Yes, but it's still quite a bit more powerful than the PS3 and 360, as analysis and the majority of developers speaking out on the issue have shown multiple times. This whole "Wii U is old gen, hurrhurr!" is getting old.
I like this very much.
To add I understand "more power" in consoles is define next gen or not now days. This is not the case. No matter how inferior a console is compared to others... it still is next gen depending on the time frame release. For example.. NGC/PS2/XBox: Wii/PS3/360: WiiU/PS4/XBone. That is the reality if you do not like it.
Perhaps I am wrong on match up list there but is something like that.
tl;dr power of console does not influence generation for shit. even this "true" next gen BS.
I am sincerely sorry for rudeness.
This whole "Wii U is old gen, hurrhurr!" is getting old.
Not necessarily. Let's say the hammer costs £10 (or $10 or whatever). Renting it for a week costs £3/$3. I only need it for one job, and I don't intend to use it for anything outside of the "acceptable use" policy anyway (I only want to stick a few nails in the wall to hang some pictures, which is fine by the rental company). I've saved £7, and most people would agree, saving money is good for the consumer.Obviously buying the hammer is better for me, the consumer, than renting one, therefore I would like to preserve that ability.
Not necessarily. Let's say the hammer costs £10 (or $10 or whatever). Renting it for a week costs £3/$3. I only need it for one job, and I don't intend to use it for anything outside of the "acceptable use" policy anyway (I only want to stick a few nails in the wall to hang some pictures, which is fine by the rental company). I've saved £7, and most people would agree, saving money is good for the consumer.
As a (more realistic) example, I subscribe to Netflix. Now I generally watch at least a season or two of TV shows, and maybe a film or two each month. Not excessive usage, but if I were buying those things on DVD, it could cost about £15+ for each season of the TV shows and perhaps £5-£10 for each film. Total content of perhaps £30-£40 a month. As it is, I pay £6 a month. I'm unlikely to watch the content again, so I lose absolutely nothing by not owning the physical DVDs. Instead, I save about £24-£34 a month over what I might otherwise spend.
Just because you have less rights with a service, doesn't mean it's worse. Most of the "rights" you have with goods, many people will probably never really use anyway.
you're pretty much renting the console and the games you never really own them
Also can someone please give me the source with the EXACT used game policy that the Xbox One has? There's been a lot of confusion in this department and now for some reason everyone's saying it flatout blocks used games.
http://news.xbox.com/2013/06/license said:Trade-in and resell your disc-based games: Today, some gamers choose to sell their old disc-based games back for cash and credit. We designed Xbox One so game publishers can enable you to trade in your games at participating retailers. Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games.
Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once.
So basically users won't be able to re-sell, give or trade games, unless the publisher allows it. As opposed to PS4, where the users will be able to re-sell, give or trade games, if the publisher allows it. Major difference.Trade-in and resell your disc-based games: Today, some gamers choose to sell their old disc-based games back for cash and credit. We designed Xbox One so game publishers can enable you to trade in your games at participating retailers. Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games.
Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once.
I’ve seen it mentioned in a few places that one of Microsoft’s main problems at E3 was “messaging.” That’s always been one of their main problems, that’s not new, and it’s exacerbated because they’re always trying to do shit that requires super tight message. [...] They’ve never been able to explain themselves, and part of it is an engineer culture that doesn’t (marketing term incoming) “face” consumers and, I would suspect, resents being made to explain why something which is so manifestly efficient and purposeful would need to be. Contrast this with Sony, which is almost completely a brand exercise and for whom the tone and texture of a message is the primary product.
Not really, only real difference is first party games. Each publisher will choose their stance, and apply it to both platforms.So basically users won't be able to re-sell, give or trade games, unless the publisher allows it. As opposed to PS4, where the users will be able to re-sell, give or trade games, if the publisher allows it. Major difference.
So basically users won't be able to re-sell, give or trade games, unless the publisher allows it. As opposed to PS4, where the users will be able to re-sell, give or trade games, if the publisher allows it. Major difference.
Penny Arcade's Tycho had this to say on the subject:
I’ve seen it mentioned in a few places that one of Microsoft’s main problems at E3 was “messaging.” That’s always been one of their main problems, that’s not new, and it’s exacerbated because they’re always trying to do shit that requires super tight message. [...] They’ve never been able to explain themselves, and part of it is an engineer culture that doesn’t (marketing term incoming) “face” consumers and, I would suspect, resents being made to explain why something which is so manifestly efficient and purposeful would need to be. Contrast this with Sony, which is almost completely a brand exercise and for whom the tone and texture of a message is the primary product.
Not really, only real difference is first party games. Each publisher will choose their stance, and apply it to both platforms.
The PS4 lets publishers restrict resales as well (online passes, required registration, etc.). Sony only said they wouldn't enforce any restrictions themselves, but the publishers still have that discretion. On the other hand, the Xbone will enforce resale restrictions if the publishers demand it - they are free to allow unrestricted resales. As SifJar said, publishers will take a stance on the matter, and I don't think any of them will allow resales on the PS4 but restrict them on the Xbone.Hell I would even go so far as to say what MS attempted to do would have been amazing had they not tried to screw us (publishers being able to decide and restrictions on resale count as that).
The PS4 lets publishers restrict resales as well (online passes, required registration, etc.). Sony only said they wouldn't enforce any restrictions themselves, but the publishers still have that discretion. On the other hand, the Xbone will enforce resale restrictions if the publishers demand it - they are free to allow unrestricted resales. As SifJar said, publishers will take a stance on the matter, and I don't think any of them will allow resales on the PS4 but restrict them on the Xbone.
TV then?Not necessarily. Let's say the hammer costs £10 (or $10 or whatever). Renting it for a week costs £3/$3. I only need it for one job, and I don't intend to use it for anything outside of the "acceptable use" policy anyway (I only want to stick a few nails in the wall to hang some pictures, which is fine by the rental company). I've saved £7, and most people would agree, saving money is good for the consumer.
As a (more realistic) example, I subscribe to Netflix. Now I generally watch at least a season or two of TV shows, and maybe a film or two each month. Not excessive usage, but if I were buying those things on DVD, it could cost about £15+ for each season of the TV shows and perhaps £5-£10 for each film. Total content of perhaps £30-£40 a month. As it is, I pay £6 a month. I'm unlikely to watch the content again, so I lose absolutely nothing by not owning the physical DVDs. Instead, I save about £24-£34 a month over what I might otherwise spend.
Just because you have less rights with a service, doesn't mean it's worse. Most of the "rights" you have with goods, many people will probably never really use anyway.
TV then?
EDIT: It's also really annoying how I can't fucking metaphor around here unless I choose like a 98% duplicate. :\
I meant think about it in terms of a TV instead of a hammer, since that's closer in the regard that people want to have a TV for a long time.I'm not really sure what you mean by "TV then?" - do you mean I should watch stuff on TV rather than Netflix/DVD? Because I do try to do that where possible, but many of the decent shows I want to watch are exclusive to paid subscription packages here, which are invariably about 5 times the price of Netflix. Plus that doesn't cover on demand content that isn't broadcast any more. When something decent is on Freeview (the free digital TV service in the UK), I make sure to watch/record it where possible.
I try to keep it simple so people understand the concept.And I have noticed a lot of your metaphors seem to be about hammers
Ah OK. That makes more sense.I meant think about it in terms of a TV instead of a hammer, since that's closer in the regard that people want to have a TV for a long time.
they said 500 billion bytes = 465.7 GB which i believe is within normal formatting loss. I think they are just disclaiming this to save their own asses some trouble.
Let's say I go buy a hammer. I take it home, the company that made it can fuck off. I have my hammer, I can do whatever. If I use it in a way they do not like, fuck them, I'm going to use it in that way all I want.
Not true. XBox One has an organized infrastructure where the publishers and select store chains (inb4monopoly) decide the prices of used games - on the PS4 the price of used games is regulated by the market itself - by supply and demand. Huge difference.
The only thing Sony specified is that they will not restrict publishers if they want to include DRM in their titles because at the end of the day "It's the customer who makes the choice/voices with his/her wallet".
...other than those set by the publisher.Which will lead to an ecosystem where preowned games are a lot cheaper on the PS4 since there are no added fees or restrictions.