Homebrew Project [RELEASE] FriishProduce - multiplatform WAD injector

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Perhaps a Non-Compatibility list would be more useful and better knowledge. This way we could all share what we have confirmed working and other users could have an idea of what has not been tested or confirmed Not Working.
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I'll post what i have personally injected myself and have confirmed in working order. It will be a long list with no confirmed base wad used, but at least others will know the games can be injected.

If/when i run into games not working i will post as well. I have been busy with many other things but have cleared some time to test this update.
 
Last edited by RunningSnakes,
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Perhaps a Non-Compatibility list would be more useful and better knowledge. This way we could all share what we have confirmed working and other users could have an idea of what has not been tested or confirmed Not Working.
Post automatically merged:

I'll post what i have personally injected myself and have confirmed in working order. It will be a long list with no confirmed base wad used, but at least others will know the games can be injected.

If/when i run into games not working i will post as well. I have been busy with many other things but have cleared some time to test this update.

This is a good idea, I can confirm that NBA Showtime and NFL Blitz will appear to work on Mario Golf but will crash before rendering any 3D scenes. On other base wads it crashes on the controller screen. Last Legion UX will work on Sin and Punishment and Bomberman Hero with massive graphical glitches, unplayable.
 
Thanks for posting this. A compatibility chart would be very useful if we all could contribute. I have done hundreds of injects but haven't kept track of which base i used. But now with FriishProduce making simple work of what took much more tedious time, i think a solid legitimate list could be achieved rather quickly. Only question is who could volunteer to maintain the master list?
Id happily volunteer to that kind of project, coming from someone who's also done alot of major testing with Wii/3DS/Wii U Virtual Console Compatibility alike.
 
does anyone know if n64 injects will have expansion pak? trying to make an NFL blitz romhack wad
This injector (FriishProduce) supports enabling the N64 Expansion Pak on Wii VC N64 injects, as an option.
 
Can it inject large neo geo games and force the n64 to output 240p and stuff?
1. Currently no, for that we still need to add support for (un)compress the game.bin.z files on newer NeoGeo VC games.
2. No. But i could ask @CatmanFan if he could check how to force 240p output on VC injects and other stuff.
 
I just tried to inject a NES metroid romhack and it just gave me a black screen when I tried it in Dolphin emulator, but when I inject it with autoinjectuwad the wad does work in Dolphin tho. Any idea why that is?
 
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I just tried to inject a NES metroid romhack and it just gave me a black screen when I tried it in Dolphin emulator, but when I inject it with autoinjectuwad the wad does work in Dolphin tho. Any idea why that is?
What base WAD are you using in FriishProduce? And which base WAD are you using in Auto InjectuWAD?

I suspect because of the different base WADs.
 
Could you tell us what is the name of that romhack of Metroid and the link for that patch or provide it in a .ips file?

So i could try for see if that happens to us too.
Metroid: Rogue Dawn and the patch can be found at metroidconstruction dot com (I don’t have permission to post a link)
 
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Metroid: Rogue Dawn and the patch can be found at metroidconstruction dot com (I don’t have permission to post a link)
Okay i will test.
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Metroid: Rogue Dawn and the patch can be found at metroidconstruction dot com (I don’t have permission to post a link)
@spencer93

Confirmed, it looks like it's a FriishProduce bug? Cause i tried both Metroid: Rogue Dawn and Metroid + Saving and these if injected into Kirby's Adventure (USA) with FriishProduce these refuse to boot.
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@spencer93
Metroid: Rogue Dawn and the patch can be found at metroidconstruction dot com (I don’t have permission to post a link)

***EDIT***

I tried injecting the Metroid: Rogue Dawn hack into Kirby's Adventure using Auto InjectuWAD and seems it also crashes on black screen when trying to boot it on Dolphin :/

So i think it's the patch because most of the time, the VC emulators hate injected custom code on the games.

Can you test again injecting that hack with Auto InjectuWAD?

***EDIT 2***

just tested your hack you were trying to inject eariler.

i think your problem is because of your PC, the framework, temporal files interfering with the injection, or something else.
Because guess what?

***DOH!***

I just tried injecting your ROM file u sent me into Kirby's Adventure WAD using FriishProduce, and it works 100%.


Also, i just noticed why it wasn't booting my previous patched ROM. Maybe the internal VC NES emulator didn't like my Metroid ROM taken from No-Intro? cause i tested another rom i took from another collection and it worked just fine.
 
Last edited by SaulFabre,
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I just tried to inject a NES metroid romhack and it just gave me a black screen when I tried it in Dolphin emulator, but when I inject it with autoinjectuwad the wad does work in Dolphin tho. Any idea why that is?

After speaking for a while and testing with @spencer93, the problem was when he tried on Dolphin, it had its NAND corrupted.
Refixing the NAND solved this issue.

Also, using a correct ROM file solved this issue.
 
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I tried patching Super Mario 64 with the shotgun rom hack, but next was still in black

I can't inject certain roms into custom wads, like Shin Megami Tensei, Super Mario 64 with rumble and others

Both of your issues are easy to figure out. Its because of the Wii Virtual Console emulators not having compatibility for your selected injections.
 

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