Before you mess with those, make sure the bad lighting in pokecenters/street lamps are visible/directly in front of you. Then open up the ReShade menu (Home key default), go into the "Add-ons" tab, click "New" at the bottom, hit "Edit", rename group to "Lighting Toggle", then change the keybind toggle to something (the video has it set to F1) hit "OK", then "OK" again, then click "Change Shaders". It'll run through some shaders it's collecting for the next steps. Once that finishes, hide the ReShade menu (Home key), now keep pressing "1" on the number pad (right side of keyboard) until you notice the light glitches disappear, if you go too far, hit "2" to go back to it (you'll notice the shader number change in the upper left menu). Once you're on the one that disappears, reopen ReShade Menu (Home Key), click "Done" then click "Save all Toggle Groups". This SHOULD work if you did it correctly. Now to properly toggle it, you have to open the ReShade menu, then hit "F1". Otherwise if you hit F1 without the ReShade menu open, it'll just refresh which is not what you want.View attachment 534004 Not really sure where to go from here, clicking the numpad does nothing.
Make sure you get the ReShade version I posted previously, get the "addon" version of it, install it to the emulator EXE (browse to find it), select vulkan API, default everything else) then download the ShaderToggler from the video found at this github https://github.com/FransBouma/ShaderToggler/releases/tag/1.2.1i got reshade menu set up except im not seeing anything related to shaders in the add-ones even though i followed the instruction from the video u shared, before tackling the lines problem im running into fps issues. Before on other emulators and normal ryubing not canary i was getting 30 fps but now im getting 15-25 in most places. My specs are 13500h and 3050 which should be able to get 30 fps. Im on vulkan also not opengl
i used ReShade_Setup_5.8.0.exe and followed your instructions, then i put ShaderToggler_v121 extracted in the same folder but there is no addon showing up under Generic depthBefore you mess with those, make sure the bad lighting in pokecenters/street lamps are visible/directly in front of you. Then open up the ReShade menu (Home key default), go into the "Add-ons" tab, click "New" at the bottom, hit "Edit", rename group to "Lighting Toggle", then change the keybind toggle to something (the video has it set to F1) hit "OK", then "OK" again, then click "Change Shaders". It'll run through some shaders it's collecting for the next steps. Once that finishes, hide the ReShade menu (Home key), now keep pressing "1" on the number pad (right side of keyboard) until you notice the light glitches disappear, if you go too far, hit "2" to go back to it (you'll notice the shader number change in the upper left menu). Once you're on the one that disappears, reopen ReShade Menu (Home Key), click "Done" then click "Save all Toggle Groups". This SHOULD work if you did it correctly. Now to properly toggle it, you have to open the ReShade menu, then hit "F1". Otherwise if you hit F1 without the ReShade menu open, it'll just refresh which is not what you want.
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Make sure you get the ReShade version I posted previously, get the "addon" version of it, install it to the emulator EXE (browse to find it), select vulkan API, default everything else) then download the ShaderToggler from the video found at this github https://github.com/FransBouma/ShaderToggler/releases/tag/1.2.1
then put that where the EXE is + other ReShade files. Then follow what I posted a message before this new one. Let me know if you need help still after following both of these.
I downloaded "ReShade_Setup_5.8.0.exe" and clicked ryujinx.exe, then left everything after that in default and clicked next. Then, after downloading ShaderToggler_v121.zip(version 1.2.1), I put the "ShaderToggler.addon64" into the same folder as everything else. I then opened ReShade.ini and changed the 36 to 56 to change the key from "home" to "8" because I don't have the home button. The menu pops up, but under Generic Depth, there is no Shader toggler.Before you mess with those, make sure the bad lighting in pokecenters/street lamps are visible/directly in front of you. Then open up the ReShade menu (Home key default), go into the "Add-ons" tab, click "New" at the bottom, hit "Edit", rename group to "Lighting Toggle", then change the keybind toggle to something (the video has it set to F1) hit "OK", then "OK" again, then click "Change Shaders". It'll run through some shaders it's collecting for the next steps. Once that finishes, hide the ReShade menu (Home key), now keep pressing "1" on the number pad (right side of keyboard) until you notice the light glitches disappear, if you go too far, hit "2" to go back to it (you'll notice the shader number change in the upper left menu). Once you're on the one that disappears, reopen ReShade Menu (Home Key), click "Done" then click "Save all Toggle Groups". This SHOULD work if you did it correctly. Now to properly toggle it, you have to open the ReShade menu, then hit "F1". Otherwise if you hit F1 without the ReShade menu open, it'll just refresh which is not what you want.
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Make sure you get the ReShade version I posted previously, get the "addon" version of it, install it to the emulator EXE (browse to find it), select vulkan API, default everything else) then download the ShaderToggler from the video found at this github https://github.com/FransBouma/ShaderToggler/releases/tag/1.2.1
then put that where the EXE is + other ReShade files. Then follow what I posted a message before this new one. Let me know if you need help still after following both of these.
The reason you're running into problems is that you're using an installer of ReShade that doesn't support Add-ons. Your executable should be labeled; ReShade_Setup_6.6.1_Addoni used ReShade_Setup_5.8.0.exe and followed your instructions, then i put ShaderToggler_v121 extracted in the same folder but there is no addon showing up under Generic depth
For me, 6.6.1 just crashes Ryujinx if I try to open a game or settings.The reason you're running into problems is that you're using an installer of ReShade that doesn't support Add-ons. Your executable should be labeled; ReShade_Setup_6.6.1_Addon
You should also download the latest, 5.8.0 is dated. Now both the latest Regular & Add-on versions can be found at their official webpage here; https://reshade.me/
Furthermore, you don't have to source ShaderToggler.addon64 from the web. ReShade will simply download it for you automatically during the installation phase if you prompt it to.
I've also gone and written a comprehensive guide, post#34, detailing how to use ShaderToggler if you require additional guidance at the following thread.
Hello, look for a shader cache download for Pokemon Legends ZA specifically Nvidia OpenGL for Ryujinx
- Zekozimo
- Replies: 37
- Forum: Nintendo Switch
What version of Ryujinx are you using? Final release from original team, stable GreemDev Hard Fork or Nightly Canary?For me, 6.6.1 just crashes Ryujinx if I try to open a game or settings.
wait im actually so stupid, my 3050 drivers were from 2023. Now I have the shader toggler working, but im not sure what to changeWhat version of Ryujinx are you using? Final release from original team, stable GreemDev Hard Fork or Nightly Canary?
It would also be helpful to know what GPU you have and its driver version.
I'm using Ryujinx Canary 1.3.169 with an RTX 3090. I'm on driver ver 581.15, and I'm personally not seeing any instability with the latest ReShade exe.
HilmFyre has contributed in this here thread if you want to follow their explanation on how to use Shader Toggler.wait im actually so stupid, my 3050 drivers were from 2023. Now I have the shader toggler working, but im not sure what to change
so this actually ended up getting rid of it... for the first couple minutes of gameplay hahaha. unfortunately the visual weirdness ends up coming back eventually:
View attachment 534123View attachment 534124
HilmFyre has contributed in this here thread if you want to follow their explanation on how to use Shader Toggler.
I've also written a guide at the following thread. You can help yourself to that, too.
so this actually ended up getting rid of it... for the first couple minutes of gameplay hahaha. unfortunately the visual weirdness ends up coming back eventually:
View attachment 534123View attachment 534124
The reason you're seeing these bugged visuals again is because a 2nd instance of these broken shaders exists elsewhere in your game that weren't present in mine.
I can't help you here, because the identifier for these bugged shader you're seeing would be different to mine. I would have no way of ridding you of these visuals on my backend. So you're just going to have to do it yourself. But...
But If you prefer a video guide, Julio Cesar has an excellent one over on YouTube.
This reason is probably why mine were messing up on the latest ReShade build lol I know for sure I haven't updated mine in an awfully long time (forgetting it exists tbh)wait im actually so stupid, my 3050 drivers were from 2023. Now I have the shader toggler working, but im not sure what to change
For me, 6.6.1 just crashes Ryujinx if I try to open a game or settings.
wait im actually so stupid, my 3050 drivers were from 2023. Now I have the shader toggler working, but im not sure what to change
If you want a more performant gpu, then I highly recommend an uninstallation with DDU first to remove all associated entries of your gpu driver still permeating your system. Then, fire up NVCleanstall and have it trim the driver package down to size; ridding it of all the bloat and spyware sandwiched with it.This reason is probably why mine were messing up on the latest ReShade build lol I know for sure I haven't updated mine in an awfully long time (forgetting it exists tbh)
I was going crazy trying to get this to actually work, because the shaders would pop back up as soon as I clicked 'done', and wouldn't go away with toggling, until I watched the video and found you have to click 'numpad 3' to mark a shader as one to add to the shader group to toggle.Before you mess with those, make sure the bad lighting in pokecenters/street lamps are visible/directly in front of you. Then open up the ReShade menu (Home key default), go into the "Add-ons" tab, click "New" at the bottom, hit "Edit", rename group to "Lighting Toggle", then change the keybind toggle to something (the video has it set to F1) hit "OK", then "OK" again, then click "Change Shaders". It'll run through some shaders it's collecting for the next steps. Once that finishes, hide the ReShade menu (Home key), now keep pressing "1" on the number pad (right side of keyboard) until you notice the light glitches disappear, if you go too far, hit "2" to go back to it (you'll notice the shader number change in the upper left menu). Once you're on the one that disappears, reopen ReShade Menu (Home Key), click "Done" then click "Save all Toggle Groups". This SHOULD work if you did it correctly. Now to properly toggle it, you have to open the ReShade menu, then hit "F1". Otherwise if you hit F1 without the ReShade menu open, it'll just refresh which is not what you want.
The mod has issue, i sugest that you disable it --> more info here https://github.com/Fl4sh9174/Switch-Ultrawide-Mods/issues/153the fps mods for me make it where I can't climb up ladders, updated them too
Ah, will do then. I can use Lossless Scaling instead.The mod has issue, i sugest that you disable it --> more info here https://github.com/Fl4sh9174/Switch-Ultrawide-Mods/issues/153

the fps mods for me make it where I can't climb up ladders, updated them too
yes but still has big issue, i'm not ussing it yetYou need the BETA v2 version.
tell me if you find some good settings for it, i tried but it was weird, not event full screen on my monitorAh, will do then. I can use Lossless Scaling instead.

yes but still has big issue, i'm not ussing it yet
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