Xenoblade Chronicles X cheats and mods

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And now that the game just got released we'll probably have to wait until later on Thursday USA time to see if the game gets another update or not. Bc if another update does get released then the cheats will have to be updated.
 
Screenshot 2025-03-20 004805.png


Getting this error message from your txt file :( unless i'm doing something wrong lol. I have the files in XenobladeX Mods Dir > Cheats_Name > cheats > yourtxtfile
 
Its not ACTUALLY 5x, 5x is just as far as I could find the maximum any NPC had set. The actual range is much smaller although I don't have the Wii U version right now to test what the actual min/max slider values are, but I think they're at least closer to 0.5 and 1.5. Certain bodies seem to have different values and the math seems to cap out after a point anyway, and I only tested on one body (the 5th one) so I felt it was best to include them just to be safe. You can definitely experiment with the values however, just change the value to whatever float value in that 0.5-1.5 range and see how it affects your character (I don't actually know if 1.0 is always the default either, its not for height but height scales REALLY weirdly, at least on the body i tested it was all within a like 0.9-1.0 range for slider values.

Either way, here's a completed text file, has a bunch of Chest codes + the example codes I posted earlier (to demonstrate how much this pointer covers). Note, if you want to fiddle with the Chest values, they're float values, not integers, so make sure to account for that. You can also set the 3 values independently, I just used a loop since I assumed most people would rather have it be easy and set them all the same.

I get them to work(: the issue is that there is some weird encoding at the end of some lines and its not visible in all editor, is present in both your post with the code and the txt file you shared

But they work, thanks!
 

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Getting this error message from your txt file :( unless i'm doing something wrong lol. I have the files in XenobladeX Mods Dir > Cheats_Name > cheats > yourtxtfile
Path should be "C:\Users\[User Name]\App_Data\Roaming\Ryujinx\mods\[Game Title ID]\cheats\[text file with the game build id as the name]\"
 
Its seems like the encoding from some of your

I get them to work(: the issue is that there is some weird encoding at the end of some lines and its not visible in all editor, is present in both your post with the code and the txt file you shared

But they work, thanks!
you're right, it shows like this on notepad++
1742450841550.png
 
Its seems like the encoding from some of your

I get them to work(: the issue is that there is some weird encoding at the end of some lines and its not visible in all editor, is present in both your post with the code and the txt file you shared

But they work, thanks!
Those are zero width spaces, no clue how those little fucks got there but yeah no they'd do that. Here's a clean version.
 

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Reviewers have early copies, Gene Park is one such known person who already 100%ed the game and is lv 99
yeah but I'd like to know if importing my save with JKSV would get me banned. I haven't used any cheats that stand out, like receiving reward tickets before service went live, and I don't plan to
 
yeah but I'd like to know if importing my save with JKSV would get me banned. I haven't used any cheats that stand out, like receiving reward tickets before service went live, and I don't plan to
you can't import your save into a legit non modded switch afaik.
 
One way to see if those code actually do anything is to place a watch on those instructions. If there is no hit means it's doing nothing. Since you get gold chest anyway you may fool yourself into thinking that there is a difference when were on a lucky streak.
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You can already move fast and kill instantly and have all the money and material you could ever have a need for.
Yes i saw the cheat file but 1 hit kill or 4x game speed is too much or too fast for me, would like something more balanced like speed x2 and damage multiply x2 or x4 instead of 1 hit.

if only possible offcourse.
 
you can't import your save into a legit non modded switch afaik.
my switch is modded, I've imported my save for another game onto sysMMC before for Unicorn Overlord. that game has an online option and it never gave me trouble. I'm assuming XCX is the same way because it has multiple save slots and doesn't force you online at first and constantly check your data like other games (Splatoon 2 and 3)
 
my switch is modded, I've imported my save for another game onto sysMMC before for Unicorn Overlord. that game has an online option and it never gave me trouble. I'm assuming XCX is the same way because it has multiple save slots and doesn't force you online at first and constantly check your data like other games (Splatoon 2 and 3)
if your switch is modded then I wouldn't recommend using it online bc the switch will get banned. Modded switches are supposed to block NSO servers which also blocks XCXDE online services as well.
 
if your switch is modded then I wouldn't recommend using it online bc the switch will get banned. Modded switches are supposed to block NSO servers which also blocks XCXDE online services as well.
I know the risks of using my modded switch online. I've been using model edits for a year now on Splatoon 3 and its been fine. I just want to bring over my save data
 
I know the risks of using my modded switch online. I've been using model edits for a year now on Splatoon 3 and its been fine. I just want to bring over my save data
yes you can bring your save data over to your modded switch from the emulator but if you're blocking NSO servers then XCXDE online services won't work either bc XCXDE uses NSO servers.
 
if your switch is modded then I wouldn't recommend using it online bc the switch will get banned. Modded switches are supposed to block NSO servers which also blocks XCXDE online services as well.
my switch is modded, I've imported my save for another game onto sysMMC before for Unicorn Overlord. that game has an online option and it never gave me trouble. I'm assuming XCX is the same way because it has multiple save slots and doesn't force you online at first and constantly check your data like other games (Splatoon 2 and 3)

Technically speaking, as long as you do it right most games WONT have checks to ban you for doing this, and it is technically possible to use CFW on Sysnand to cheat or move saves around without getting banned, but that doesn't mean you should do it or that its not risky or whatever. I mean look at Pokemon, its not like everyone injecting genned pokemon for competitive has a second hacked dummy Switch they use exclusively for offline physical trades to get their injected pokemon onto unmodified consoles. Hell, you can literally set up a trade bot that injects and trades Pokemon automatically, its patently false to state that using CFW on Sysnand = guaranteed ban, although that doesn't remotely mean you can't guarantee you can't/won't be banned either, there's always risks, there's a good reason nobody ever actually reccommends it.

The simple answer is that we don't know if the game has extra telemetry that can detect if you're cheating while playing the game. Tickets are just a integer value, so the game technically shouldn't keep track of when you got them for banning purposes. Is it likely it'll ban you if you have all telemetry disabled and do it while not connected to the internet, sure probably not. That does not however mean that its not risky or there's no chance you'll get banned for doing so. So do it if you really want to, but if it turns out the game has extra telemetry built in nobody's figured out or Nintendo has updated the way they detect cheats or whatever and you get banned, you were thoroughly warned.
 
yes you can bring your save data over to your modded switch from the emulator but if you're blocking NSO servers then XCXDE online services won't work either bc XCXDE uses NSO servers.
im only bringing my save data over, I don't intend to use XCXDE online services while the switch is in modded mode. well, at least until model and texture mods are a thing.
Technically speaking, as long as you do it right most games WONT have checks to ban you for doing this, and it is technically possible to use CFW on Sysnand to cheat or move saves around without getting banned, but that doesn't mean you should do it or that its not risky or whatever. I mean look at Pokemon, its not like everyone injecting genned pokemon for competitive has a second hacked dummy Switch they use exclusively for offline physical trades to get their injected pokemon onto unmodified consoles. Hell, you can literally set up a trade bot that injects and trades Pokemon automatically, its patently false to state that using CFW on Sysnand = guaranteed ban, although that doesn't remotely mean you can't guarantee you can't/won't be banned either, there's always risks, there's a good reason nobody ever actually reccommends it.

The simple answer is that we don't know if the game has extra telemetry that can detect if you're cheating while playing the game. Tickets are just a integer value, so the game technically shouldn't keep track of when you got them for banning purposes. Is it likely it'll ban you if you have all telemetry disabled and do it while not connected to the internet, sure probably not. That does not however mean that its not risky or there's no chance you'll get banned for doing so. So do it if you really want to, but if it turns out the game has extra telemetry built in nobody's figured out or Nintendo has updated the way they detect cheats or whatever and you get banned, you were thoroughly warned.
I don't want to cheat online for XCXDE lol, I only used class XP to unlock Duelist and FMJ early (which is technically possible within the early parts of the game just by grinding) because I like playing with Longsword and Dual Guns. Thanks for the info though, I'll wait a couple of days and see what happens before bringing my save over
 
Technically speaking, as long as you do it right most games WONT have checks to ban you for doing this, and it is technically possible to use CFW on Sysnand to cheat or move saves around without getting banned, but that doesn't mean you should do it or that its not risky or whatever. I mean look at Pokemon, its not like everyone injecting genned pokemon for competitive has a second hacked dummy Switch they use exclusively for offline physical trades to get their injected pokemon onto unmodified consoles. Hell, you can literally set up a trade bot that injects and trades Pokemon automatically, its patently false to state that using CFW on Sysnand = guaranteed ban, although that doesn't remotely mean you can't guarantee you can't/won't be banned either, there's always risks, there's a good reason nobody ever actually reccommends it.

The simple answer is that we don't know if the game has extra telemetry that can detect if you're cheating while playing the game. Tickets are just a integer value, so the game technically shouldn't keep track of when you got them for banning purposes. Is it likely it'll ban you if you have all telemetry disabled and do it while not connected to the internet, sure probably not. That does not however mean that its not risky or there's no chance you'll get banned for doing so. So do it if you really want to, but if it turns out the game has extra telemetry built in nobody's figured out or Nintendo has updated the way they detect cheats or whatever and you get banned, you were thoroughly warned.
that's what I was trying to say as well. Just giving him a warning. And yeah I remember there was people that were able to transfer their saves to legit non modded switches but it carried tremendous risks and people were getting banned for it.
 
Yes i saw the cheat file but 1 hit kill or 4x game speed is too much or too fast for me, would like something more balanced like speed x2 and damage multiply x2 or x4 instead of 1 hit.

if only possible offcourse.
it is easy to change
Here is a variation of hp tp fill, don't do anything to hp and tp but up the 7 stats to 500 (Melee Attack, Ranged Attack, Melee Accuracy, Ranged Accuracy, Potential, Defense, Evasion)
[super group 500]
04000000 00410184 F9410016
04000000 00410184 151C5A8D
04000000 04B26BB8 F9410016
04000000 04B26BBC 180001B4
04000000 04B26BC0 794073F3
04000000 04B26BC4 6B13029F
04000000 04B26BC8 54000121
04000000 04B26BCC 18000154
04000000 04B26BD0 B90272D4
04000000 04B26BD4 B90276D4
04000000 04B26BD8 B9027AD4
04000000 04B26BDC B9027ED4
04000000 04B26BE0 B90282D4
04000000 04B26BE4 B90286D4
04000000 04B26BE8 B9028AD4
04000000 04B26BEC 16E3A567
04000000 04B26BF0 00009D70
04000000 04B26BF4 000001F4

[ speed x4]
04000000 015342B8 4E20D420
80000100
04000000 015342B8 4E20D420
04000000 015342B8 140842C8
04000000 01744DD8 4E20D420
04000000 01744DDC 180000C8
04000000 01744DE0 4E0C1D01
04000000 01744DE4 4E20D420 +1, just nop them to reduce
04000000 01744DE8 4E20D420 +1
04000000 01744DEC 4E20D420 +1
04000000 01744DF0 17F7BD33
04000000 01744DF4 00000000
20000000
 
Last edited by TomSwitch,

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