Homebrew [RELEASE] Wii-DOOM / Wii-HERETIC / Wii-HEXEN / Wii-STRIFE (ALL-IN-ONE) *PROPER*

hbrickface

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nitr8

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* DOWNLOAD LINK & INFO UPDATED (R22) *

FOR DOOM:

- ADDED POSSIBILITY TO WARP TO SECRET MAP E1M10 (SEWERS) FOR THE XBOX DOOM.WAD RELEASE
- ADDED SUPPORT FOR THE DOOM & DOOM 2 IWAD'S OF DOOM 3 (XBOX)
- ADDED SUPPORT FOR THE DOOM & DOOM 2 IWAD'S OF DOOM 3 BFG EDITION (PC)

FOR DOOM & HEXEN:

- SPEED-UP WHEN LOADING GAME RESOURCES
 

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Does this app work with newer (2011+) Wii Remotes with Motion Plus?

I was asking about Wii U Pro Controller because I don't have a classic controller. I guess I can buy one off of e-bay easily.
But getting a pre-2011 Wii Remote will be much harder. (The easiest way may be to buy the ~70$ Zelda Gold Wii Remote. In most cases, it may not be feasible to identify the revision.)
 

nitr8

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Does this app work with newer (2011+) Wii Remotes with Motion Plus?

I was asking about Wii U Pro Controller because I don't have a classic controller. I guess I can buy one off of e-bay easily.
But getting a pre-2011 Wii Remote will be much harder. (The easiest way may be to buy the ~70$ Zelda Gold Wii Remote. In most cases, it may not be feasible to identify the revision.)

I'm playing the ports with a motion plus wiimote connected to a classic controller. No problem here.
 

hbrickface

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>I'm playing the ports with a motion plus wiimote connected to a classic controller.

Ok. I'll give that a try.

I was asking because some apps only work with some Wii Remotes with Motion Plus. For example, libogl 1.8.9 has a fix that enables all Wii Remotes with Motion Plus to work.
 

nitr8

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* DOWNLOAD LINK & INFO UPDATED (R23) *

CHANGES FOR DOOM:

- FIXED WRONG TYPO UPON RENDERING SPRITE CLIPPING INFO

CHANGES FOR HERETIC, HEXEN:

- TYPO CHANGE UPON WEAPON CHANGING STYLE

CHANGES FOR HEXEN, HERETIC & STRIFE:

- ADDED "FULL MAP" CHEAT LIKE DOOM'S "IDBEHOLD-A"

(FOR HEXEN & HERETIC I NAMED IT "MAP SCROLL" IN THE CHEAT MENU)
(FOR STRIFE I NAMED IT "SHOW UNVISITED MAP AREAS" IN THE CHEAT MENU)

CHANGES FOR STRIFE:

- FIXED WRONG ACTOR FLAG AFTER TELEPORTING ENEMIES
- FIXED WRONG SOUND ORIGIN FOR SWITCHES
- CHANGED DEFAULT INIT SKILL FROM MEDIUM TO EASY
 

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Oh God so many updates and this port looks AMAZING! :D
I am just about to download the latest rev and test it out.

Good old Doom! My childhood revived. XD
Question: Did you manage to put the OPL/SDL switching option working so far?
 

nitr8

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Oh God so many updates and this port looks AMAZING! :D
I am just about to download the latest rev and test it out.

Good old Doom! My childhood revived. XD
Question: Did you manage to put the OPL/SDL switching option working so far?

No, not yet. I stepped over a disgusting bug in Heretic and Hexen where monsters become invisible if they stepped into liquids like water and get veryclose to the player. Their feet should be cut off when they are walking inside water. But that also doesn't happen. I don't know atm why this is happening and didn't even find any solution to that yet. Looks like this will take more time than anything else I had to fix before... :(
 

ShadowOne333

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Almost found a workaround for that but no real bug fix yet. I hope I can get rid of that by fixing it. Though, it's somehow related to the rendering engine. :confused:
But it only happens in both Heretic and Hexen and not in either Doom or Strife right?
 

nitr8

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Didn't test Strife yet. But for DOOM there isn't this bug because monster's are walking ON the surface of slime and not inside it. But for Heretic and Hexen this isn't the case. There, monsters are partially walking inside water. Their feet get covered by it.
 

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