Xenoblade Chronicles X cheats and mods

  • Thread starter Thread starter Ultimos54
  • Start date Start date
  • Views Views 636,862
  • Replies Replies 3,186
  • Likes Likes 57
I am begging anyone to figure out a cheat or code or anything to get more Bonjelium. I've had mining probes on almost every Bonjelium site from near the beginning of the game (I went to Cauldros ASAP), and it's just not enough. I'm in Chapter 10, over 100 hours in, and still only have 25 Bonjelium. this is crazy
 
I am begging anyone to figure out a cheat or code or anything to get more Bonjelium. I've had mining probes on almost every Bonjelium site from near the beginning of the game (I went to Cauldros ASAP), and it's just not enough. I'm in Chapter 10, over 100 hours in, and still only have 25 Bonjelium. this is crazy
i believe there are a variety of item multiplier/modification codes listed under the initial post and working file. Just be careful with the 255 of any items seen code as that can cause issues with augments I've found (and had to correct) as well as important (Quest) items.
 
i believe there are a variety of item multiplier/modification codes listed under the initial post and working file. Just be careful with the 255 of any items seen code as that can cause issues with augments I've found (and had to correct) as well as important (Quest) items.
you mean like "Have 255 qty of items after viewing"?

So, what does "viewing" mean, then? Is there a way to control which items get duped, and only do it to one, for example?
 
you mean like "Have 255 qty of items after viewing"?

So, what does "viewing" mean, then? Is there a way to control which items get duped, and only do it to one, for example?
Thers a code derived from 255 after viewing.. i think its 96 one... Heres the thing.. i played with the 255 code until chapter 5 or so...so by then i got all materials and collectible almost done.. then i tried creating an armor from the spread sheet actually theres no problem on the armor you can use it but i got this bug that whenever i tried a fashion equip added.. it doesnt work as intended anymore.. well i know its an isolated case as of now but better safe than sorry right?
 
Thers a code derived from 255 after viewing.. i think its 96 one... Heres the thing.. i played with the 255 code until chapter 5 or so...so by then i got all materials and collectible almost done.. then i tried creating an armor from the spread sheet actually theres no problem on the armor you can use it but i got this bug that whenever i tried a fashion equip added.. it doesnt work as intended anymore.. well i know its an isolated case as of now but better safe than sorry right?
you mean you tried to buy a Fashion Gear using the collectibles, and it glitched out?

can't you just... sell them until you have 99 or less? The glitch might be coming from the fact that you're only supposed to be able to hold 99 of each item
 
you mean you tried to buy a Fashion Gear using the collectibles, and it glitched out?

can't you just... sell them until you have 99 or less? The glitch might be coming from the fact that you're only supposed to be able to hold 99 of each item
No i i mean whenever i tried equiping one it all gets buggy
 
you mean you tried to buy a Fashion Gear using the collectibles, and it glitched out?

can't you just... sell them until you have 99 or less? The glitch might be coming from the fact that you're only supposed to be able to hold 99 of each item
And take note it doesnt go away i tried doing that too ahahah so i restarted and well so far so good no bugs up to now.. i already made 22 custom parts of each armor so i know im over the amount i have before i restarted so yeah im waiting for it to occure for me to test it properly so it doesnt happen to other people
Post automatically merged:

Weird

And you think that's cause you used the 255 item cheat?
Think of it this way if you make a custom armor heres the thing armor only have 4 intended traits/slots put to it.. and if you made a custom one it will be extended to 9 so you cant see the other 5 whatever you do.. then again im over my limit so i made around 30 to 50 custom armor before i restarted.. and now ahahha i guess im over 100+ no bug yet... Anyway as i said no bugs yet and im still testing it so that it wont happen to other people.. i love giving my team mates some armor so that they dont die easily
 
And take note it doesnt go away i tried doing that too ahahah so i restarted and well so far so good no bugs up to now.. i already made 22 custom parts of each armor so i know im over the amount i have before i restarted so yeah im waiting for it to occure for me to test it properly so it doesnt happen to other people
Post automatically merged:


Think of it this way if you make a custom armor heres the thing armor only have 4 intended traits/slots put to it.. and if you made a custom one it will be extended to 9 so you cant see the other 5 whatever you do.. then again im over my limit so i made around 30 to 50 custom armor before i restarted.. and now ahahha i guess im over 100+ no bug yet... Anyway as i said no bugs yet and im still testing it so that it wont happen to other people.. i love giving my team mates some armor so that they dont die easily
sorry I'm really confused what the actual bug you're talking about is
 
Hmmm lets say you equip an fashion hmm L's armor fashion... Now if the bug occure the one you will be seing will be the one you equiped lets say six ritual torso...
 
I feel stupid. Can you give a few quick pointers on how to spit out a code with this?
1744295915307.png



And perhaps how the code will exactly work in the game. If it affects the drops, if it changed the currently equipped item upon loading the save file, etc
 
I feel stupid. Can you give a few quick pointers on how to spit out a code with this?
View attachment 497100


And perhaps how the code will exactly work in the game. If it affects the drops, if it changed the currently equipped item upon loading the save file, etc
so the sheet itself is interactive, so as you are setting the options in the G column, the code in C1:C20 (C1 down to C20) is auto updating. once you have your options set, select C1, hold the shift key, and select C20. this should highlight C1->C20. copy and paste that into your cheat file. you might need to unload/reload the cheat file for the change to show.

as for how it works?

  • the asm code grabs the address with the id, timestamp, and the game location id. it takes the GLI (game location id) and does the math based on the structures of armor and weapons.

  • using the options set, as each category has it own location, it calculates where the weapon/armor should be. i said should be because if an advance user changes the GLI then the code may not work correctly, and i would rather not have to put a safety check, if i can help it.

  • anyways, once the code is in the cheat file, make sure its on. it wont overwrite everything, that's why i include a ZL button activator. go the weapon or armor you want to replace, yes i said replace because i dont know how to force a spawn item.

  • Once you are at the one. press ZL, you will need to re-equip your piece for the effect to kick in. it also works on unequipped pieces as well. and yes, it is altering your save, so make a backup before you start using this code.
    (i did put a disclaimer in the upper left corner)
 
grab that entire item editor V3 code, that needs to be turned on.
The code underneath where it says item editor v3 preset X is the second code that you toggle on and press a button to have it initiate the change. The right side stuff is where you change it to ground armor,melee etc etc I believe?
 

Site & Scene News

Popular threads in this forum