Hacking ROM Hack Pokemon Legends Z-A Cheat Database

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I see people spamming their request like it would get the coders attention..doing so will probably make them put that request on the last of their to do list..

For the masterball one from envyuk's repo..what I did was let my pokemon hold some of the masterballs..save then restart the game, take the masterballs from your pokemon, save then restart the game again and it should show on your quick throw lists..haven't tested it on all the pokeballs but that way worked for me on those that I tested
 
where can i find the different codes for the ID, item etc
I'm guessing you're referring to the specific values for each Pokemon and each item.

This post contains the hex values for all the Pokemon, although do note that some won't spawn properly as they're part of the DLC which isn't available yet: https://gbatemp.net/threads/pokemon-legends-z-a-cheat-database.675579/page-61#post-10745903

As for the item codes, there is no comprehensive list of all the item IDs yet. I guess I'll work on putting that together. If you're looking for specific items let me know and I can provide the hex values.
 
OK, I’m going to try to play on the emulator “Ryujin “and then try to trade from the emulator to my switch 2 …*locally* wish me luck 😅
If you're trying to modify a pokemon through cheats then transfer to your switch 2 (I'm assuming it's the latest console and not the v2) your best bet is pkhex for legality to avoid bans
 
I'm guessing you're referring to the specific values for each Pokemon and each item.

This post contains the hex values for all the Pokemon, although do note that some won't spawn properly as they're part of the DLC which isn't available yet: https://gbatemp.net/threads/pokemon-legends-z-a-cheat-database.675579/page-61#post-10745903

As for the item codes, there is no comprehensive list of all the item IDs yet. I guess I'll work on putting that together. If you're looking for specific items let me know and I can provide the hex values.
Thanks so much, just the usual suspects i.e. master ball, mega stones, more common battle items choice scarf/specs etc
 
how did it work for you?
I use the Always encounter Level 10 Pokemon posted by others, after activating the cheat below I just fast travel to a zone and all the pokemon in the zone will be changed to the pokemon I selected. Make sure to backup saves, and I only did 1 pokemon cheat at a time.

[Always Encounter Level 10 Pokemon]
040A0000 02FC7FC4 18000161
040A0000 02FC7FC8 34000041
040A0000 02FC7FCC 790067E1
040A0000 02FC7FD0 18000121
040A0000 02FC7FD4 79006BE1
040A0000 02FC7FD8 18000101
040A0000 02FC7FDC 79006FE1
040A0000 02FC7FE0 180000E1
040A0000 02FC7FE4 390103E1
040A0000 02FC7FE8 F9403A60
040A0000 02FC7FEC 1774D09A
040A0000 02FC7FF0 00000000 - Just change this line for the pokemon I want
040A0000 02FC7FF4 00000000
040A0000 02FC7FF8 00000000
040A0000 02FC7FFC 0000000A
040A0000 00CFC250 148B2F5D

[0001 Bulbasaur]
040A0000 02FC7FF0 00000001

[0004 Charmander]
040A0000 02FC7FF0 00000004
 
can someone explain this to me.
why i have maxed out balls but shows in game i don't have any???
 

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can someone explain this to me.
why i have maxed out balls but shows in game i don't have any???
The game somehow doesn't register your possession of the item until you have actually obtained it once. It spawning in your inventory magically means that you didn't actually register it as obtaining it, it just started to exist there. You can fix this easily by giving a ball of whatever type you wanna use to a Pokémon and then taking it back, it will register the ball type then.
 
The game somehow doesn't register your possession of the item until you have actually obtained it once. It spawning in your inventory magically means that you didn't actually register it as obtaining it, it just started to exist there. You can fix this easily by giving a ball of whatever type you wanna use to a Pokémon and then taking it back, it will register the ball type then.
I did this and it is not working give and take back
even normal balls not there

is my save is corrupt AGAIN?
 
I use the Always encounter Level 10 Pokemon posted by others, after activating the cheat below I just fast travel to a zone and all the pokemon in the zone will be changed to the pokemon I selected. Make sure to backup saves, and I only did 1 pokemon cheat at a time.

[Always Encounter Level 10 Pokemon]
040A0000 02FC7FC4 18000161
040A0000 02FC7FC8 34000041
040A0000 02FC7FCC 790067E1
040A0000 02FC7FD0 18000121
040A0000 02FC7FD4 79006BE1
040A0000 02FC7FD8 18000101
040A0000 02FC7FDC 79006FE1
040A0000 02FC7FE0 180000E1
040A0000 02FC7FE4 390103E1
040A0000 02FC7FE8 F9403A60
040A0000 02FC7FEC 1774D09A
040A0000 02FC7FF0 00000000 - Just change this line for the pokemon I want
040A0000 02FC7FF4 00000000
040A0000 02FC7FF8 00000000
040A0000 02FC7FFC 0000000A
040A0000 00CFC250 148B2F5D

[0001 Bulbasaur]
040A0000 02FC7FF0 00000001

[0004 Charmander]
040A0000 02FC7FF0 00000004
Thank you, i didn't know i had to travel. got my Charmander now, Mewtwo next
 
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Request for shiny chance increase cheat (not 100% or forced)

Thank you very much!
Yes, I want this one too it’ll help increase the chances of getting a shiny while still keeping the Pokémon completely legal and transferable to Pokémon HOME once it’s supported.
 
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Hi, do the codes here work for the game without the day 1 patch? I heard a lot of people's emulators crashed because of the patch and my laptop isn't too powerful so I rather not risk it for now.
 
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can someone explain this to me.
why i have maxed out balls but shows in game i don't have any???
It's a known issue with poke ball codes after reloading your save. Your save isn't corrupted, there is just a mechanism the game uses to register balls into the quick menu you see when throwing a ball that is still not understood.

The workaround at the moment is to completely get rid of all of the balls that are bugged and then get some more, either by purchasing or finding them, then using codes to increase the value. Do note that this will happen every time you load back into your save, however.
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Hi, do the codes here work for the game without the day 1 patch? I heard a lot of people's emulators crashed because of the patch and my laptop isn't too powerful so I rather not risk it for now.
The build ID for 1.0.0 and 1.0.1 seem to be the same, so 1.0.1 codes should work fine for 1.0.0. Do note that some codes that work on switch hardware won't work on emulator. These codes are typically the more complex ones though, basic codes like item codes should work fine (just make a backup before using any codes, some older item codes are known to corrupt saves).
 
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