ROM Hack Cheat Codes AMS and Sx Os, Add and Request

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Concerning range search the reason to do it is for speed, if you end up with a bigger than 4G file that would mean you should never do it in the first place. There is a risk associated with range search, if you set it wrong then it is all for nothing, which I will 100% take, if wrong then try something else. My range search is always very much faster than a full dump. Ending up with full dump is very rare, can't really remember when was the last time, maybe happen a few time over the whole history of doing search. Usually due to value encrypted by lazy developer. They encrypt the value back to the same size otherwise full dump also won't help. Range search will not work in this case and unless you already have some clue that it is the case you will be learning it the hard way. i.e. do range search, see that it don't work, decide to try something else or do a full unknown search.

Yeah often needs the dump when I search for unknown hidden values when I have no glue of the initial value and also if it is increasing or decreasing between searches
So I need the changed/unchanged function...
But totally fine for me as it is
 
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Yeah often needs the dump when I search for unknown hidden values when I have no glue of the initial value and also if it is increasing or decreasing between searches
So I need the changed/unchanged function...
But totally fine for me as it is
The reasoning behind treating an unknown search starting with a full memory dump as a last resort is primarily about time efficiency. If the concern is user effort, that’s a different discussion—some people only consider mental effort as a cost.

The Argument:​

When searching for a value in a game, there are several steps before either succeeding or deciding to take a break. Let’s label these steps as 1, 2, 3, 4, and 5. The optimal order depends on time efficiency:

  • If all steps have the same probability of success, the best approach is to start with the fastest one, since any step could lead to an early solution.
  • If their success rates differ, rank them based on probability × time, prioritizing the most efficient option.
A search that begins with a full memory dump is by far the slowest method, and its success rate is only slightly better than starting with a well-defined range search. Therefore, it should be a last resort.

PS: On the other hand, performing a small dump unknown search is often done early because it is fast and has a high success rate. Once you find a value of interest, doing a dump around that location and then performing a diff is a highly efficient approach.
 
Last edited by TomSwitch,
The reasoning behind treating an unknown search starting with a full memory dump as a last resort is primarily about time efficiency. If the concern is user effort, that’s a different discussion—some people only consider mental effort as a cost.

The Argument:​

When searching for a value in a game, there are several steps before either succeeding or deciding to take a break. Let’s label these steps as 1, 2, 3, 4, and 5. The optimal order depends on time efficiency:

  • If all steps have the same probability of success, the best approach is to start with the fastest one, since any step could lead to an early solution.
  • If their success rates differ, rank them based on probability × time, prioritizing the most efficient option.
A search that begins with a full memory dump is by far the slowest method, and its success rate is only slightly better than starting with a well-defined range search. Therefore, it should be a last resort.

PS: On the other hand, performing a small dump unknown search is often done early because it is fast and has a high success rate. Once you find a value of interest, doing a dump around that location and then performing a diff is a highly efficient approach.

Question about the small (aka segment?) dump. Am I only successful if the value is in the same game object?
Let's say we have a world object where all is defined and then the enemy objects and the player object obtained inside the world object... would a segment dump on a found value on the player object also have findings when I search for object variables from an enemy or the world object?

I sometimes try to find the x and y coordinates of a player... here I can start with the range search assuming the initial coordinates is within 0.1 and 3000 and it increases when I face e.g. north etc but when the assumption is wrong there are lots of differen searches involved... whereas with the full dump it takes longer (at the end I was faster because I did other things in parallel kitchen etc.) but I can eliminate the trap that I am currently on a negative x or y value (or 3000 was not big enough) where I need a further search and when not tracked accordingly where I started to search on the map for increased and decreased value I have to do the first range search again... but that is me ;)
I would say I need between 10 and 20 iterative searches to find the x or y values so starting from beginning is at least for me very time consuming... And every 3 to 5 times Breeze is not opening correctly (I start it from profile and I have to wait a few seconds and pressing home again and try starting it again, but maybe a bug on my side)
The rest I understand you and thanks for the explanation
 
Last edited by LaMano,
Masters of the cheats please help me, this is a specific Request🙏🙏🙏

Requesting Ninja Gaiden 2 Sigma V1.0.2

ID: 0100696014F4A000
Build: EB526F5A41621D69

I already search on The whole forum, I only find the cheat who make hit everything

Is there a cheat like Inf HP, mana and mats?
NINJA GAIDEN Σ2 1.0.2
TID: 0100696014F4A000
BID: EB526F5A41621D69

Enjoy

[Breeze beta98a NINJA GAIDEN Σ2 1.0.2 TID: 0100696014F4A000 BID: EB526F5A41621D69]

[HP]
02000000 018C36D8 FFFF1388

[Ki]
02000000 018C36EA FFFF03E8

[Boss Inst Kill (Press L3+R3)]
80000030
02000000 018C9376 07D00000
02000000 018CF038 FFFF0000
20000000

[Items 99]
02000000 018BD086 00090063
02000000 018BD08A 00F40063
02000000 018BD05A 009A0063
02000000 018BD04E 00940063

[Jewel Demon Seal 99]
02000000 018BD0CA 00BC0063

[Skull Max]
02000000 01EA2434 0104270F

[Money Max]
04000000 018BD040 000F423F
Post automatically merged:

Tales of Graces f Remastered 1.0.2/1.0.3
TID: 01005E701D168000
BID: D6D8B666CC1F42CC

Using Ohk:
When targeting one or more enemies, press ZL 1x to reduce HP to 1

[Breeze beta98a Tales of Graces f Remastered 1.0.2 TID: 01005E701D168000 BID: D6D8B666CC1F42CC]

{master}
58010000 075CF310
78011000 000013A0
58020000 05AF8000
78021000 000CC08C
98111020

[OFF]
04010000 001F7D20 29402662
04010000 006430C8 B940390A
04010000 001F2BD8 29402EAA
04010000 0016458C 29402568
04010000 0016507C 4B09018C
04010000 00618890 38696913
04010000 006188AC 38696913
04010000 0059B770 B8696902
04010000 0064A214 0B0F018C
04010000 00643F0C 4B0A0129
04010000 00643C10 B9402509

[HP]
04010000 001F7D20 14149652
04010000 0071D668 29402662
04010000 0071D66C 18000062
04010000 0071D670 B9000262
04010000 0071D674 17EB69AC
04010000 0071D678 05F5E0FF
04010000 006430C8 5284E1EA

[Ohk (Press ZL = 1HP)]
04010000 001F2BD8 29402EAA
80000100
04010000 001F2BD8 1414AAAA
04010000 0071D680 29402EAA
04010000 0071D684 1800006A
04010000 0071D688 B90002AA
04010000 0071D68C 17EB5554
04010000 0071D690 00000001
20000000

[Inf Skills]
04010000 0016458C 1416E449
04010000 0071D6B0 29402568
04010000 0071D6B4 18000068
04010000 0071D6B8 B9000168
04010000 0071D6BC 17E91BB5
04010000 0071D6C0 05F5E0FF
04010000 0016507C 5280012C

[Items 99]
04010000 00618890 52800C73
04010000 006188AC 52800C73

[Money Max]
04010000 0059B770 140607CA
04010000 0071D698 B8696902
04010000 0071D69C 18000062
04010000 0071D6A0 B8296902
04010000 0071D6A4 17F9F834
04010000 0071D6A8 05F5E0FF

[Exp Titles]
04010000 0064A214 0B0F298C

[Exp Next lvl]
04010000 00643F0C 52800009

[Exp Max]
04010000 00643C10 52800009
It seems to work perfectly with update 1.0.3
 

Attachments

Last edited by Az91,
Question about the small (aka segment?) dump. Am I only successful if the value is in the same game object?
Let's say we have a world object where all is defined and then the enemy objects and the player object obtained inside the world object... would a segment dump on a found value on the player object also have findings when I search for object variables from an enemy or the world object?

I sometimes try to find the x and y coordinates of a player... here I can start with the range search assuming the initial coordinates is within 0.1 and 3000 and it increases when I face e.g. north etc but when the assumption is wrong there are lots of differen searches involved... whereas with the full dump it takes longer (at the end I was faster because I did other things in parallel kitchen etc.) but I can eliminate the trap that I am currently on a negative x or y value (or 3000 was not big enough) where I need a further search and when not tracked accordingly where I started to search on the map for increased and decreased value I have to do the first range search again... but that is me ;)
I would say I need between 10 and 20 iterative searches to find the x or y values so starting from beginning is at least for me very time consuming... And every 3 to 5 times Breeze is not opening correctly (I start it from profile and I have to wait a few seconds and pressing home again and try starting it again, but maybe a bug on my side)
The rest I understand you and thanks for the explanation
That white screen seem to come more often with the last few firmware. My workaround is this
2025021621135700-CCFA659F4857F96DDA29AFEDB2E166E6.jpg

I don't know what is the cause of the white screen. I suspect it is because the game is very busy.
Hbmenu is more reliable so I make profile launch hbmenu and hbmenu launch first app (which you have to set to breeze if you want breeze launched)
 
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Hi everyone, is there any cheats for Castlevania: Anniversary Collection 1.1.0?
TID:01001A800D6BC000
BID:0C598CDECB5CE640
Please do. Really need cheats for the games listed below:

1.Castlevania (NES):
TID:01001A800D6BC000
BID:0C598CDECB5CE640
Stop Time
Invincible

2.Castlevania II: Simon’s Quest (NES):
TID:01001A800D6BC000
BID:0C598CDECB5CE640
Freeze Timer, No Night (With the ability to turn the cheat on/off at any time)
Invincible

3.Castlevania III: Dracula’s Curse (NES)
TID:01001A800D6BC000
BID:0C598CDECB5CE640
Stop Time
Invincible
high jump

4.Super Castlevania IV (SNES)
TID:01001A800D6BC000
BID:0C598CDECB5CE640
Stop Time
Invincible

5.Castlevania: The Adventure (Game Boy)
TID:01001A800D6BC000
BID:0C598CDECB5CE640
Stop Time
Invincible

6.Castlevania II: Belmont’s Revenge (Game Boy)
TID:01001A800D6BC000
BID:0C598CDECB5CE640
Stop Time
Invincible

Please and thank you in advance:):):)
 
Any news about this? If already exist, somebody can send me the link with the cheat codes? Thanks
Cheats for 1.0.1 are below:

https://gbatemp.net/threads/cheat-codes-ams-and-sx-os-add-and-request.520293/post-10553940

However the game has been recently updated to 1.1.0 and comes with a ton of fixes.
  • Fixed the Conspiracy Theorist achievement. Old saved games are retroactively fixed!
  • Fixed a softlock where Stolls would stop running to the black tech lab door.
  • Fixed a crash after detonating the C4 on the airstrip level.
  • Fixed a rare intermittent crash when fighting Thing beasts.
  • Added a “Most Recent” button to the load game menu, so it’s easier to load your latest save.
  • Autosaves now contain the name of the level they were saved on, instead of just “Autosave”.
  • Fixed a bug where characters would sometimes become unable to step up onto higher surfaces after falling off of the curbs in the roadway tunnel.
  • Fixed a crash when quitting the game.
  • Fixed a bug where bindings would be missing from the input options on first launch.
  • Fixed a crash in Strata Medibay when Fisk dies before telling you the code.
  • Fixed Blake’s hand clipping with his sleeve in the first cutscene with Faraday.
  • Fixed a bug where the second camera angle would fail to activate during the weather station cutscene, allowing you to interrupt it and recruit yourself.
  • Improved performance when querying dynamic game options.
  • Moved the game version information to the options menu, off of the interstitial screen.
  • Decreased the visibility of the game version information so it is less intrusive.
  • Reimplemented the pan upwards when the game over screen is visible.
  • Updated Colin’s Fate achievement description.
It'd be nice if someone can update to the 1.1 version. I don't have the BID since I've yet to install the update. ;)
 
credits to @zzpong & @kindren

:!: code updater update

not tested / cheats may not work

if not working best option downgrade game version with the working cheat @kindren v1.0.3

Beyblade x XONE v1.0.4
TID: 0100E2301FB1E000
BID: 5E990AFC5E720939
v196608

[Beyblade x XONE v1.0.4 TID: 0100E2301FB1E000 BID: 5E990AFC5E720939]

[Max Money (Buy Blade/Ratchet/Bit)]
04000000 02932C60 B9027A68
04010000 02932C60 15A45E90
04010000 0924A6A0 18000068
04010000 0924A6A4 B9027A68
04010000 0924A6A8 165BA16F
04010000 0924A6AC 05F5E0FF
04010000 0924A6AC 05F5E0FF
04000000 02932DFC B9027A68
04010000 02932DFC 15A45E2D
04010000 0924A6B0 18000068
04010000 0924A6B4 B9027A68
04010000 0924A6B8 165BA1D2
04010000 0924A6BC 05F5E0FF
04000000 02932DFC B9027A68
04010000 02932DFC 15A45E31
04010000 0924A6C0 18000068
04010000 0924A6C4 B9027A68
04010000 0924A6C8 165BA1CE
04010000 0924A6CC 05F5E0FF
04000000 02936C1C B9027A68
04010000 02936C1C 15A44EAD
04010000 0924A6D0 18000068
04010000 0924A6D4 B9027A68
04010000 0924A6D8 165BB152
04010000 0924A6DC 05F5E0FF

[OFF Max Money]
04000000 02932C60 B9027A68
04000000 02932DFC B9027A68
04000000 02932DFC B9027A68
04000000 02936C1C B9027A68

[Max EP (Enhance Any Item)]
04000000 029379C4 B9027E69
04010000 029379C4 15A44B49
04010000 0924A6E8 18000069
04010000 0924A6EC B9027E69
04010000 0924A6F0 165BB4B6
04010000 0924A6F4 05F5E0FF

[OFF Max EP]
04000000 029379C4 B9027E69

[Max XP (Win 1x then Max on Next Opponent)]
04000000 0256D560 B9003E88
04010000 0256D560 15B37466
04010000 0924A6F8 18000068
04010000 0924A6FC B9003E88
04010000 0924A700 164C8B99
04010000 0924A704 05F5E0FF

[OFF Max XP]
04000000 0256D560 B9003E88

[Max Bond (go to lobby > community > talk NPC > 2nd interaction Max Level)]
04000000 025D05BC B9001D09
04010000 025D05BC 15B1E853
04010000 0924A708 18000069
04010000 0924A70C B9001D09
04010000 0924A710 164E17AC
04010000 0924A714 0000270F

[OFF Max Bond]
04000000 025D05BC B9001D09

BEYBLADE X XONE v1.0.5
TID: 0100E2301FB1E000
BID: FB5890C7BF9090A2
v262144

[BEYBLADE X XONE v1.0.5 TID: 0100E2301FB1E000 BID: FB5890C7BF9090A2]

[Max Money (Buy Blade/Ratchet/Bit)]
04000000 0293F710 B9027A68
04010000 0293F710 15A44FE4
04010000 092536A0 18000068
04010000 092536A4 B9027A68
04010000 092536A8 165BB01B
04010000 092536AC 05F5E0FF
04010000 092536AC 05F5E0FF
04000000 0293F8AC B9027A68
04010000 0293F8AC 15A44F81
04010000 092536B0 18000068
04010000 092536B4 B9027A68
04010000 092536B8 165BB07E
04010000 092536BC 05F5E0FF
04000000 0293F8AC B9027A68
04010000 0293F8AC 15A44F85
04010000 092536C0 18000068
04010000 092536C4 B9027A68
04010000 092536C8 165BB07A
04010000 092536CC 05F5E0FF
04000000 029437EC B9027A68
04010000 029437EC 15A43FB9
04010000 092536D0 18000068
04010000 092536D4 B9027A68
04010000 092536D8 165BC046
04010000 092536DC 05F5E0FF

[OFF Max Money]
04000000 0293F710 B9027A68
04000000 0293F8AC B9027A68
04000000 0293F8AC B9027A68
04000000 029437EC B9027A68

[Max EP (Enhance Any Item)]
04000000 02944594 B9027E69
04010000 02944594 15A43C55
04010000 092536E8 18000069
04010000 092536EC B9027E69
04010000 092536F0 165BC3AA
04010000 092536F4 05F5E0FF

[OFF Max EP]
04000000 02944594 B9027E69

[Max XP (Win 1x then Max on Next Opponent)]
04000000 0256DF30 B9003E88
04010000 0256DF30 15B395F2
04010000 092536F8 18000068
04010000 092536FC B9003E88
04010000 09253704 05F5E0FF

[OFF Max XP]
04000000 0256DF30 B9003E88

[Max Bond (go to lobby > community > talk NPC > 2nd interaction Max Level)]
04000000 025D346C B9001D09
04010000 025D346C 15B200A7
04010000 09253708 18000069
04010000 0925370C B9001D09
04010000 09253710 164DFF58
04010000 09253714 0000270F

[OFF Max Bond]
04000000 025D346C B9001D09
Please update for v1.0.7 (v393216)
BID: FDC719FDA7B9B21A
 
[Breeze beta97 Hello Kitty Island Adventure 1.10.1 TID: 010027901C89C000 BID: 16B2539026E94030]

WARNING!!!
ITEM NOT DECREASE CHEAT

SOME QUESTS WILL NOT BE FINISHED
BECAUSE ITEM(S) SOULD BE ZERO


i'm twelve so i can play this game :D

you can change system date to next day
to give gifts to your friends
(if you have "friendship blossom"
you can give again)

*2025-02-03 add exp+1000 (1 gift 1 level)
*2025-02-06 add item+100
before you gain item hold L
items will be added 100
this cheat should be safe to complete all quests
View attachment 483939
Code:
[Breeze beta97 Hello Kitty Island Adventure 1.10.1 TID: 010027901C89C000 BID: 16B2539026E94030]

[cheats off]
04000000 02933CD4 4B0A0129
04000000 00770F38 BD404200
04000000 02E58714 B9401268
04000000 02933528 B9401AA9

[(L) item+100]
04000000 02933528 B9401AA9
80000040
04000000 02933528 B9401AA9
04000000 02933528 153D09AA
04000000 07875BD0 52800C89
04000000 07875BD4 B9001AA9
04000000 07875BD8 16C2F655
04000000 07875BDC 00000064
21000000
04000000 02933528 B9401AA9
20000000

[stamina]
04000000 00770F38 BD404200
04000000 00770F38 15C41300
04000000 07875B38 1E245000
04000000 07875B3C BD004200
04000000 07875B40 163BECFF

[exp+1000]
04000000 02E58714 B9401268
04000000 02E58714 15287519
04000000 07875B78 52807D14
04000000 07875B7C B9401268
04000000 07875B80 16D78AE6

[item not decrease - danger]
04000000 02933CD4 4B0A0129
04000000 02933CD4 2A0903E9
can we please have something for the flowers? they are so annoying takes 2-4 days to bloom, thank you
 
Please need a help with some cheat for this game, 🙏🙏🙏

Requesting Jamestown+ Update 1.0.1

TID: 010000100C4B8000
BID: 46CB824811FFF864
 

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