GameCube Backup Launcher 0.1 Xi

This is an update of my GC Backup Launcher.

- There is now an audiofix included, which should work for most games.
- Fixed memory card bug
- Disc can be changed, if started by pressing B
- Support to switch game ISO on multigame disc (press Z to select second disc, eject and insert again)

Installation is same as last version: http://gbatemp.net/index.php?showtopic=134170

There are still games not working: PokeMon XD, Ikaruga, XIII and Kirby.

http://gbatemp.net/index.php?download=4928

Comments

WiiGator thanks for the clarification on the error codes.

Can anyone tell me what is the easiest way to get iso249(with backup support) on a 3.4 wii?
 
[quote name='elricorico' post='1807462' date='Mar 2 2009, 02:13 AM']WiiGator thanks for the clarification on the error codes.

Can anyone tell me what is the easiest way to get iso249(with backup support) on a 3.4 wii?[/quote]

Downgrade to 3.2 with softmii
 
Buzbee : you nee to patch your mios first, so it'll delete the cmios for backup launching.
 
Linuks: I assume your talking about AR dol. The cmios is hard patched so it won't delete it. You must be talking about the RunGCbackup code in memory before launching AR?
 
I'm talking about Wii Gamecube Homebrew Launcher which need a patched mios to work. : you have to use MIOSPatchingWADInstaller and this will remove the cmios from WiiGator or Waninkoko.
 
Don't install the cmios that comes with GCBOOT, it works with Wiigators cmios. If you noticed my instructions never said to install the mios included with it. I updated it to reflect that.
 
Did you download the version from the link. I get the same error when using newer versions (these are done by Hell Hibou and not Mega Man). Use version 0.2 not 0.21 or 0.22.


If not, try installing the cmios included with GCBOOT then install wiigators on top of it without removing old one. Let me know which way works for you.
 
It works with version 0.22 (cmios included with Xi) :)
Thank you for the tutorial, i can copy my GC saves now :P
 
How did you get it to work with 0.22? I always get can't load start.dol with versions 0.21 & 0.22. Did you install the cmios from version 0.22 then the one from Xi on top of that?

I installed the cmios from 0.20 then the Xi one on top of that. Maybe thats my problem. This maintains compatibility with my stand alone Action Replay Loaders since 0.21 of GCBOOT removes the DISC ID check.
 
I have done the same things as you : "I installed the cmios from 0.20 then the Xi one on top of that."
But the one from Xi remove the mios currently installed so that's not the problem.
The most important is that it works.
 
But the reason is why? How come you need to install the cmios from 0.20 then Xi on top of that since the Xi one should have removed the old one from 0.20. This is how it worked for you ...but then why didn't it work before you installed the cmios for 0.20? I may need to update my tutorial for this step but I am not sure why it is required.

"It works with version 0.22 (cmios included with Xi)
Thank you for the tutorial, i can copy my GC saves now"

Did you mean 0.20? I compared the miospatchers from 0.20 and 0.22 and they are exactly the same. My only conclusion is that you used 0.22 loader and received the "can't find start.dol" error and it had nothing to do with the mios patching. Could this be correct?
 
Maybe I'm wrong (if so, sorry) , I will compare the files' sizes in order to see which version is working.

EDIT : I was indeed wrong, I was likely to put the wrong folder on my card. So the working version is 0.20 :) Sorry again.
 
It seems the GCI files that are created are incorrect. They are missing the first 6 GameID characters (i.e. GSAE01). They are all zeroes so they will not be recognized by the game. The date is also incorrect , year is 30 years ahead (2039), day is 1 day ahead (3rd), but month & time are OK though. I believe this is due to the Xi mios patcher since Theta had an issue with the first 6 characters with saves and the Xi version still has a problem with the date.

Tha naming convention is also off when backing up using GCMM 1.0:
01-GSAE-Star Fox Adventures.gci
comes out
--Star Fox Adventures.gci

Update: Used mios patcher that came with GCBoot 0.20 & Waninkoko's rev 03, same issues

I really don't think this is a coincidence though, the date and first 6 characters of the game save having same problems as with GC backup loader Theta/Xi.
 
What's the difference between this new found method and your AR.dol, Buzbee?What does it do that differs AR.dol?The similarity that I understand from your discussions is that both of them only works with Original Game Disc.Am I right?
 
Yes, both work with only ORIGINAL gamecube games. This method allows users with ONLY Nintendo brand GC memory cards to use it as a code dongle for a copy of AR.
You have to have a save file for the same version of AR already on a Nintendo Brand GC card and have it inserted before launching the AR disc with Xi. It will freeze otherwise. You only need to do this once as long as it doesn't get corrupted. Third party cards can use GCMM 1.0 to transfer (it doesn't work with Nintendo brand cards). Even with the above problems, the AR save file is still recognized by the disc (it will update hardware after 1st use of codes and be a correct save then). Just go under settings and look at the save file, if you see it, then you shouldn't have no problems with using it with AR. If the card says it can't be used or its not inserted, then just reinsert it until you can, then load action replay.
 
Well, i really like using your AR114.dol because it's so easy and simple to use without ever swapping the discs. And it can still save the new codes into my third party GC memory card.I don't have any trouble using it on my Wii except it'll only work with Original GC disc and not GC backup disc.I really hope you and WiiGator could pull this one out.
 
everytime i try tostart a game. my wii just reboots or freezes. I cant get any game to work. Also after I installed the custom files now when i try to play wii fit it asks me to update my system.
 

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