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Nope.I found a Dark Link texture hack for Brawl, but can I also use that for 3DS Smash too?
Anyone knows where are the japanese voices??? I extracted both games(USA and JAP) and in both games I only see the english ones, please help the undub is almost here (I hate the English voice of Fox)
Yes, in a way. You have to check how the textures for Smash 3DS are mapped. If they are close, then you can use an image editor to cut and paste different parts. Pretty much what I have to do for Brawl Falcon. I didn't want to be lazy and simply recolor him.I found a Dark Link texture hack for Brawl, but can I also use that for 3DS Smash too?
Open the Japanese files. Go to the directory folders of "romfs\sound\vc". If th vc folder isn't there then try "romfs\data\sound\vc". Copy the vc folder and put it on your sd card as "smash\sound\vc". That replaces their voices and their chants.
A TEX editor? That's great! I'm going to test it out and if it works I'll add it to the tutorial w/ credits!For everyone wanting to edit the TEX files, you can try this:
Smash 3DS TEX viewer/editor
To use you just drag a tex file on the window to open it. Then you can drag a PNG on the window to import the new image over it.
You can also change the pixel format, width, and height, but that might cause issues with size, so I'd advise against it and just use what the source file is encoded in.
Also keep the etc1tool with it. I can decode ETC1 data easily, but I'm not really into making my own encoder for it :<
Cheers~
@Flurry let me do a "beta test" of the Sm4shT3x editor like a couple hours before she posted it in this thread.Did you change the icon of the character on the character select screen?
How did you change the icons for characters?
(Their face on the Css) what file did you edit?
the window closes straight away when opening any .texFor everyone wanting to edit the TEX files, you can try this:
Smash 3DS TEX viewer/editor
To use you just drag a tex file on the window to open it. Then you can drag a PNG on the window to import the new image over it.
You can also change the pixel format, width, and height, but that might cause issues with size, so I'd advise against it and just use what the source file is encoded in.
Also keep the etc1tool with it. I can decode ETC1 data easily, but I'm not really into making my own encoder for it :<
Cheers~
Is that only for that .tex file? I opened Ike's credit tex by accident and it worked fine I also opened and edited a bunch of the CSS icons and it ran finethe window closes straight away when opening any .tex
You can, you just gotta extract the textures and resize them.(thats what I needed to do for some "Brawl" Link textures I wanted to put in Sm4sh)I found a Dark Link texture hack for Brawl, but can I also use that for 3DS Smash too?
rip i was trying to open the application, not the.jarIt seems to work for me.
I'm not sure... maybe update java?
How do you extract and resize them?You can, you just gotta extract the textures and resize them.(thats what I needed to do for some "Brawl" Link textures I wanted to put in Sm4sh)
Use brawlbox to extract the Brawl TexturesHow do you extract and resize them?
YES. I WANT THIS SO BAD.Now that we got a .tex editor, the next thing we need is something that will let us change character models.