I wonder if portal animations only available with modded cpk file because i removed it, they were here (i was also using edizon patches). Now one day they disappeared lmao
Last edited by LegoSuperMarioSonicMoon,

hi @StevensND, when you have time could you update the 60fps .ips mod for Crossworlds 1.4.1? Muchos gracias!
Post automatically merged:
meanwhile I found some pchtxt online for Sonic Crossworlds 1.3.1, converted to ips and tried it on my Switch and it worked, I'm getting stable 60fps with 1500 CPU, 1100 GPU, 2400 RAM OC.
Just unzip to your atmosphere/exef_patches and launch your game.
so i just installeda ll those mods. copied the files into my root sd card and the game keeps crashing "software error"Hello here i can give you all available thingies to make amazing experience !!! Graphics cheats preconfigured in edizon, graphics mod, 60fps patch. You get 720p60 in handheld btw. CHECK NEWER VERSION OF 60FPS PATCH
Credits: ECLIPSE00074 for graphics mod, pedritoperez for the bunch of graphics hacks, Fl4sh9174 for 60fps patch (https://gbatemp.net/members/fl4sh_.692457/)
UPD: DON'T FORGET TO SET 60FPS IN FPSLOCKER
NEW VERSION with Eclipse mod not enabled and latest fps patch
Drop everything in root of sd card. Results as a video and screenshots.
Graphics cheats: atmosphere/contents/01006E001823C000/cheats/CF82524FEAE270B6.txt|toggles.txt
Graphics mod:
atmosphere/contents/01006E001823C000/romfs/UNION/Content/Paks/pakchunk0-Switch_0_p.pak (Also noticed the mod improves render in portals and water, water palace's water makes frame rate drop a lot ... So i probably recommend either removing that modded file from eclipse or not using 60fps patch)
60fps patch:
atmosphere/exefs_patches/Sonic Racing CW v1.12 - Static 60FPS)/CF82524FEAE270B6C3C8A4C92F757D3D.ips