Hacking ROM Hack Pokemon Legends Z-A Cheat Database

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so i'm trying to use the 60 FPS .ips patch on my modded switch, however, it runs terribly slow with the patch on. do i need to enable overclock or something ? or is the patch just supposed to be drop in exefs folder and just work right away ?
Guys, i did it.
Just extract the files to your SD-Card, set FPS with FPS-Locker and you can play with 60 fps and normal game speed.
I oc´d my Switch Lite to:
CPU: 2295 mhz
GPU: 1305 mhz
RAM: 2366 mhz

Heavy undervolting with NX-Venom, around 55°C and around 35% Fan Speed.
That's what the guy who posted it originally said.
 
We'll have to agree to disagree. I'm not saying anyone copying what i personally do is 100% safe as well cause everyone here knows there's always a risk with modding and bans. They have always and will always go hand-in-hand with any mod scene. But if you know what you are doing and understand what actually triggers those flags that Nintendo can see you can reduce that risk drastically.
I have also had a unpatched launch switch (original owner) and modded it as soon as i knew i could, as well as a chipped OLED and Lite and now the "untouched" Switch 2, and i have had none of them get banned.
I was just explaining what i have had success with doing and have had no issues with, I've even transferred over my PC save of Hogwarts Legacy this way without issue.
the switch 2 carries extremely high risks right now bc currently it's Nintendo's baby and it's pride and joy but give it 5 years and Nintendo will stop caring about the switch 2 as well just like they did with the switch 1. I had one of the original unpatched switches get banned bc it had cfw and homebrew on it back when the jailbreaking scene first started and it was right before the way to block Nintendo's servers was made public. Back then Nintendo was a whole lot more paranoid about the switch 1 and banned switches for just downloading firmware updates and game updates but nowadays Nintendo is a lot more lenient towards the switch 1 but just as paranoid with the switch 2 from what I've seen and heard.
 
I've asked a couple of times and I apologize, but is it possible to get a code that enables the IV Judge feature?
 
this code is credit to Stein from tekqart.

[Mable's research quick finish]
04000000 0088261C 2A0203E8
04000000 00C86270 2A0803E9

[off code]
04000000 0088261C B9402968
04000000 00C86270 B9402949

you need to progress any unfinished mable's task to make it work
The code works but it doesn't fill out the progress number to the max:
1761283655939.png

1761283676904.png

I it possible to make codes for all last researches like:
[Set Trade Evo Research to 5]
580F0000 041FF8A0
580F1000 000000D8
580F1000 00000080
780F0000 00000028
640F0000 00000000 00000005
 
Last edited by tomx86,
Afaik you have to be online to attempt that and being online gets the modded switch banned. I don't know how that other guy did the trade without getting his modded switch banned or getting his switch 2 bricked. and those pokemon caught using the encounter codes are not legal and won't pass the legality checker when trading to a non modded switch or switch 2.
You're spreading misinformation. You can do offline trades between 2 consoles if they are physically close enough. I highly doubt the second half of your statement, given you've gotten basic facts wrong. I've traded the pokemon from my cfw switch with a illegitimate/hacked save without any issues and ive even traded those pokemon to other people online. So when you say those pokemon wont pass a "legality checker" i have 0 idea what that means. I can use the pokemon in ranked battles and I can give them away without issue,
 
[Always Encounter Pokemon]
040A0000 02FC7FC4 18000161
040A0000 02FC7FC8 34000041
040A0000 02FC7FCC 790067E1
040A0000 02FC7FD0 18000121
040A0000 02FC7FD4 79006BE1
040A0000 02FC7FD8 18000101
040A0000 02FC7FDC 79006FE1
040A0000 02FC7FE0 180000E1
040A0000 02FC7FE4 390103E1
040A0000 02FC7FE8 F9403A60
040A0000 02FC7FEC 1774D09A
040A0000 02FC7FF0 00000000
040A0000 02FC7FF4 00000000
040A0000 02FC7FF8 00000000
040A0000 02FC7FFC 0000000A
040A0000 00CFC250 148B2F5D

Question:
Hello. For this code, how can I make the level stay untouched?


What I mean is, I want the Pokémon’s encounter level to remain at its default value unchanged. I just want to spawn or encounter the Pokémon, but I don’t want its level to be modified.


For example, I’m trying to spawn a legal Alpha Shiny in Zone 20, where the normal encounter level is 64. But when I use this code, the Pokémon appears at level 10 instead. If I delete the level part of the code, it spawns at level 1 instead.


How can I make it so the Pokémon keeps its default encounter level (like level 64 in this area) without being changed by the code?

Also if someone have Encounter Only Alpha code please share it to us :)
 
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How can I make it so the Pokémon keeps its default encounter level (like level 64 in this area) without being changed by the code?

Also if someone have Encounter Only Alpha code please share it to us :)
I'm not sure how you would make it default, but I know that if you change the last "0A" on the level line to "40" you will get a level 64 pokemon.
 
https://github.com/azalea-w/plza-recovery

[0683 Aromatisse]
040A0000 02FC7FF0 000002AB

[0685 Slurpuff]
040A0000 02FC7FF0 000002AD

[0212 Scizor]
040A0000 02FC7FF0 000000D4

And while we're at it:

[0199 Slowking]
040A0000 02FC7FF0 000000C7

[0208 Steelix]
040A0000 02FC7FF0 000000D0

[0068 Machamp]
040A0000 02FC7FF0 00000044

[0065 Alakazam]
040A0000 02FC7FF0 00000041

You can catch Gengar during the storyline, but if needed:

[0094 Gengar]
040A0000 02FC7FF0 0000005E

Also, you'll need the first code (the Level 10 one) activated and, if you want another level, here they are (the level 10 one must be activated nevertheless):

[Always Encounter Level 10 Pokemon]
040A0000 02FC7FC4 18000161
040A0000 02FC7FC8 34000041
040A0000 02FC7FCC 790067E1
040A0000 02FC7FD0 18000121
040A0000 02FC7FD4 79006BE1
040A0000 02FC7FD8 18000101
040A0000 02FC7FDC 79006FE1
040A0000 02FC7FE0 180000E1
040A0000 02FC7FE4 390103E1
040A0000 02FC7FE8 F9403A60
040A0000 02FC7FEC 1774D09A
040A0000 02FC7FF0 00000000
040A0000 02FC7FF4 00000000
040A0000 02FC7FF8 00000000
040A0000 02FC7FFC 0000000A
040A0000 00CFC250 148B2F5D

[Always Level 100]
040A0000 00CFC498 52800C82

[Always Level 50]
040A0000 00CFC498 52800642

[Always Level 5]
040A0000 00CFC498 528000A2

[Always Level 1]
040A0000 00CFC498 52800022
Im using cheat for Mega greeninja, how to works with other code in the same .txt? i'm trying input thats code in the same .txt but not works
 
This is and isn't a cheat related question, has anyone gotten a Alpha Starter from Zone 20?
I legitimately grinded that area for 15 hours so far and one time I loaded in and got 2 alpha's Totodile & Squirtle sadly I was on calm nature so both aren't amazing but I haven't seen a single alpha in zone 20 aside from the 2 100% spawns in the center.

Anyone have any idea's on why that happened? Or was it just dumb luck?
 
Im using cheat for Mega greeninja, how to works with other code in the same .txt? i'm trying input thats code in the same .txt but not works
You have to change the always encounter code.
[Always Encounter Level 10 Pokemon]
040A0000 02FC7FC4 18000161
040A0000 02FC7FC8 34000041
040A0000 02FC7FCC 790067E1
040A0000 02FC7FD0 18000121
040A0000 02FC7FD4 79006BE1
040A0000 02FC7FD8 18000101
040A0000 02FC7FDC 79006FE1
040A0000 02FC7FE0 180000E1
040A0000 02FC7FE4 390103E1
040A0000 02FC7FE8 F9403A60
040A0000 02FC7FEC 1774D09A
040A0000 02FC7FF0 00000000 <---- Change species id
040A0000 02FC7FF4 00000000 <---- Change form number
040A0000 02FC7FF8 00000000
040A0000 02FC7FFC 0000000A <---- Change spawn level here
040A0000 00CFC250 148B2F5D

the change the species number to Greninja. The form number is for different versions of the species pokemon (like blue or red flabebe.) The spawn level is in hexadecimal (0-F), so the A at the end is level 10. After you use the code to catch a greninja, be sure to shut off the code, and turn on the restore code so that all the pokemon go back to the original form. My restore code doesn't seem to work until I reboot the game and fast travel.

Here is a greninja code, just to make it easy for you.
[Always Encounter Level 10 Greninja]
040A0000 02FC7FC4 18000161
040A0000 02FC7FC8 34000041
040A0000 02FC7FCC 790067E1
040A0000 02FC7FD0 18000121
040A0000 02FC7FD4 79006BE1
040A0000 02FC7FD8 18000101
040A0000 02FC7FDC 79006FE1
040A0000 02FC7FE0 180000E1
040A0000 02FC7FE4 390103E1
040A0000 02FC7FE8 F9403A60
040A0000 02FC7FEC 1774D09A
040A0000 02FC7FF0 00000292
040A0000 02FC7FF4 00000000
040A0000 02FC7FF8 00000000
040A0000 02FC7FFC 0000000A
040A0000 00CFC250 148B2F5D
 
I might get bashed for this but I think the instructions in the post are hideous. All I want is to use 1 code, and the post goes on on PKHex which is unrelated and not necessary AFAIK. Instead the proper tutorial is hidden in a tab file.

All I want is to spawn or fill my pokedex with the trade-locked mons. Not sure what's easier.

In the OP I found this file that seems the only proper tutorial:

But still, it doesn't exactly explain what to do with the txt file. I assume the mentioned (no context) txt file is the one attached in the OP with a ton of codes inside. Should I remove everything and just leave the [Always Encounter Pokemon] bunch? Or just one of them?

I have the codes here: https://github.com/entropiccode/legends_za_item_codes/blob/main/pokemon_encounter_codes.txt but again, no instructions. Just "add the code".
  1. What does [Always Encounter Pokedex] do?
  2. Can I add more than 1 pokemon code at the same time? How?
  3. Where do they spawn when using [Always Encounter Pokemon]?
Edit: nevermind. This is way easier: https://github.com/AngeHell47/PLZA-Pokedex-Editor
 
Last edited by Chaosblast,
I might get bashed for this but I think the instructions in the post are hideous. All I want is to use 1 code, and the post goes on on PKHex which is unrelated and not necessary AFAIK. Instead the proper tutorial is hidden in a tab file.

All I want is to spawn or fill my pokedex with the trade-locked mons. Not sure what's easier.

In the OP I found this file that seems the only proper tutorial:

But still, it doesn't exactly explain what to do with the txt file. I assume the mentioned (no context) txt file is the one attached in the OP with a ton of codes inside. Should I remove everything and just leave the [Always Encounter Pokemon] bunch? Or just one of them?

How do I add the code for the specific Pokemon then? I have the codes here: https://github.com/entropiccode/legends_za_item_codes/blob/main/pokemon_encounter_codes.txt but again, no instructions. Just "add the code". And where do they spawn?

What does [Always Encounter Pokedex] do?

the always encounter changes every pokemon in the game to a specific pokemon (except your party.) so to encounter the trade link pokemon you are looking for, you would put in the always encounter code, and change the species ID to the pokemon you want.

[Always Encounter Level 10 Pokemon]
040A0000 02FC7FC4 18000161
040A0000 02FC7FC8 34000041
040A0000 02FC7FCC 790067E1
040A0000 02FC7FD0 18000121
040A0000 02FC7FD4 79006BE1
040A0000 02FC7FD8 18000101
040A0000 02FC7FDC 79006FE1
040A0000 02FC7FE0 180000E1
040A0000 02FC7FE4 390103E1
040A0000 02FC7FE8 F9403A60
040A0000 02FC7FEC 1774D09A
040A0000 02FC7FF0 00000000 <---- Change species id
040A0000 02FC7FF4 00000000 <---- Change form number
040A0000 02FC7FF8 00000000
040A0000 02FC7FFC 0000000A <---- Change spawn level here
040A0000 00CFC250 148B2F5D

there are 7 pokemon you can only get through trade link evolution, and their codes are:
[Encounter Alakazam]
040A0000 02FC7FF0 00000041

[Encounter Gengar]
040A0000 02FC7FF0 0000005E

[Encounter Machamp]
040A0000 02FC7FF0 00000044

[Encounter Scizor]
040A0000 02FC7FF0 000000D4

[Encounter Slowking]
040A0000 02FC7FF0 000000C7

[Encounter Aromatisse]
040A0000 02FC7FF0 000002AB

[Encounter Slurpuff]
040A0000 02FC7FF0 000002AD

edit: Also remember that you have to use a restore code after you shut off you always encounter code. For me I also reboot the game then fast travel, and it seems to shut off the code.

Edit 2: just add the always encounter code to the bottom of the text file, and it should appear in your edizon or breeze cheat engine. you can't have all of them activated at the same time, so you will have to put in the code for each of those pokemon, go catch it, then shut off the code and turn on the next code.

Edit 3: when I say it changes all pokemon in the game, that includes all the trainers pokemon that are out in the world, and all the guarantee alpha spawn as well, so you can catch alpha versions of any pokemon also.
 
Last edited by Fanciful_Unicorn,
This is and isn't a cheat related question, has anyone gotten a Alpha Starter from Zone 20?
I legitimately grinded that area for 15 hours so far and one time I loaded in and got 2 alpha's Totodile & Squirtle sadly I was on calm nature so both aren't amazing but I haven't seen a single alpha in zone 20 aside from the 2 100% spawns in the center.

Anyone have any idea's on why that happened? Or was it just dumb luck?
You're just another victim of probability my friend, also if you don't like the nature why not use mints to change it to the stat allocation you want? (unless you want a certain nature for summary page aesthetics)
 
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You're just another victim of probability my friend, also if you don't like the nature why not use mints to change it to the stat allocation you want? (unless you want a certain nature for summary page aesthetics)
Idk man I'm also not joking about the 15 hours part and I've ONLY seen the two Alpha's in the center which makes me think something went wrong with the cheats and caused those two to spawn Alpha. It just seems too weird 15hr not a single Alpha Lucario, Scrafty, Aagron, Gardevior, Roserade etc.

Yet to get Totodile & Squirtle at the same time. Nah I don't think that's probability. I think the spawns in Zone 20 are Alpha locked and only the center 2 spawns are Alpha that's why I was asking on here.
 

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