I guess it depends the one you're talking about.
Anyway, a 9.0 to 9.2 should work on any of them.
Anyway, a 9.0 to 9.2 should work on any of them.
I think the auto exit may because of crashMy tests on the subject:
Anyway I don't think that the game plugin would have been launched.
- launching ntr mode 3 directly: works but when it's finished it comes back to normal mode so no more ntr
- Launching ntr mode 3 from a game: crash
Another guess: instead of returning to the normal mode when exiting ntr mode 3, what if we try to launch the game directly from bootntr ?
That way ntr would be launched and maybe the game too without any reboot between.
It's just an idea, my laptop died yesterday and I've only my phone left so I can't test but maybe someone can.
What features has Luma already that NTR has? Ram Dumping when there is an error (Dev Feature) is probably one? But NTR didn't have that... I'm genuinely confused, care to explain?It's being worked on, Luma already has some of the features of NTR and more are in the works.
It's at least part of the way to loading game mods from SD (something like LayeredFS), code.bin redirection to SD is already implemented, not sure what else is there, I don't really pay that much attention to Luma updates.What features has Luma already that NTR has? Ram Dumping when there is an error (Dev Feature) is probably one? But NTR didn't have that... I'm genuinely confused, care to explain?
Will cheats be added though and ram toolsIt's at least part of the way to loading game mods from SD (something like LayeredFS), code.bin redirection to SD is already implemented, not sure what else is there, I don't really pay that much attention to Luma updates.
There's also language emulation and the CPU clock setting.