Wii U Stuck on Logo

ChefVortivask

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Hello everyone,

First time poster here. I decided to make this post since I am having issues with my Wii U. Currently, my Wii U will not boot up to the main menu. It stays stuck on the Wii U logo indefinitely.

There are a few things to note about my console. The console is the black 32 gb model. I believe it was bought during the 2012 holiday season (release) as we were expecting to play Pikmin 3 before it got delayed. The system has never been modded in any fashion. It was not the most heavily played console, and I can't even give a good estimate of when it was last used (at least more than 3 years).

I have already tried doing the UDPIH, however it does not seem to be working. When using the second recovery menu, I get a white screen with some blue lines (see attached image). I believe this is similar to what @fadafwet described in his post. I was able to get the logs from the system, which I have attached to this post. Any idea what the issue may be and how to fix it? Any help would be much appreciated.
 

Attachments

  • Garbled Screen.jpg
    Garbled Screen.jpg
    1.5 MB · Views: 278
  • logs.zip
    logs.zip
    63.9 KB · Views: 167
Apologies if I missed this somewhere, but I'm just a little confused about what exactly de_fuse is. From what I've seen on other posts, de_fuse appears to be more of a process rather than an actual piece of hardware, however I could be mistaken. My other source of confusion is the fact that posts call de_fuse a "modchip". To my understanding, a modchip is a piece of hardware than can be installed into already existing hardware. You say de_fuse is ready, but I haven't found a modchip available to purchase anywhere or a list of what is needed to build one (unless I missed it on the github repository which is entirely possible).

I guess I'd like to know where I should start if I want to install/use de_fuse. You already linked to a post about expanding storage, however I didn't notice anything that instructed how to go about it. Any links or guidance would be much appreciated.
 
Defuse has two parts. The Hardware part is a raspberry pi pico, you turn it into a modchip by flashing the defuse firmware to it. You then need to solder it to the Wii U board. This then allows us to load and unsigned bootloader from a SDSC card (needs to be 2GB or less) and apply patches to IOSU. Also it will provide us terminal output over the USB of the pico.

You can find it here: https://github.com/shinyquagsire23/wii_u_modchip/tree/main
 
Luckily I already have a Raspberry Pi Pico from trying UDPIH. As for the SDSC card, I might have them, but I'm unfamiliar with that abbreviation. I would assume the SC stands for standard capacity. I also assume that we're talking about a full sized SD card because if I understand correctly, the card goes into the Wii U's card reader (I've also never seen micro sd cards that would be that small). If that's the case, I have several 1 gb SD cards that I got for an older 3D printer, so I might have everything I need.
 
SC is 2GB or less. If you had an 2GB card it would be ideal for the re installation part, but if you only have 1GB cards, that should also be fine, we should be able to work around that. The size doesn't matter micro SD and full size both work.
 
I had a hunch so I looked up the 3DS since I know the non New models came with full sized SD cards, and to my delight it appears that standard 3DS's came with 2 gb SD cards so I definitely have two at home I can use.
 
OK, if you have the standard defuse setup running we can see, why it doesn't like your mlc replacement. And by then my tutorial for rebuilding the mlc should also be ready.
 
Definitely going to try to set it up this weekend. I'll post any questions I may have, and knowing me, I surely will.
Post automatically merged:

I found the wiring table on github and have three basic questions. The first is if the wire length matters. I don't intend to make the wires overly long, but I just want to make sure they don't need to be kept below a certain length. The second question is if any of the wires need to be twisted for signal integrity/shielding. I've had to do this in the past, but I don't know if it's applicable here. Third question is if pin headers are recommended. I would assume that it doesn't matter or it depends on what I intend to do with the pico when I'm done. Right now I intend to just remove all the wires when I'm finished. If I don't need headers then I should have everything I need. It says 38 AWG enameled magnet wire is recommended. I have 34 AWG magnet wire so that should work just fine.
Post automatically merged:

I also noticed that there are a couple of pico pins that are wired to the same pad on the Wii U. Does that mean all of them need to be wired to the pad or just one of them?
 
Last edited by ChefVortivask,
I think only the length to the reset pin matters. My current setup has the pico lying before the Wii U, so it's easily accessible to me. I used a thicker wire for GND and soldered it to the anchor koint of the USB Ports. I kept the GND deliberately sort to act as a strain relief. Also I taped the other cables to the board, so they don't get caught on anything. But this Wii U is completly disassbled, just the board lying around. If I want to reassemble it, I would have to think of something else. You don't need to twist the cables.
You need to connect all the pins on the pico together, which go to the same pad on the Wii U.


FYI: https://gbatemp.net/threads/how-to-upgrading-rebuilding-wii-u-internal-memory-mlc.636309/
 
I have sys and usr folders from the extraction. I don't know exactly what to look for, however in the usr folder there is a save folder, and in that I did find some icons for games that were played on the system such as Pikmin 3 and Smash Bros.
 
you can redirect the errors to a file by appending 2>errors.txt
While this is highly off-topic: >./errors.log 2>&1 will log all and everything to the errors.log file (in a nutshell the command is: Pipe STDOUT to ./errors.txt and pipe STDERR to STDOUT).
 
Error messages while extracting. Please, please don't just tell us you have errors but state what errors exactly.
My apologies. I didn't double check before posting that and all I remembered were a bunch of errors. It seems that everything returned a failed to read error (I did post it some time ago).
If that's the case, then this is the output from the command line:
Code:
Error: Failed to read /"sys\\title\\00050010\\10040100\\content\\Common\\Sound\\Men\\cafe_barista_men.bfsar"
Error: Failed to read /"sys\\title\\00050010\\10044100\\content\\lang_00.bin"
Error: Failed to read /"sys\\title\\00050010\\10044100\\content\\lang_01.bin"
Error: Failed to read /"sys\\title\\00050010\\10044100\\content\\lang_02.bin"
Error: Failed to read /"sys\\title\\00050010\\10044100\\content\\lang_03.bin"
Error: Failed to read /"sys\\title\\00050010\\10047100\\content\\Us\\Model\\ConfigTvCap_Us.szs"
Error: Failed to read /"sys\\title\\00050010\\10047100\\meta\\bootTvTex.tga"
Error: Failed to read /"sys\\title\\00050010\\10048100\\content\\Common\\Package\\Pcl.pack"
Error: Failed to read /"sys\\title\\00050010\\10048100\\content\\Common\\Sound\\Pcl\\stream\\BGM_PCL.bfstm"
Error: Failed to read /"sys\\title\\00050010\\10049100\\content\\Common\\Package\\Acs.pack"
Error: Failed to read /"sys\\title\\00050010\\10049100\\content\\Common\\Sound\\Acs\\cafe_barista_acs.bfsar"
Error: Failed to read /"sys\\title\\00050010\\1004a100\\content\\arclayout\\layout.sgarc.cmp"
Error: Failed to read /"sys\\title\\00050010\\1004a100\\content\\arcmain\\main.sgarc.cmp"
Error: Failed to read /"sys\\title\\00050010\\1004a100\\content\\sound\\stream\\BGM_STR_MII_EDIT_ORCH_DRC.dspadpcm.bfstm"
Error: Failed to read /"sys\\title\\00050010\\1004b100\\code\\libpng.rpl"
Error: Failed to read /"sys\\title\\00050010\\1004b100\\code\\libwk_peer_access.rpl"
Error: Failed to read /"sys\\title\\00050010\\1004b100\\code\\libwkc.rpl"
Error: Failed to read /"sys\\title\\00050010\\1004b100\\code\\libxml2.rpl"
Error: Failed to read /"sys\\title\\00050010\\1004b100\\code\\mvplayer.rpl"
Error: Failed to read /"sys\\title\\00050010\\1004b100\\meta\\bootDrcTex.tga"
Error: Failed to read /"sys\\title\\00050010\\1004b100\\meta\\bootTvTex.tga"
Error: Failed to read /"sys\\title\\00050010\\1004c100\\content\\Common\\Sound\\Ply\\stream\\BGM_PLY.bfstm"
Error: Failed to read /"sys\\title\\00050010\\1004c100\\content\\UsEnglish\\Message\\AllMessage.szs"
Error: Failed to read /"sys\\title\\00050010\\1004c100\\meta\\bootTvTex.tga"
Error: Failed to read /"sys\\title\\00050010\\1004d100\\content\\Common\\Package\\Inf.pack"
Error: Failed to read /"sys\\title\\00050010\\1004d100\\meta\\bootTvTex.tga"
Error: Failed to read /"sys\\title\\00050010\\1005a100\\code\\doors.rpx"
Error: Failed to read /"sys\\title\\00050010\\1005a100\\content\\art\\Audio\\doors.bfsar"
Error: Failed to read /"sys\\title\\00050010\\1005a100\\content\\art\\Audio\\stream\\DOORS_LOBBY_DRC.dspadpcm.bfstm"
Error: Failed to read /"sys\\title\\00050010\\1005a100\\content\\art\\Audio\\stream\\DOORS_LOBBY_TV.dspadpcm.bfstm"
Error: Failed to read /"sys\\title\\00050010\\1005a100\\content\\art\\FE\\FEGroupMainUI_res.data"
Error: Failed to read /"sys\\title\\00050010\\1005a100\\meta\\bootTvTex.tga"
Error: Failed to read /"sys\\title\\00050010\\1005a100\\meta\\Manual.bfma"
Error: Failed to read /"sys\\title\\00050010\\10062100\\content\\Common\\lodging\\convert_test\\WagonMap2\\WagonMap2.szs"
Error: Failed to read /"sys\\title\\00050010\\10062100\\content\\Common\\lodging\\convert_test\\WagonMap2\\WiiBg08.szs"
Error: Failed to read /"sys\\title\\00050010\\10062100\\content\\Common\\lodging\\convert_test\\WagonMap2\\WiiUBg01.szs"
Error: Failed to read /"sys\\title\\00050010\\10062100\\content\\Common\\lodging\\convert_test\\WagonMap2\\WiiUBg03.szs"
Error: Failed to read /"sys\\title\\00050010\\10062100\\meta\\bootTvTex.tga"
Error: Failed to read /"sys\\title\\0005001b\\10042400\\content\\CafeTw.ttf"
Error: Failed to read /"sys\\title\\0005001b\\1004f000\\content\\00\\Common\\Iwnn\\dic\\DE\\large\\njubase3.a"
Error: Failed to read /"sys\\title\\0005001b\\1004f000\\content\\00\\Common\\Iwnn\\dic\\EN\\njubase3.a"
Error: Failed to read /"sys\\title\\0005001b\\1004f000\\content\\00\\Common\\Iwnn\\dic\\EN\\njyomi.a"
Error: Failed to read /"sys\\title\\0005001b\\1004f000\\content\\00\\Common\\Iwnn\\dic\\EN\\US\\njubase1us.a"
Error: Failed to read /"sys\\title\\0005001b\\1004f000\\content\\00\\Common\\Iwnn\\dic\\ES\\ES\\njexyomi.a"
Error: Failed to read /"sys\\title\\0005001b\\1004f000\\content\\00\\Common\\Iwnn\\dic\\ES\\ES\\njubase1.a"
Error: Failed to read /"sys\\title\\0005001b\\1004f000\\content\\00\\Common\\Iwnn\\dic\\ES\\ES\\njubase3.a"
Error: Failed to read /"sys\\title\\0005001b\\1004f000\\content\\00\\Common\\Iwnn\\dic\\FR\\CA\\regular\\njexyomi.a"
Error: Failed to read /"sys\\title\\0005001b\\1004f000\\content\\00\\Common\\Iwnn\\dic\\FR\\FR\\large\\njexyomi.a"
Error: Failed to read /"sys\\title\\0005001b\\1004f000\\content\\00\\Common\\Iwnn\\dic\\IT\\IT\\njexyomi.a"
Error: Failed to read /"sys\\title\\0005001b\\1004f000\\content\\00\\Common\\Iwnn\\dic\\JA\\32\\njexyomi_new.a"
Error: Failed to read /"sys\\title\\0005001b\\1004f000\\content\\00\\Common\\Iwnn\\dic\\JA\\32\\njubase1.a"
Error: Failed to read /"sys\\title\\0005001b\\1004f000\\content\\00\\Common\\Iwnn\\dic\\NL\\NL\\njubase3.a"
Error: Failed to read /"sys\\title\\0005001b\\1004f000\\content\\00\\Common\\Iwnn\\dic\\PT\\BR\\large\\njubase3.a"
Error: Failed to read /"sys\\title\\0005001b\\1004f000\\content\\00\\Common\\Iwnn\\dic\\PT\\PT\\large\\njubase3.a"
Error: Failed to read /"sys\\title\\0005001b\\10052000\\content\\00\\US\\12.bin"
Error: Failed to read /"sys\\title\\0005001b\\10052000\\content\\00\\US\\13.bin"
Error: Failed to read /"sys\\title\\00050030\\1001210a\\code\\libwkc.rpl"
Error: Failed to read /"sys\\title\\00050030\\1001410a\\code\\libwkc.rpl"
Error: Failed to read /"sys\\title\\00050030\\1001410a\\code\\wave.rpx"
Error: Failed to read /"sys\\title\\00050030\\1001410a\\content\\sound\\stream\\BGM_WOOD_MAIN.dspadpcm.bfstm"
Error: Failed to read /"sys\\title\\00050030\\1001410a\\content\\sound\\stream\\BGM_WOOD_SETTING.dspadpcm.bfstm"
Error: Failed to read /"sys\\title\\00050030\\1001410a\\meta\\bootTvTex.tga"
Error: Failed to read /"sys\\title\\00050030\\1001510a\\code\\title.fst"
Error: Failed to read /"sys\\title\\00050030\\1001510a\\code\\title.tmd"
Error: Failed to read /"sys\\title\\00050030\\1001510a\\content\\UsPortuguese\\Message\\AllMessage.szs"
Error: Failed to read /"sys\\title\\00050030\\1001510a\\meta\\bootLogoTex.tga"
Error: Failed to read /"sys\\title\\00050030\\1001610a\\code\\libcairo.rpl"
Error: Failed to read /"sys\\title\\00050030\\1001610a\\code\\libcurl.rpl"
Error: Failed to read /"sys\\title\\00050030\\1001610a\\code\\libjpeg.rpl"
Error: Failed to read /"sys\\title\\00050030\\1001610a\\code\\libwkc.rpl"
Error: Failed to read /"sys\\title\\00050030\\1001610a\\code\\zlib.rpl"
Error: Failed to read /"sys\\title\\00050030\\1001610a\\content\\layouts\\parts\\Boot_Wood.arc"
Error: Failed to read /"sys\\title\\00050030\\1001610a\\content\\layouts\\parts\\BtnBasic_00.arc"
Error: Failed to read /"sys\\title\\00050030\\1001610a\\content\\layouts\\parts\\CanvasMpInline.arc"
Error: Failed to read /"sys\\title\\00050030\\1001610a\\content\\layouts\\parts\\SelectFrame.arc"
Error: Failed to read /"sys\\title\\00050030\\1001610a\\content\\mediaplayer\\AudioOnly.gtx"
Error: Failed to read /"sys\\title\\00050030\\1001610a\\content\\memo\\memo.arc"
Error: Failed to read /"sys\\title\\00050030\\1001610a\\content\\preload.oma"
Error: Failed to read /"sys\\title\\00050030\\1001610a\\meta\\bootTvTex.tga"
Error: Failed to read /"sys\\title\\00050030\\1001710a\\content\\font\\barimonoM.bffnt"
Error: Failed to read /"sys\\title\\00050030\\1001710a\\content\\layout\\BtnBack00.arc"
Error: Failed to read /"sys\\title\\00050030\\1001710a\\content\\layout\\BtnBackClose00.arc"
Error: Failed to read /"sys\\title\\00050030\\1001710a\\content\\layout\\BtnClose00.arc"
Error: Failed to read /"sys\\title\\00050030\\1001710a\\content\\layout\\BtnDialog_00.arc"
Error: Failed to read /"sys\\title\\00050030\\1001710a\\content\\layout\\BtnLangName00.arc"
Error: Failed to read /"sys\\title\\00050030\\1001710a\\content\\layout\\BtnLeaderLinkBack00.arc"
Error: Failed to read /"sys\\title\\00050030\\1001710a\\content\\layout\\BtnLeaderLinkGo00.arc"
Error: Failed to read /"sys\\title\\00050030\\1001710a\\content\\layout\\BtnScrollBar00.arc"
Error: Failed to read /"sys\\title\\00050030\\1001710a\\content\\layout\\BtnSideMove00.arc"
Error: Failed to read /"sys\\title\\00050030\\1001710a\\content\\layout\\CategoryName00.arc"
Error: Failed to read /"sys\\title\\00050030\\1001710a\\content\\layout\\Cursor.arc"
Error: Failed to read /"sys\\title\\00050030\\1001710a\\content\\sound\\wiiu_recipe.bfsar"
Error: Failed to read /"sys\\title\\00050030\\1001710a\\meta\\bootTvTex.tga"
Error: Failed to read /"sys\\title\\00050030\\1001810a\\content\\font\\nintendo_NTLG-DB_002.bfttf"
Error: Failed to read /"sys\\title\\00050030\\1001910a\\code\\miiverse_post.rpx"
Error: Failed to read /"sys\\title\\00050030\\1001a10a\\meta\\bootDrcTex.tga"
Error: Failed to read /"sys\\title\\00050030\\1006d10a\\code\\title.fst"
Error: Failed to read /"sys\\title\\00050030\\1006d10a\\meta\\bootLogoTex.tga"
Error: Failed to read /"sys\\title\\00050030\\1006d10a\\meta\\meta.xml"
Error: Failed to read /"usr\\boss\\00050000\\10144f00\\user\\common\\80000001\\NEWS\\didx.db"
Error: Failed to read /"usr\\boss\\00050000\\10144f00\\user\\common\\data\\NEWS\\000001ac"
Error: Failed to dump folder /"usr\\boss\\00050010\\10040100\\user"
Error: Failed to read /"usr\\boss\\00050010\\10066000\\user\\common\\data\\killer\\00000fe7"
Error: Failed to read /"usr\\boss\\00050010\\10066000\\user\\common\\data\\killer\\000014b4"
Error: Failed to read /"usr\\boss\\00050010\\10066000\\user\\common\\data\\killer\\000014ba"
Error: Failed to read /"usr\\save\\00050000\\1012bd00\\user\\80000001\\gen23.sav"
Error: Failed to read /"usr\\save\\00050000\\1012bd00\\user\\80000001\\gen24.sav"
Error: Failed to read /"usr\\save\\00050000\\1012bd00\\user\\80000001\\gen3.sav"
Error: Failed to read /"usr\\save\\00050000\\1012bd00\\user\\80000001\\mission.sav"
Error: Failed to read /"usr\\save\\00050000\\1012bd00\\user\\80000001\\photo.sav"
Error: Failed to read /"usr\\save\\00050000\\1012bd00\\user\\80000001\\playreport.sav"
Error: Failed to read /"usr\\save\\00050000\\1012bd00\\user\\80000001\\radar1.sav"
Error: Failed to read /"usr\\save\\00050000\\1012bd00\\user\\80000001\\radar2.sav"
Error: Failed to read /"usr\\save\\00050000\\1012bd00\\user\\80000001\\radar3.sav"
Error: Failed to read /"usr\\save\\00050000\\1012bd00\\user\\80000001\\single24.sav"
Error: Failed to read /"usr\\save\\00050000\\1012bd00\\user\\80000001\\single25.sav"
Error: Failed to read /"usr\\save\\00050000\\1012bd00\\user\\80000002\\gen6.sav"
Error: Failed to read /"usr\\save\\00050000\\1012bd00\\user\\80000002\\gen7.sav"
Error: Failed to read /"usr\\save\\00050000\\1012bd00\\user\\80000002\\gen8.sav"
Error: Failed to read /"usr\\save\\00050000\\1012bd00\\user\\80000002\\gen9.sav"
Error: Failed to read /"usr\\save\\00050000\\1012bd00\\user\\80000002\\radar0.sav"
Error: Failed to read /"usr\\save\\00050000\\1012bd00\\user\\80000002\\radar2.sav"
Error: Failed to read /"usr\\save\\00050000\\10144f00\\user\\common\\texture\\mtex_18_00.tex"
Error: Failed to read /"usr\\save\\00050000\\10144f00\\user\\common\\texture\\mtex_34_00.tex"
Error: Failed to read /"usr\\save\\00050000\\10144f00\\user\\common\\texture\\mtex_50_00.tex"
Error: Failed to read /"usr\\save\\00050000\\10144f00\\user\\common\\texture\\mtex_63_00.tex"
Error: Failed to read /"usr\\save\\00050000\\10144f00\\user\\common\\texture\\mtex_64_00.tex"
Error: Failed to read /"usr\\save\\00050000\\10144f00\\user\\common\\texture\\mtex_66_00.tex"
Error: Failed to read /"usr\\save\\00050000\\10144f00\\user\\common\\texture\\mtex_67_00.tex"
Error: Failed to read /"usr\\save\\00050000\\10144f00\\user\\common\\texture\\mtex_80_00.tex"
Error: Failed to read /"usr\\save\\00050000\\10144f00\\user\\common\\texture\\mtex_98_00.tex"
Error: Failed to read /"usr\\save\\00050030\\10012100\\user\\80000001\\psv.bin"
Error: Failed to read /"usr\\title\\00050000\\10102d00\\content\\snd\\stream\\SeatHolder_lr.48.dspadpcm.bfstm"
Error: Failed to read /"usr\\title\\00050000\\10102d00\\meta\\bootDrcTex.tga"
Error: Failed to read /"usr\\title\\00050000\\10102d00\\meta\\bootTvTex.tga"
Error: Failed to read /"usr\\title\\00050000\\10102e00\\code\\AmVo_US_RL.rpx"
Error: Failed to read /"usr\\title\\00050000\\10102e00\\meta\\bootSound.btsnd"
Error: Failed to read /"usr\\title\\00050000\\10102e00\\meta\\bootTvTex.tga"
Error: Failed to read /"usr\\title\\00050000\\10105a00\\meta\\bootSound.btsnd"
Error: Failed to read /"usr\\title\\00050000\\10105a00\\meta\\bootTvTex.tga"
Error: Failed to read /"usr\\title\\00050000\\10144d00\\content\\System\\Agl\\agl_resource_cafe.szs"
Error: Failed to read /"usr\\title\\00050000\\10144d00\\meta\\bootSound.btsnd"
Error: Failed to read /"usr\\title\\00050000\\10144d00\\meta\\bootTvTex.tga"
Error: Failed to read /"usr\\title\\00050000\\101b4200\\content\\LayoutData\\VcTexture.szs"
Error: Failed to read /"usr\\title\\00050000\\101b4200\\content\\SystemData\\VcRomDataUs.szs"
Error: Failed to read /"usr\\title\\00050000\\101b4200\\meta\\bootSound.btsnd"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\code\\carrot.rpx"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\aoc\\0015\\map\\mapA_text.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\audio\\audiores\\CarrotAudio.bfsar"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\audio\\audiores\\GROUP_MAPE.bfgrp"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\audio\\audiores\\GROUP_STATIC.bfgrp"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\audio\\audiores\\stream\\STRM_BGM_DLC.bfstm"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\audio\\audiores\\stream\\STRM_BGM_DLC2.bfstm"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\audio\\audiores\\stream\\STRM_BGM_DLC2_HurryUp.bfstm"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\audio\\audiores\\stream\\STRM_BGM_DLC_HurryUp.bfstm"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\command\\command_table.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\course_arc\\mapA_single_indirect.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\course_arc\\mis2_teki_indirect.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\course_arc\\vs_antsnest2_a_indirect.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\course_arc\\vs_antsnest2_c_indirect.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\course_arc\\vs_buildingblocks2_a_indirect.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\course_arc\\vs_buildingblocks2_b_indirect.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\course_arc\\vs_buildingblocks_c_indirect.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\lyt\\common.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\lyt\\missionselect.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\lyt\\parts.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\lyt\\saveselect.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\lyt\\thanks.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\lyt\\vsselect.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\map\\mis1.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\map\\mis11.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\map\\misA_text.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\movie\\mis11_poko.h264"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\movie\\mis11_teki.h264"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\movie\\mis12_teki.h264"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\movie\\mis13_teki.h264"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\movie\\mis14_teki.h264"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\movie\\mis6_poko.h264"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\object\\conveyor.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\CMCmn\\object\\conveyor_switch.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\EUIta\\system\\font.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\content\\EUSpa\\system\\font.szs"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\meta\\bootDrcTex.tga"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\meta\\bootSound.btsnd"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\meta\\bootTvTex.tga"
Error: Failed to read /"usr\\title\\0005000e\\1012bd00\\meta\\Manual.bfma"
Error: Failed to dump folder /"usr\\title\\0005000e"
Done!
 
Your Pikmin 3 ind the SSBU saves are corrupted. With the SSBU only some textures (not sure why they are in the save) seem to be corrupted, so shouldn't be too bad, but the Pikmin 3 save has some serious corruption. You would need to delete the corrupted files of the save and then see what's left of the save. The rest of the saves should be fine
 
The Wii U honestly wasn't used that heavily so there's only a few things that should have save data, and I think they're all accounted for. Mii Maker, Super Smash Bros. for Wii U, and Pikmin 3 are all present. I was just about to ask about corruption but you beat me too it before I could finish typing this post.
 

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