GameCube Backup Launcher 0.2

GameCube Backup Launcher 0.2 for Wii

Changes:
- Increased speed of reloader
- Fixed bug in PokeMon XD
- Increased speed of audio fix stuff
- Allow to select to start disc itself when using a multi game disc
- Avoid green screen when starting a game (button A)
- Disc change support on startup screen
- Disc change supported for all start methods
- Fixed Kirby's Air Ride
- Fixed non working PAL games on PAL console, when pressing B (e.g. Wario World)
- Support for Freeloader
- Support for Action Replay
- The loader will change the screen format in Wii mode to the screen format of the disc inserted at startup (this solves NTSC problems).

Installation is same as old versions.

Update information:
You don't need to run miospatcher, if you already have a previous version and only want to use "rungcbackup" for starting.
If you want to use Wii Backup Launcher or the disc channel for starting, you need to run miospatcher (and press X).

http://gbatemp.net/index.php?download=5133

Comments

G
woo now to patch up and try this with my new tv
 
Bring in the noobs.

Another 40 pages of:
"ZOMG! I LUV YOU!!!"
"OMFG! I CAN'T GET IT TO FUKING WORK!!! HALP!"
"AWSOME W0RK M@N!"
 
Oh God here we go again. Bai bai blog section, prepare for nub flood.
 
[quote name='War' post='1843752' date='Mar 22 2009, 08:43 PM']Oh God here we go again. Bai bai blog section, prepare for nub flood.[/quote]
Way to go War, now I know its here. I didn't even know it came out :angry: :glare:

Edit: Speaking of which, where the hell have you been?
 
G
Yay! Action Replay works! :D

But how come the video switches from NTSC to PAL when loading the disc?
 
K
An error happens with 007 Everything or Nothing.

It just restarts the Wii. I tried, NTSC Y, Auto Patch A, and MIOS Patch B... none work. =\

Just thought it'd be nice for you to know so you know where to head next for the next update if you choose to continue any further. =]
 
I'm on an NTSC system, and as soon as the AR disc is detected, the screen starts to scroll. Selecting Y then stops the scrolling and shows the AR menu in black and white. After selecting the codes for a game and inserting the game, the screen continues to scroll again, making the game unplayable. Anyone else having this issue"? It seems that the mode is switching from NTSC to PAL whenever an AR disc is detected.
 
The auto switch thing is freaking me out <.< I will stay with Xi version... my NTSC screen starts to spin as if my disc were PAL, which isnt.
 
so yeah, i can't get pal games to work on my ntsc wii... i have a few around... just wondering why... I think this was addressed on the xi release, but possible never answered.
 
...are saves from o,1xi version causing any troubles with version o,2 ?

edit,I read relase notes again,and this seems to use same cios as 0,1 xi,only the loader is changed so saves should work..

byy!
 
Sorry for being such a noob, but can somebody help me to compile this ? I don't even know what is needed on my computer to do this, and I guess this "make" file should be used...

Again, I did a (quick... :rolleyes: ) search on the forum and I couldn't find anything...
Thanks for your help !
 

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