PC-98 translations updates (2023)

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Hi everyone. I don't remember if I've asked this before; has anyone already taken a look at Gogatsu Club (May Club in english)? Is anyone interested in back-porting the english text of the Windows version to the PC-98 version? If no one is working on it yet, I fear that there are evidently insurmountable technical difficulties. 🤷 If I remember correctly the game has many endings, it's fun and the characters are very lovable. 😘
 
There is a Brandish trilogy in the list of ongoings. A few years ago, Brandish 2 was translated into English.
This translation patch is specifically for the Renewal version Brandish 2. Are JoseJL & preta planning to create a new translation of the game?
 
Hi new on this forum, wanted to thank all the people who work so hard to provide these amazing translations to PC-98. Special thank you to BabaJeanmel who seems to do a lot of overtime work for us. For years I thought this was the most esoteric platform and English speakers would never get to experience them, but now it's getting to the point where it feels better covered with fan translations than even the PC Engine.

Has anyone ever considered doing a translation for Isaku or Necronomicon? Horror games have huge fanbases and I would have thought those would have had demand but maybe I'm wrong.

Not sure if the translator sees this thread but I love Dead of the Brain and hope the sequel gets translated someday too. :)
 
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Thanks! To be honest we had a lot of scripts from other groups available to port, and that's the main reason the PC-98 translation patchs skyrocketed these last three years. Without TLWiki or 2.0 Translations, we would have a good dozen games less ^^

Isaku has - sort off - been tackled a bit by the author of the AI5Win engine. They did the intro of the renewal version. No idea if a full translation is in the works, but if it eventually happens, it would be pretty easy to port it back to PC-98 (we already have tools to decompress data, edit CGs and insert text in a pretty mature toolset)

Anyway, here is what has been made public so far:

As for Necronomicon, I saw a project on Twitter back in 2023. Here is the post: https://x.com/Dr_Kubozuka/status/1624217005225086977 I haven't got access to the site now, so can't check for updates.
 
Thank you for sharing! So much promise. PC-98 really is getting incredible love. We've really come far. :)

Greatly looking forward to what projects come to fruition next! I've discovered so many gems thanks to all of you hard working dedicated fans.

On another note, have you heard anything about a possible Eve Burst Error project? Is hacking part possible with today's tools? I know you ported Yu-No, and I think MSilentVid did Desire, so gives me hope. Would be amazing to have a definitive version of that game in English someday.
 
Eve is a difficult one. The English script is really far from being accurate (US pop culture references, out-of-place jokes, Clinton puns everywhere), the h-scenes are not translated, and the engine is plagued with memory limit issues that makes things even more compilcated, even if retranslating from scratch. I certainly won't do it. Some members of the scene manifested some interest for it, but not as an immediate project.
 
Is it known if WINE is considering Dead of the Brain 2 or was doing 1 enough of a heavy project? I can't find any social media account or site where Wine posts to find out so just wondering if you or anyone knows anything.
 
As far as I know, the main translator wasn't interested because they don't like the game. If I have any updates, I'll post them here.
 
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I'm 62% done with translating and proofreading of Dragon Knight 4. Playtesting is also ongoing.
Hmm... I was hoping you were a little further along. Is there that much text to translate?
Anyway, thanks for keeping us updated, chief. :)
 
A picture's worth a thousand words as they say, so have some Kakeru and Marlene from my recent round of playtesting DK4. This takes place on the Namelsss Solitary Island. Captured from my NEC PC-9821 Cx. I have literally just started translating the next location, Tasta harbor.
 

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Well, it basically segfaults (invalid interrupt error)
Appareden is a late release so it has some pretty high memory requirements. Can you increase the memory size in np2's config ?
 
Well, it basically segfaults (invalid interrupt error)
Appareden is a late release so it has some pretty high memory requirements. Can you increase the memory size in np2's config ?
It can be changed within the emulator, in the game frame there are the relevant options at the top right: unfortunately the maximum memory is 7.6 mb. 🤷🏻‍♂️

IMG_20250208_163535.jpg
 
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