@CTCaer I changed from "payload=bootloader/payloads/fusee.bin" to "fss0=atmosphere/package3" with latest hekate sigpatches from
@impeeza post and even his hekate_ipl.ini but now games that are above my FW don't run while using payload fusee even when I was on FW15.0.0 I could play most FW17 required recent games.
Currently I'm on Atmosphere 1.6.2, Emunand exFat as SD files and FW 16.1.0.
I even tried a clean atmosphere 1.6.2 + latest hekate + impeeza latest hekate sigfiles and his config with 0 content added and same exact result.
Is there a setting in hekate to make games to play on a lower FW than required or some kind of atmosphere setting that I have to force for hekate to load that you could be overriding it's default behaviour?
while using Hekate Fusee payload I don't have to do anyrthing not even use sys-patch, nothing, games equiring FW17+ just install fine with tinfoil and run fine without modding or changing anything.
ps: I also don't want to use sys-patch... And also I removed the game tickets and deleted them and reinstalled with hekate sigpatches with fss0 but same exact result as soon as I put something requiring FW17 it throws a error to go back to home and then shows as corrupt and just putting the fusee payload back the game verifies OK and plays fine...
My hekate_ipl settings:
Code:
[config]
autoboot=0
autoboot_list=0
bootwait=0
autohosoff=0
autonogc=1
updater2p=1
backlight=100
[CFW - emuMMC]
fss0=atmosphere/package3
kip1patch=nosigchk
emummcforce=1
icon=bootloader/res/icon_payload.bmp
[Stock - sysMMC]
fss0=atmosphere/package3
emummc_force_disable=1
stock=1
icon=bootloader/res/icon_switch.bmp
And I'm using atmosphere exosphere.ini:
Code:
[exosphere]
debugmode=1
debugmode_user=0
disable_user_exception_handlers=0
enable_user_pmu_access=0
blank_prodinfo_sysmmc=0
blank_prodinfo_emummc=1
allow_writing_to_cal_sysmmc=0
log_port=0
log_baud_rate=115200
log_inverted=0