I could read you a wikipedia page, but you could also read yourself.Caused by...?
I'm thinking about it too.. I WANTED to get an Xbox One when it would be financially responsible for me to do (student here), but now I'm not sure, as this thing is sexy as hell too.I'd get a PS4 just to try this.
Caused by...?
To be fair, Nintendo did it by shining a red LED at the user's retinas causing intense nausea while Sony... well, Sony appears to be doing it right.when Nintendo done it... LAME, BORING, NINTENDON'T
when Sony does it.. FUTURE, AWESOME, NINTENDON'T
I could read you a wikipedia page, but you could also read yourself.
http://en.wikipedia.org/wiki/Virtual_Boy
In an interview with IGN, Shigeru Miyamoto stated that Nintendo is working on a new virtual reality based on the 3DS technology.
I think it's fake. That's the risk of Wikipedia. I, at least, couldn't find info.I read the page and near the end it says:
When you look at the notes, the source is http://ca.ign.com/articles/2014/03/10/new-nintendo-vr-console (retrieved 10-03-14), but that gives a ''404 page not found error''...
So I guess it's fake or did I miss something? The wikipedia page was last edited 17 march 2014.
To be fair, I think his first question was sort of rhetorical, as he already outlined the very reasons those things failed to breakthrough in the nineties.Veho... with all these questions you make it sound like your some kind of Gaming Psychologist..
I can name a few more things that already "enhances existing games" (isn't that the same tagline for the kinect? Or the wiiu gamepad?). However, it's only when a certain widely hyped game that actually lives up to the hype gets released that it starts to sell.As for a "must play" game... The ability to look around by looking around already enhances existing games, so people will have something to do while a truly "must play" game is developed. I think for most people it's about immersion rather than the potential new gameplay mechanics a VR headset could offer.
I could read you a wikipedia page, but you could also read yourself.
http://en.wikipedia.org/wiki/Virtual_Boy
...on average, the human eye stops noticing differences in motion fluidity after passing the 72 FPS mark.
I think it's fake. That's the risk of Wikipedia. I, at least, couldn't find info.
Just wanted to mention that just because you don't notice it doesn't mean it doesn't have an effect. Your eyes don't work in frames per second, it's something more of a constant stream to them. It's just when your brain gets a hold of those signals, what you can consciously digest comes to around 72 FPS, but it does vary a bit as you suggested. All the info is still being sent to your brain though, and can have effects that you aren't necessarily conscious of(motion, etc). Though I'm not sure at what rate those signals are produced at the back of your eye, it's not as simple as a "72 FPS" kind of answer.
I'm well aware of that, I'm just saying that the difference is not noticeable for the naked eye. The comfort of using a VR set is an individual matter, some people are sensitive to high framerates, some the other way around, but the biggest problem here is actually the steadyness of the framerate. Framerate dips cause discomfort as far as I know, so a steady 60 is better than jumpy 72. That's all besides the point though.Just wanted to mention that just because you don't notice it doesn't mean it doesn't have an effect. Your eyes don't work in frames per second, it's something more of a constant stream to them. It's just when your brain gets a hold of those signals, what you can consciously digest comes to around 72 FPS, but it does vary a bit as you suggested. All the info is still being sent to your brain though, and can have effects that you aren't necessarily conscious of(motion, etc). Though I'm not sure at what rate those signals are produced at the back of your eye, it's not as simple as a "72 FPS" kind of answer.
AND lack of games, AND lack of colors...Massive headaches.
It'll be interesting to see what PS4 games will write "extra code" to support this "second screen" (VR headset).
Maybe the Gamepad failed as a second screen whereas this one "might work".
Does it have 3D sound ? Like you can hear something behind you ?
3D sound might be useful in many games.
And the GamePad did not fail as a second screen, atleast mine still works whether or not it was a succes... eh...