ROM Hack ANOTHER DragonBall Kai Ultimate Butouden Translation

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Not a big fan of the FUNi Kai dub, but that's really cool. It's the Kai game the West never got.
Not really a lot else to go off of. Funimation is the main dub company for dragon ball, so there really is no changing that. Ocean dub is forgotten to time, and the original dbz dub isn't the greatest. So Funimation Kai it is.
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Yep, there really isn't besides those.

Although I'll say DBZ Tap Battle was a lot of fun (it may only work on older Android devices) shame they didn't bring it to the West, too.
Nah, totally works on current android as well. I have it myself.
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OK! I'm back with a nice new update. It's nothing professional again of course, but I did my best. Please enjoy Goku and Vegeta in their english voices during gameplay. Just to note this is only the base forms, more to come hopefully, but that is it for now. I'll post the patch link below(for some reason the patch is much bigger than before, probably because there are changes in the voices. So I'll be posting a drive link instead of a file, because gbatemp is saying it's too big to upload. Sorry for the inconvenience). Till the next update! See ya!
 
Last edited by deathkill781,
Will we have a option with english menu/ japanese voice dub later as well? i don't like the us dub tbh
Why not just have two different rom files?

1x Translated in English + Original Japanese Audio
1x Translated in English + FUNi Kai Dub

Kinda like standard (dubbed) and undubbed releases.
 
Why not just have two different rom files?

1x Translated in English + Original Japanese Audio
1x Translated in English + FUNi Kai Dub

Kinda like standard (dubbed) and undubbed releases.
Yeah that's primarily the plan. Lord knows I don't have the faintest clue on how to do a menu for that. So yes, I'll be doing 2 separate roms, one for eng dub and one for Japanese dub.
 
Been playing your patched English version and the game is so freaking good!

The cinematic ultimates are pretty awesome, especially on a DSi XL screen.
 
Not really a lot else to go off of. Funimation is the main dub company for dragon ball, so there really is no changing that. Ocean dub is forgotten to time, and the original dbz dub isn't the greatest. So Funimation Kai it is.
Search archive.org for "DBZ ocean dubs".
 
Last edited by ASSASSIN-Z,
Why not reléase different patches with different dubs and one with the japanese voices?
That's the plan as stated by him.

It'd be useful for him to use version number so we'll be aware of its updated versions. This first one didn't, but he's not used to it so he'd getting used to it.

I'm super thankful as a DB fan and wanted this translated for a long time.
 
Why not reléase different patches with different dubs and one with the japanese voices?
The English FUNimation dub is 5.1 Surround Sound meaning extracting JUST the voices is as easy as going into audacity and muting the BGM+SE channels. FUNimation is also the only cast to record for the games, so grunts and other fighting sounds are already done.

Every other dub is usually 2.0 Stereo. If he were to want to use another dub, like Latino for example, he'd have to rely on noise reduction software which could have pieces of sound effects and music remnants phasing in and out of dialogue. I know some Latino BT3 mods do this, and it sounds decent at best, but they also record new lines and idk how easy it'd be to start that if the translator is presumably English.
 
Reached the Ginyu Saga, but that has yet to be translated so I'll wait for an update. Yes, I know how the story goes though it's more enjoyable to be able to read what they're saying.

What an incredibly faithful game with fun gameplay, yet Bandai kept it exclusive to Japan. :(
 
Reached the Ginyu Saga, but that has yet to be translated so I'll wait for an update. Yes, I know how the story goes though it's more enjoyable to be able to read what they're saying.

What an incredibly faithful game with fun gameplay, yet Bandai kept it exclusive to Japan. :(
where is the patch btw? (the most recent one from this thread)
 
Why not reléase different patches with different dubs and one with the japanese voices?
That's what I'm going to do, as I previously stated. I haven't been working on it a lot recently (for those who were wondering), because I've been busy with work (I have an internship that is required by my university). As for having different dubs working with it, now that would be too much work on me, as the sound files need to be exactly the same length as the files that I'm replacing, which is proving to be hard to do. Not only that, I need to ensure that the files aren't too big, because if they are, I can't use them, and it would break the sound in the game entirely. If I do use longer files than the original, I am met with some weird corruption in game, and voice stretching, and I've faced a lot of that for now, especially when doing vegeta. It's not that I've given up on the English dub, but it's proving to be more difficult than I anticipated. But that's OK for now. I'm trying to get through everything menu related, so that at least, y'all can have the base game with English translation. As for the voices, all I can say is I will try my best. I am no expert in any of what I'm doing in all honesty. I'm just a man with a passion. As for including different dubs (as in ocean dub and FUNi dub) , I don't think I'm gonna do that, simply because it's too hard, and completely unnecessary. We've all gotten used to the FUNi dub throughout the years, and they are the official dub in English around the world, so no reason for me to break that norm, regardless of how difficult it is. It's just more authentic that way, ya feel me? In any case, that's my answer.
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Reached the Ginyu Saga, but that has yet to be translated so I'll wait for an update. Yes, I know how the story goes though it's more enjoyable to be able to read what they're saying.

What an incredibly faithful game with fun gameplay, yet Bandai kept it exclusive to Japan. :(
Sorry about that😅. But as I said, I'm gonna try finishing up the menus first, as it is a lot faster, and sometimes a lot more complex too (god knows the options menu was horrendous). So please be patient with me😖
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The English FUNimation dub is 5.1 Surround Sound meaning extracting JUST the voices is as easy as going into audacity and muting the BGM+SE channels. FUNimation is also the only cast to record for the games, so grunts and other fighting sounds are already done.

Every other dub is usually 2.0 Stereo. If he were to want to use another dub, like Latino for example, he'd have to rely on noise reduction software which could have pieces of sound effects and music remnants phasing in and out of dialogue. I know some Latino BT3 mods do this, and it sounds decent at best, but they also record new lines and idk how easy it'd be to start that if the translator is presumably English.
Yooo. If you know how to do that stuff, I would be more than thankful if you can show me, because I've faced a lot of problems with the testing that I did. Where am I supposed to get the 5.1 channel dub to begin with? If you can help me out with that, I'd very much appreciate it.
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maybe by releasing the source code of the project so other people can do fan translations with other dubs
There really isn't source code😅. I just view the files to the game through tinke, and work my way from there. It might not be the most efficient way, but it's the only way I know for now. I've tried using crystaltile2, but it crashes way too often for me to use it reliably. So if you want to take a crack at doing it yourself, all you have to do is open the rom using tinke, and play around.
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where is the patch btw? (the most recent one from this thread)

Not really a lot else to go off of. Funimation is the main dub company for dragon ball, so there really is no changing that. Ocean dub is forgotten to time, and the original dbz dub isn't the greatest. So Funimation Kai it is.
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Nah, totally works on current android as well. I have it myself.
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OK! I'm back with a nice new update. It's nothing professional again of course, but I did my best. Please enjoy Goku and Vegeta in their english voices during gameplay. Just to note this is only the base forms, more to come hopefully, but that is it for now. I'll post the patch link below(for some reason the patch is much bigger than before, probably because there are changes in the voices. So I'll be posting a drive link instead of a file, because gbatemp is saying it's too big to upload. Sorry for the inconvenience). Till the next update! See ya!

There it is! In the post I'm replying to myself in
 
Last edited by deathkill781,
Hello there, I had found out that most gameplay sound clips for Ultimate Butoden are recycled from Dragon Ball Tag VS (We know it as DBZ Tenkaichi Tag Team) so there might be some hope after all, especially since that game has DBZ Kai-style voice acting.

Edit: The dialogue in the Ultimate Butoden cutscenes are also reused from Tag VS story mode as well.
 
Last edited by ModelSuitJGundam,
Hello there, I had found out that most gameplay sound clips for Ultimate Butoden are recycled from Dragon Ball Tag VS (We know it as DBZ Tenkaichi Tag Team) so there might be some hope after all, especially since that game has DBZ Kai-style voice acting.
Cool! Good to know. I'm pretty sure the English version uses normal bt3 audio though, but I'll definitely check it out!
 
@deathkill781 is tinke recommended to look at the game's files? I see its discontinued
To my knowledge, most ds rom editing tools are discontinued, or "completed" without having many functionalities. Tinke is the one that I found most user friendly, and the easiest to work with. While it is discontinued, there are only some caveats that you need to pay attention to so that it doesn't glitch up on you, but other than that, it should be fine for the most part. I haven't really tried it with any other game other than this one, so I don't really know how functional it is with other games, but in games like Pokémon, where the game isn't as heavily protected, it should work even better, and you should be able to access more files than with this game.

I just wanted to say that most tools that are still being updated (to my knowledge) are tools related to Pokémon, as that is the most currently active fanbase for any ds game that people mod. A quick search on the internet reveals how many tools there are to mod Pokémon, and how much easier it is than most other games.

Another thing to note would be that crystaltile2 is also an option if you want to look into this game, but my own experience with it has been less than pleasant. I would say it is useful when trying to search for specific keywords in the files themselves, as Tinke doesn't have a rom wide search, and the search function inside the hex editor is broken, so it would be much easier to find such stuff using crystaltile2. It's just that crystaltile2 is originally in Chinese, and if there are any in depth tutorials for it, the most in depth ones are in fact in Chinese too (or at least the ones I could find). Other than that, I found Tinke to be much more intuitive in its use, as everything is right in front of you, rather than being hidden behind menus and buttons and toolbars.

As for the things to avoid while using Tinke, try not to unpack things, without having a recent back up of your work, as the repack function doesn't work. I faced this and lost a lot of work because of it. Unless it is for checking out some files inside the pack itself, try not to modify them using Tinke, as it will not repack them. For example, the pack function when viewing the data.sdat (everything sound related in the game) is literally an empty function (I went into the source code and checked), so try to steer clear from it. Not that all hope is lost though, as you can still use other software to edit the sound. I was able to extract the data.sdat and use it with NitroStudio2 (a sound editor and viewer for sdat files), and then re-import the wave files back into the rom using Tinke. Kind of finicky I know, but the only way I found to work, and the one I found most simple.

If you face any problems, please don't be shy to ask me, but also don't expect too much of an answer, as I am also figuring this out as I go, but I'll try to be of as much help as possible. Hope this helps you!
 
Not really a lot else to go off of. Funimation is the main dub company for dragon ball, so there really is no changing that. Ocean dub is forgotten to time, and the original dbz dub isn't the greatest. So Funimation Kai it is.
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Nah, totally works on current android as well. I have it myself.
Post automatically merged:

OK! I'm back with a nice new update. It's nothing professional again of course, but I did my best. Please enjoy Goku and Vegeta in their english voices during gameplay. Just to note this is only the base forms, more to come hopefully, but that is it for now. I'll post the patch link below(for some reason the patch is much bigger than before, probably because there are changes in the voices. So I'll be posting a drive link instead of a file, because gbatemp is saying it's too big to upload. Sorry for the inconvenience). Till the next update! See ya!

Hello, I want to ask, how to patch game with this newer update? i'm trying to patch with patched english game and japan game with marcrobledo, but it said "source ROM checksum mismatch", im succeed to patch english patched game with older update but not with this latest update. If i forcing to update, game wiil blackscreen when play story mode, i'm playing on ds console btw.
 
Hello, I want to ask, how to patch game with this newer update? i'm trying to patch with patched english game and japan game with marcrobledo, but it said "source ROM checksum mismatch", im succeed to patch english patched game with older update but not with this latest update. If i forcing to update, game wiil blackscreen when play story mode, i'm playing on ds console btw.
Hmmm weird. You should be able to patch it with the standard English patch that is found everywhere. Make sure that it is the one that is most translated (as in most complete with the translation), as that is the one I patched with. In the future, what I will be doing is patching it using the previous release, so that there will be no confusion. Hope that helps you! If it didn't, please tell me, and I'll try to send you another patch. Or try dming me and maybe I can get more details from you.
 
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Yooo. If you know how to do that stuff, I would be more than thankful if you can show me, because I've faced a lot of problems with the testing that I did. Where am I supposed to get the 5.1 channel dub to begin with? If you can help me out with that, I'd very much appreciate it.
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add me on discord, same name as this account, and i can send you the 5.1 audio tracks
 

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