It is sort of difficult to double click using your UI (which is awesome). An ability to adjust sensitivity would be helpful. A better alternative might be to map mouse controls to the C-stick and map the Left and Right Mouse click to buttons.
The mouse input is very sensitive at the moment. The same code has been used from the retroarch bottom screen input i've been working on, which behaved a bit differently. I'll still have to optimize for this port.
For example; Using the 'right button' is a real challenge, double tap and hold without moving more than a pixel.
While this works great with PCSX-rearmed playing Red Alert, it's nearly impossible to do with this port.
The exact reason the c-stick isn't available for button mapping is me wanting to use it as a dedicated mouse. It's one of the many things on my todo list. As well as binding mouse buttons to the controller.
I'm getting this error on launch: "Can't allocate main memory of 16MB".
The system is an O2DS. It DOES create a dosbox-SVN.conf file.
[Edit]
After that, I edited the .conf file, changing "memsize" value from 16 to 8 or 12. That error is gone, but dosbox closes without any error message nor any log.
It's simply running out of memory. To be exact; it can't allocate the memory blocks required for the dynamic core.
The project can be build without supporting the dynamic core, which should make it run. However, it will probably be way to slow to be usable.
Prince of Persia 2 and Zeliard also works good. But the music is sometimes not so good.
For your information I can’t find « : » key on virtual keyboard.
Can you tell me how to map key combination like Ctr+q ?
Edit: in fact alt and ctrl keys don’t works at all. So it is not possible to control the character in prince of Persia 2
Prince of Persia requires a higher amount of cycles. Around 4000 seems to be right for me.
The controls not being functional is because prince (both 1 and 2) defaults to joystick controls when a joystick is found.
Joystick input isn't supported yet. You can disable it in the .conf if you want to.
For prince of persia (both 1 and 2), the shortcut to switch to keyboard controls is 'ALT-K'.
By default 'ALT' is mapped to the Y button, hold it and press 'K' on the keyboard.
ALT and CONTROL on the bottom screen are currently only registered as a single keypress. Even tho the gui indicates it's pressed (held), it's not.
I haven't got to adding those yet. They will be on the next release.
As for binding key combo's to a single controller button, this will be added in a later stage as it's low priority.
I really want to fix some other issues first.