Homebrew Burn2Slot - Re-programm GBA bootlegs on DS

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Sure i can try, but i need some chip info. On basic marks)
I hope this is useful to you

Edit: from what i saw in a reddit post, chip 0121 is LG
 

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I forgot add reset function for intel, some cart in need of this function
Hi, I also have the problem where it stops at "ERASE 100" and does nothing after that.
I waited up to 30 minutes each time to be sure.
I tried burning multiple roms of different size.
Have a good day
 

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Hi, I also have the problem where it stops at "ERASE 100" and does nothing after that.
I waited up to 30 minutes each time to be sure.
I tried burning multiple roms of different size.
Have a good day
That's a Mother 3 bootleg cart. Has 512KB flash saving.
 
Hi, I also have the problem where it stops at "ERASE 100" and does nothing after that.
I waited up to 30 minutes each time to be sure.
I tried burning multiple roms of different size.
Have a good day
Is origin rom erased? You can try use app by fexean for game restoring.
Post automatically merged:

Is origin rom erased? You can try use app by fexean for game restoring.
I gonna try fix intel carts later
 
That's a Mother 3 bootleg cart. Has 512KB flash saving.
Yes

Is origin rom erased? You can try use app by fexean for game restoring.
Post automatically merged:


I gonna try fix intel carts later
Yes it is was erased correctly by your app.
I used GBABF (v1.2) like you suggested, and it worked !
I installed a rom of Mother 3 (english patch v1.3 + sram patch).
Thanks
 
Last edited by UMSD1,
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I have this board that came with the pocketNes emulator.
 

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I tried on a Fat DS with like 20 clone cards, with and without the ability to save on them, doesn't work for me.
 
hi VROdin, how do you get this ? and i find bus_1 worked for a burnCart .
u8 bus_1[] = { 15, 7, 14, 6, 13, 5, 12, 4, 0, 8, 1, 9, 2, 10, 3, 11};
u8 bus_2[] = { 0, 8, 1, 9, 6, 14, 7, 15, 2, 10, 3, 11, 4, 12, 5, 13};

and this: actually,only seq_0 seq_1 seq_3 is right for GBA_BUS[address], GBABF use others ,because it need address offset by *(vu16*)(addr|0x8000000)

u32 seq_0[] = { 0x555, 0x2AA, 0x555, 0x555, 0x2AA, 0x555};
u32 seq_1[] = { 0xAAA, 0x555, 0xAAA, 0xAAA, 0x555, 0xAAA};
u32 seq_2[] = { 0xAAA, 0x554, 0xAAA, 0xAAA, 0x554, 0xAAA};
u32 seq_3[] = { 0x5555, 0x2AAA, 0x5555, 0x5555, 0x2AAA, 0x5555};
u32 seq_4[] = { 0xAAAA, 0x5554, 0xAAAA, 0xAAAA, 0x5554, 0xAAAA};
u32 seq_5[] = { 0x1554, 0xAAA, 0x1554, 0x1554, 0xAAA, 0x1554};
 

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