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I put several games to create the nsp and then the same error!You can try to replace the rom file.

I put several games to create the nsp and then the same error!You can try to replace the rom file.
Oh that's right. It's a site called Retro Game Talk, it's what CDromance transitioned into, it's the same person and same site. But this time you're required to have an account to access the repository. Until you do the link probably wont work for you. You can google Retro Game talk, go to the site and search "Akumajou Dracula X - Gekka no Yasoukyoku" and find the Saturn Ultimate hacked version. But before you can use the search you will need to make an account. I'll try to find another way to share it with you
Post automatically merged:
Ah dang. Thanks for trying to help me anyway
Post automatically merged:
here is another link but these are just the patch files. You will need to get your own copy of Akumajou Dracula X - Gekka no Yasoukyoku and patch it yourself. there is a readme on how to do it in the download
https://mega.nz/file/A0VmDb6Q#uVtjpjm_WrhIyhj-ch8ACf-VqDthnS3i666C4rRLTLE
Post automatically merged:
Okaaaay so..
I was able to officially get Castlevania - Nocturne in the Moonlight Ultimate to run as a stand alone NSP using Satrun2NSP v3.1 with a few caveats:
You have to use the 1.0 version. Back in Jan 2024 is when the Meduza Team released the patch 1.0 initially, then later in Feb 2024 they released a new patch v1.1 with a few more bug fixes and a slightly different hard mode. I realized I never tried 1.0 so I gave it a shot and low and behold it worked.
The caveats are that some of the emulator functions don't work. If you try to use the 'Quick Save' or 'Quick load" Function, or try to 'Reset' in the emulator menu, the game with just crash. Besides that everything works just fine. So if you are okay not having save states then this will work for you! I retried doing v1.1 just in case I did something else 'right' that I didn't catch but no it still crashed. So it's just the differences in the two versions I guess. No idea what would cause that..
Here are the v1.1 changes if anyone is curious:
So those are features you wont have, nothing really to cry about.
- Increased overall performance in the game (increased CPU frequency);
- Removed voids at the top of the screen in some locations;
- Improved “Hard Mode” (enemies deal 2X damage);
- Added translucency of clouds against the background of the moon (flickering);
- Added translucency to the large window in Count Dracula's apartment;
- The name of the current location is now displayed in teleport rooms;
- Fixed the flame palette in the prologue (before the picture burns);
- Fixed a bug with the palette of a huge skull in an inverted castle;
- Fixed minor bugs in pop-up messages;
The game runs really well so far with no hiccups! granted I just got it going but from what I can tell everything is smooth
A new version is out!?
Anyone care to try making the .nsp out of it?
Thanks for giving it a go. I finally got my switch restored and was just about to try it.Hey that's pretty awesome!
I did give it a shot and created a NSP of this version, but it had the same result as the v1.1 of the original PSP script and just crashed right away.
If I were to guess it looks like both versions are exactly the same, with this newer version just replacing the PSP script with the PS1 script

A new version is out!?
Anyone care to try making the .nsp out of it?
DM me on DiscordDoes anyone have a working copy of the Shinobi Legion Sega Saturn NSP game? I converted the game, but the screen remains black on the Switch!
I had the same black‑screen issue. I skipped the cutscene immediately, saved the game, and then just loaded that save file to keep playing. lolDoes anyone have a working copy of the Shinobi Legion Sega Saturn NSP game? I converted the game, but the screen remains black on the Switch!
first i struggle to get a working NSP for this title.I had the same black‑screen issue. I skipped the cutscene immediately, saved the game, and then just loaded that save file to keep playing. lol
To get game to run just like with some other Saturn games you need to overclock your switch. I use sys-clk manager. Obviously any overclocking is done at your own riskDoes anyone have a working copy of the Shinobi Legion Sega Saturn NSP game? I converted the game, but the screen remains black on the Switch!
Lol now I'm having issues with it even with over clocking. Strange as I'm sure I had this running fine before.To get game to run just like with some other Saturn games you need to overclock your switch. I use sys-clk manager. Obviously any overclocking is done at your own risk

LTTP: What is going in here?Hello!
Thanks for sharing this emulator, it's perfect for switch.
Has anyone tried tu use the embedded version in Wolf Fang Skull Fang Saturn Tribute Boosted ?
It seems more advanced, with more options for screen and musics (still based on zebra).
And just to add to Compatibility List:
Working games:
Assault Suit Leynos 2
Burning Rangers
Delisoba Deluxe
Fighting Vipers
Golden Axe - The Duel
Guardian Heroes
Mystaria - The Realms of Lore
Nekketsu Oyako
Radiant Silvergun
Sega Rally Championship
Sega Worldwide Soccer 98 Club Edition
Shienryu
Shining Wisdom
Suiko Enbu Fuunsaiki
The King of Fighters 97 (4MB)
Not working/Don't launch:
Dark Legend => switch game error after 1st screen (japan version Suiko Enbu Fuunsaiki is OK)
Segata Sanshiro => crash after 1st FMV played while completing a minigame
Wolf Fang => switch game error after 1st screen
TL;DR — The Fix (Two Options)
TL;DR — Why This Works
TL;DR — Applies to Many Saturn GamesThe Yabusa Sanshiro emulator has not been ported outside of PC right?A new fully working version of Yabusa Sanshiro emulator bundled with the emulator frontend 'Tico' just released today.
And it seems to run Saturn full speed, no input lag from what I've seen. With all the options and goodies of emulators.
Maybe worth an entire new thread for this!!! Exciting!
View attachment 557604
https://github.com/ticohq/tico/releases
Update: 1mb/4mb ram cart isn't enabled in this version. Dev says possibly in next update.



