 11.xx runs PS4 games up to 12.50
OFW 12.xx runs PS4 games up to 13.00


(Note: PS4 backported FPKGs also work perfectly on an exploited PS5 with Kstuff)


You can install free/demo PKGS (legit pkgs) via the debug pkg installer, provided you have all the files/json/licences required.
(Astro’s Playroom has no licences and can be installed and played from official pkgs and updated inline with your firmware)

Warnings:


1: Never enable IDU mode.
If you do, you will need to enter staff mode by holding L1 + L2 and tapping this combo: circle, cross, square, triangle, right D-Pad. Release L1 + L2, and you can access settings to exit IDU.

2: Try to stay on the lowest FW possible and wait for hacks on that firmware.

3: PS5 FPKGs do not work. A hack for the A53 processor does not publicly exist to enable installing PS5 content as FPKG/PKG.

4: Installing legit game PKGs you do not own will never work, even if spoofed.

5: If you get stuck in a boot loop at the PS logo, the SNVS is corrupted (if the hash check fails on boot, this causes a “soft brick”). It’s not “bricked”. Simply reinstall your current firmware RECOVERY PUP in safe mode from USB: PS5 > UPDATE > PS5UPDATE.PUP.

Archived Information


 
10k is alot money for anyone but still PS5 sales reaching 92 million units, even a conservative estimate of 0.1% to 0.2% for the jailbreak community translates to 90k–180k users. A crowd of this size has the financial potential to generate donations that far exceed the $10k.
numbers are beautiful. but did you check the devs' ko-fi to have a glimpse of the donations they receive from the scene?

99% of the users want jailbreak just for piracy, or in other words, to get things for free. they won't spend a dime, no matter what. still, they will demand eta, they will put pressure on you requesting other things, they will criticize your work... until you step away.
 
numbers are beautiful. but did you check the devs' ko-fi to have a glimpse of the donations they receive from the scene?

99% of the users want jailbreak just for piracy, or in other words, to get things for free. they won't spend a dime, no matter what.
The only donations void she’ll received where from other devs and YouTubers 99% at least

So this fact tracks. It’s a very greedy scene.
 
Can you share both with me? The elf and pdf
Link in description of this video:


As for the PDF, you can get it here, thanks to Rasa39. It's the same one I I've got from another great person from here. Thanks to them as well, you know who you are. :P
 
numbers are beautiful. but did you check the devs' ko-fi to have a glimpse of the donations they receive from the scene?

99% of the users want jailbreak just for piracy, or in other words, to get things for free. they won't spend a dime, no matter what.
Yea this is just a shame lol, forget I said anything.
1776349827247.png
 
Not yet it can't.... current processing power to allow complete autonomus thinking is still probably a decade or two away... only until quantum computing becomes a reality and processors can shrink will the world radically change... Imagine it though, having an AI model that is so powerful it can circumvent security protocols, hack and rewrite algorithims? That would be the ultimate zero day tool. Does something like that already exist? Who knows... Interesting fact as of 2026 nearly 50% of code is now being AI generated... think about that...
Hahahahhahahah... there is no such thing as artifical thinking, most humans can't get the natural intelligence right, how can humans emulate that which they do not comprehend?
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This AI bubble is going to burst. We live in a world that should’ve been forward a million times yet plays by the rules of a 2,000 year old fairy tale book. We could’ve had cures for diseases, flying cars, teleportation, maybe even time travel. Cloning to help people who can’t conceive have children of their own. But so many things are “against God” so any major advances are squashed or squeezed for so much profit, that normal people can’t use it.
You cannot stand for humanity while you kneel for profits.
 
And also drakmor stealing his original source code and essentially running off with the project to make shadowmount plus. That wouldn’t have been a thing if he didn’t steal the original voidshell code
Wait he stole the code for shadowmountplus? I thought shadowmount was open source, and shadowmountplus was just another fork being worked on, was that not the case?

I mean my understanding was that shadowmount had been cancelled, and yes was due to be implemented into voidshell when it would eventually see a release. But I thought that was why someone else continued to expand on shadowmount, but you're saying he just straight up stole it?

And it's always sad to see these talented devs leave because of entitled pricks. I never understand that, I mean I get it can be frustrating if you want something and you're growing impatient, but you'll get it when it's ready, and more importantly, it's fucking free for you...

That's like complaining to a seller about having to drive to collect an item that is being given away for free, who tf does that? Like if you don't want to wait, then just go and buy the damn thing yourself. I bought all the games I wanted on my retail PS5, then sold it. Now I'm sitting on a hacked PS5 that I fixed, playing with mods and random silly stuff, mostly using it as a PS4, but still, it's good to have all these options for the scene, I mean it's been going crazy lately.

Can't afford it? Well then you'd think you'd have some patience, and not total fucking entitlement, especially when most of the time, we're not talking about kids or teens, all these crybaby bitches gonna be mostly grown ass dudes.

If people are too tired or sick of waiting for a fucking freebie, go get another hobby like omg do something else with your time to keep your tiktok-addled, boomer-turned-zoomer brain attention span busy.
 
Not yet it can't.... current processing power to allow complete autonomus thinking is still probably a decade or two away... only until quantum computing becomes a reality and processors can shrink will the world radically change... Imagine it though, having an AI model that is so powerful it can circumvent security protocols, hack and rewrite algorithims? That would be the ultimate zero day tool. Does something like that already exist? Who knows... Interesting fact as of 2026 nearly 50% of code is now being AI generated... think about that...
Yeah, and think about how much of that code is wrong. Chat gpt can spell check just fine but it cannot correctly tell you how many times the let r shows up in the word strawberry. I have no worries about computer programs going beyond their programming when not even brainwashed humans can do that.
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Reminder that this is a PS5 Exploit thread. Your unrelated topics have been removed. This also goes for others users as well.
Stop entertaining us and keep it PS5 related. Thank you.
I find it hilarious how some of you "people" if that's what any of you even are, cannot fathom how things can be relevant without being the same fucking thing. Like how hard is it to compute that the fucking money scam is on fucking topic because it's the only fucking one humans know.
 
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Wait he stole the code for shadowmountplus? I thought shadowmount was open source, and shadowmountplus was just another fork being worked on, was that not the case?

I mean my understanding was that shadowmount had been cancelled, and yes was due to be implemented into voidshell when it would eventually see a release. But I thought that was why someone else continued to expand on shadowmount, but you're saying he just straight up stole it?

And it's always sad to see these talented devs leave because of entitled pricks. I never understand that, I mean I get it can be frustrating if you want something and you're growing impatient, but you'll get it when it's ready, and more importantly, it's fucking free for you...

That's like complaining to a seller about having to drive to collect an item that is being given away for free, who tf does that? Like if you don't want to wait, then just go and buy the damn thing yourself. I bought all the games I wanted on my retail PS5, then sold it. Now I'm sitting on a hacked PS5 that I fixed, playing with mods and random silly stuff, mostly using it as a PS4, but still, it's good to have all these options for the scene, I mean it's been going crazy lately.

Can't afford it? Well then you'd think you'd have some patience, and not total fucking entitlement, especially when most of the time, we're not talking about kids or teens, all these crybaby bitches gonna be mostly grown ass dudes.

If people are too tired or sick of waiting for a fucking freebie, go get another hobby like omg do something else with your time to keep your tiktok-addled, boomer-turned-zoomer brain attention span busy.
“Stole” might be the wrong word here. But it’s the way void took the situation from my understanding and I can understand why. So perhaps you have a better word but let me explain

Yes shadowmount by void was open source. However void was still activly working on it, at the time before frame decided to die a straight fork (not a pull request to contribute back to the original project)

Fixing bugs before void could, so people flocked to his fork instead since it was being fixed faster. Which demotivated void to continue. This was all in like a 2 week period that shadowmount was forked, and had tbh gs added to it. Instead of a pull request

Which don’t get me wrong, i understand since it was improved a lot. But void has no choice in the matter. He did the initial grunt work and than drakmor went rolling along with it before the void even had a chance to show us what he had planned essentially stealing the show

Which in turn pretty much made voidshell useless to continue which I’ve sure you’ve seen comments in tbis thread as well. Essentially saying voidshell was useless and to not waste time

Which isn’t exactly fair. Void is the only reason we have game mounting the way we do.

So “stole” might not be the exact word. But does it make some more sense now? Void shared the code. Had plans to improve it, and contribute to the community. But then was forked and pushed out of us own project he started within 2 weeks
 
And also drakmor stealing his original source code and essentially running off with the project to make shadowmount plus. That wouldn’t have been a thing if he didn’t steal the original voidshell code
Did he really steal it? From what I've gathered, Voidwhisper stopped working on ShadowMount and incorporated it into VoidShell, and drakmor continued to work on fork of the ShadowMount, named it ShadowMountPlus. After a while, Voidwhisper included some of the changes drakmor apparently added in ShadowMountPlus into VoidShell 2.0.

I could be totally wrong, but I haven't seen any drama between the two. Not like I was looking for it either. :D
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So “stole” might not be the exact word. But does it make some more sense now? Void shared the code. Had plans to improve it, and contribute to the community. But then was forked and pushed out of us own project he started within 2 weeks
Ah, fair enough. Wasn't really aware of that. (And didn't check your latest reply before catching up with all the new posts. ^^)
 
So people literally learn nothing it seems. This is not supposed to be about making money. Again for the millionth time, the moment a dollar changes hands for something that can be used for “warez”, that’s when companies lay down the hammer and start suing. Things like this are SUPPOSED to be free just on that alone. Sad that so many egotistical and shallow people want to enter this just to make a few dollars and live off the approval of strangers. Sony and Nintendo’s bounty programs ruined that for you people and made you think that you need money for this.

That’s why I’m not sad to see them go. I don’t need this shit for “free games”. All I honestly care about is being able to physically own and control what I purchased legitimately. Maybe try out something I’m going to buy to see if it’s worth my money.

I know there’s more to this stuff than y’all choose to believe and that’s fine. Not going to try to argue with y’all and try to speak the truth because as is clear, y’all don’t want to hear the truth and instead decide to spend your time kissing their asses and in some cases try to beg for them to come back.

I have never been wrong on matters like this. My track record speaks for itself. The mountain of receipts where everyone else tries to pass things off as their opinion or their idea when it was mine first.

But that’s fine. Because I’m not a shallow individual that needs any approval and I’m not looking to rip people off.

While I do thank them for their contributions, if they are going to act like children and carry on like buffoons, I don’t want their stuff. Someone else will come along, y’all will gravitate towards them, they get their panties in a bunch and leave, y’all will kiss their ass, then someone new comes along, rinse and repeat. It’s always the same, it’s never going to change.

I’m done trying to reach you people. Because clearly y’all ain’t ready to hear it.

This is supposed to be a HOBBY, not a job.
 
“Stole” might be the wrong word here. But it’s the way void took the situation from my understanding and I can understand why. So perhaps you have a better word but let me explain

Yes shadowmount by void was open source. However void was still activly working on it, at the time before frame decided to die a straight fork (not a pull request to contribute back to the original project)

Fixing bugs before void could, so people flocked to his fork instead since it was being fixed faster. Which demotivated void to continue. This was all in like a 2 week period that shadowmount was forked, and had tbh gs added to it. Instead of a pull request

Which don’t get me wrong, i understand since it was improved a lot. But void has no choice in the matter. He did the initial grunt work and than drakmor went rolling along with it before the void even had a chance to show us what he had planned essentially stealing the show

Which in turn pretty much made voidshell useless to continue which I’ve sure you’ve seen comments in tbis thread as well. Essentially saying voidshell was useless and to not waste time

Which isn’t exactly fair. Void is the only reason we have game mounting the way we do.

So “stole” might not be the exact word. But does it make some more sense now? Void shared the code. Had plans to improve it, and contribute to the community. But then was forked and pushed out of us own project he started within 2 weeks
And that's why void's github repos disappeared and his code became closed source.
 
So “stole” might not be the exact word. But does it make some more sense now? Void shared the code. Had plans to improve it, and contribute to the community. But then was forked and pushed out of us own project he started within 2 weeks
Ah okay I get it more clearly now, I wasn't sure on the whole timeline. But yeah you're right I've seen people saying stuff like that, because they just wanted game mounting. It's such a shame but I can understand his feeling when you put it that way.

I mean I used voidshell 2.0 and shadowmountplus together purely for the ffpkg and exfat support because at the time it seemed like Void didn't care about implementing that function, it worked pretty well even after loading both payloads together, and when I saw it was implemented into 3.0b I was chuffed and I've started using it solely with nanoDNS.

But I would never have dreamed of bitching about it regardless of the support, even if shadowmountplus never existed, I just made do with what was available. The audacity of people to complain about stuff like this and go aggro on the dev is crazy to me.

So yeah that is pretty shitty, I mean I get it, but man that is definitely disheartening from his perspective, I don't blame him for ducking out. And if people weren't such assholes, well everything would just be much nicer wouldn't it.

Maybe one day these people will come back once all the impatient assholes have moved on to harrassing some other poor sole on the next gen console or whatever, but I'm not gonna hold them to that. These people are the only reason the scene exists in the first place, talk about biting the hand that feeds.
 
And that's why void's github repos disappeared and his code became closed source.
So he's a liar too. Typical. I don't know why people insist on lying and covering up things. Eventually the truth comes out and you see? Perfect example.

And if something is "open source", it's not "stolen", it's forked.
 
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So he's a liar too. Typical. I don't know why people insist on lying and covering up things. Eventually the truth comes out and you see? Perfect example.

And if something is "open source", it's not "stolen", it's forked.
The right thing for drakmor to have done was to do a pull request and contribute back to the original source

Instead of just ripping it off into his whole thing before the seat even went cold. Yes he did make major changes over time. The first initial updates and fork were not that.

No one is lying about anything. It’s not that deep. Imagine you spent hundreds of hours on a project jsut for someone to copy it within 2 weeks and then no one referred fo your original again, except to complain it’s not working

All while someone not affiliated with you is using your name still and putting a new sticker on your package

You wouldn’t even have time to try to do anything you had planned and are now viewed as the rushed project that wasn’t cared for. Just like VS
 
10k is alot money for anyone but still PS5 sales reaching 92 million units, even a conservative estimate of 0.1% to 0.2% for the jailbreak community translates to 90k–180k users. A crowd of this size has the financial potential to generate donations that far exceed the $10k.
How many of those were bulk retailer sales? How many were bulk scalper sales. Don't let their system of over inflated numbers distract you from hating the money scam
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The only donations void she’ll received where from other devs and YouTubers 99% at least

So this fact tracks. It’s a very greedy scene.
If that's the case then why don't they just get a real job coding stuff instead of stirring shit up just to be scene.
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“Stole” might be the wrong word here. But it’s the way void took the situation from my understanding and I can understand why. So perhaps you have a better word but let me explain

Yes shadowmount by void was open source. However void was still activly working on it, at the time before frame decided to die a straight fork (not a pull request to contribute back to the original project)

Fixing bugs before void could, so people flocked to his fork instead since it was being fixed faster. Which demotivated void to continue. This was all in like a 2 week period that shadowmount was forked, and had tbh gs added to it. Instead of a pull request

Which don’t get me wrong, i understand since it was improved a lot. But void has no choice in the matter. He did the initial grunt work and than drakmor went rolling along with it before the void even had a chance to show us what he had planned essentially stealing the show

Which in turn pretty much made voidshell useless to continue which I’ve sure you’ve seen comments in tbis thread as well. Essentially saying voidshell was useless and to not waste time

Which isn’t exactly fair. Void is the only reason we have game mounting the way we do.

So “stole” might not be the exact word. But does it make some more sense now? Void shared the code. Had plans to improve it, and contribute to the community. But then was forked and pushed out of us own project he started within 2 weeks
Right, so everyone is just going to ignore the fact that the original source code was abandoned, just like so many others. What ever happened to that lib hijacker, kind of sounds like that is exactly what backpork is doing.
 
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The right thing for drakmor to have done was to do a pull request and contribute back to the original source

Instead of just ripping it off into his whole thing before the seat even went cold. Yes he did make major changes over time. The first initial updates and fork were not that.

No one is lying about anything. It’s not that deep. Imagine you spent hundreds of hours on a project jsut for someone to copy it within 2 weeks and then no one referred fo your original again, except to complain it’s not working

All while someone not affiliated with you is using your name still and putting a new sticker on your package

You wouldn’t even have time to try to do anything you had planned and are now viewed as the rushed project that wasn’t cared for. Just like VS
Wasn’t it claimed that the GitHub was taken down due to DMCA? If so and that wasn’t the truth, then yes. He was lying. If he would’ve just said “look, I need to move it to Ko-Fi for safety and because my work is being copied”, then fine. At least you’re being up front. But to tell people you been DMCA’ed when that’s not the truth, that’s a lie.

To me, once you lie, it’s hard for me to believe anything else that’s said out of that person.
 
I was looking at Modded's video on Voidshell and noticed that he mentioned Drakmor's nanoDNS. Has anyone used this as i'm still using 127.0.0.2?

https://github.com/drakmor/nanoDNS/releases
I'm using this one: https://github.com/Al-Azif/chukei-dns

Best one yet (at least for me)

Chūkei DNS is a lightweight DNS relay server. It provides DNS-over-HTTPS (DoH) functionality to bypass DNS hijacking by ISPs and other network intermediaries while offering domain filtering capabilities to block unwanted connections like system updates and telemetry.

Primary Use Case​

On PlayStation®4/PlayStation®5 systems, Chūkei DNS integrates as a plugin within HEN payloads. By setting the console's DNS to 127.0.0.1, the system cannot resolve domain names until a payload containing Chūkei DNS is executed. Once active, DNS resolution is restored with filtering and DoH protection enabled.

Cross-Platform Support​

PC builds are available for development, testing, and general use. Console builds are compatible with all firmwares supported by the SDK; the server behavior is not firmware-dependent.

TL;DR: A locally hosted DNS-over-HTTPS (DoH) relay with domain filtering and man-in-the-middle capabilities built-in.
 

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