the problem is if you're above 50 HP and take lethal damage, the code doesn't prevent a KO. And no, theres no fairy involved. The code is just designed to work vaguely like a LoZ fairy in that if you get low HP you instantly heal.
the problem is if you're above 50 HP and take lethal damage, the code doesn't prevent a KO. And no, theres no fairy involved. The code is just designed to work vaguely like a LoZ fairy in that if you get low HP you instantly heal.
Last year I shared a plugin for Fantasy Life which I decided to update a little to use my menu.
I join a list of the objects and items ID nicely dumped and shared by @TheDeKay in the archive.
Note that you must inverse the bytes from @TheDeKay's list.
Example: 3F 02 | object -> 023F
Have fun guys and happy new year 2017 !!
Changelog
From 3.2, I implemented a language system that I've been working on. I didn't tried it intensively, but it should load a language file according to the current system language.
Language files are simple text files, and every one can create or edit them.
Here the filenames according to language:
Yes. Switch the bytes to 02C8. The list you're using is intended for RAM editing, where the bytes are in "little endian" format (smallest to biggest byte order). The plugin uses "big endian" format, which works more like counting numbers (biggest to smallest byte order).
Last year I shared a plugin for Fantasy Life which I decided to update a little to use my menu.
I join a list of the objects and items ID nicely dumped and shared by @TheDeKay in the archive.
Note that you must inverse the bytes from @TheDeKay's list.
Example: 3F 02 | object -> 023F
Have fun guys and happy new year 2017 !!
Changelog
From 3.2, I implemented a language system that I've been working on. I didn't tried it intensively, but it should load a language file according to the current system language.
Language files are simple text files, and every one can create or edit them.
Here the filenames according to language:
i have a question. how i can use ID folder into ntr plugin for this game? every time i check a game guide there... ID folder not pop up there... i dont even know where to put it in... i also dont know where to put lang.txt file into it too... my game keep crashing whenever i try to loot with a desired id.. i using 2ds
I would like to ask that this plugin be revised again. There is a lot of bugs in the plugin. if I cheated an item and want to put it into storage, there are suddenly over 30 stacks of the item.
and now ... because of the cheating of a fish my score is now broken. I can no longer open the inventory and so I can forget the rest.
since there is no way I can cheat an item without deleting the inventory ... I can forget it. and when selling items the item is not shown ..... thank you for allowing me to start again.
the problem is if you're above 50 HP and take lethal damage, the code doesn't prevent a KO. And no, theres no fairy involved. The code is just designed to work vaguely like a LoZ fairy in that if you get low HP you instantly heal.
Hey i know that some codes are not working properly but some do.
At the moment i play the game on Citra, the 3ds Emulator. It would be really helpful to get the raw cheatcodes to use in citra.
Noting an issue with the skill point multiplier; turning it on in any capacity (even at x1, which shouldn't change anything) ENTIRELY disables the acquisition of the "specific" skills such as Weapon Carpentry or Metal Smithing. The only one that still increases is Earth Magic. This makes it almost entirely unusable over long periods because most of your skills just won't increase at all. Would love to see this fixed if possible.
Sorry to bump the old thread.
Any chance to recompile the PLG into 3GX for the new Luma plugin loader.
I'm being locked with the new firmware & Luma. The NTR is no longer working at the moment and no ETA of the fix/update from Luma team...
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Hello, GBAtemp members! After a prolonged absence, I am delighted to announce my return and upgraded form to you today...
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I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
@TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one
I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
@Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files )
@Karma177:
do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
trying to...