Take the BootNTR on my sig, it have 3.2 3.3 and 3.4 ntr versionDoes this have to be used on NTR 3.3? Because I can't find 3.3 anywhere.
Take the BootNTR on my sig, it have 3.2 3.3 and 3.4 ntr versionDoes this have to be used on NTR 3.3? Because I can't find 3.3 anywhere.
I'm going to link your forum in the installTake the BootNTR on my sig, it have 3.2 3.3 and 3.4 ntr version
Take the BootNTR on my sig, it have 3.2 3.3 and 3.4 ntr version
Ok I get itThere's no "radio button" as you think since there's no button at all, but you can use the disableCheat function.
index is the position in the menu knowing that it's starting at the position 2.Code:void disableCheat(int index);
Exemple:
Code:new_unselectable_entry("ACNL NTR Cheats Ver 2.0.1 USA"); //<-- index = 2 spoiler = new_spoiler("Enviroment Codes"); //<-- index = 3 new_spoiled_entry(spoiler, "Water all flowers", quench_usa); //<-- index = 4 new_spoiled_entry(spoiler, "Seeder", search_usa); //<-- index = 5 new_spoiled_entry(spoiler, "Destroyer", destroy_usa); //<-- index = 6
So if I want to disable the seeder cheats:
Code:void cheats(void) { //doing some things disableCheat(5); }
//Nook Upgrades
void nook1_usa(void)
{
WRITEU16(0x160146E0, 0x1010);
disableCheat(21);
disableCheat(22);
disableCheat(23);
}
void nook2_usa(void)
{
WRITEU16(0x160146E0, 0x2020);
disableCheat(20);
disableCheat(22);
disableCheat(23);
}
void nook3_usa(void)
{
WRITEU16(0x160146E0, 0x3030);
disableCheat(20);
disableCheat(21);
disableCheat(23);
}
void nook4_usa(void)
{
WRITEU16(0x160146E0, 0x4040);
disableCheat(20);
disableCheat(21);
disableCheat(22);
}
void usa_menu(void)
{
t_spoil spoiler;
new_unselectable_entry("ACNL NTR Cheats Ver 2.1 USA");
spoiler = new_spoiler("Enviroment Codes");
new_spoiled_entry(spoiler, "Water all flowers", quench_usa);
new_spoiled_entry(spoiler, "Seeder", seed_usa);
new_spoiled_entry(spoiler, "Search and Replace", search_usa);
new_spoiled_entry(spoiler, "Grass", grass_usa);
new_spoiled_entry(spoiler, "Desert", desert_usa);
new_spoiled_entry(spoiler, "Remove all weeds", weeder_usa);
new_spoiled_entry(spoiler, "Instant Tree", tree_usa);
spoiler = new_spoiler("Inventory Codes");
new_spoiled_entry(spoiler, "Text to Item", text2item_usa);
new_spoiled_entry(spoiler, "Duplication", duplicate_usa);
spoiler = new_spoiler("Movement Codes");
new_spoiled_entry(spoiler, "Moon Jump", moonjump_usa);
new_spoiled_entry(spoiler, "Teleport", teleport_usa);
new_spoiled_entry(spoiler, "Coordinates Modifier", coord_usa);
new_spoiled_entry(spoiler, "Speed Hack", speed_usa);
spoiler = new_spoiler("Nookling Upgrades");
new_spoiled_entry(spoiler, "T&T Mart", nook1_usa);
new_spoiled_entry(spoiler, "Super T&T", nook2_usa);
new_spoiled_entry(spoiler, "T.I.Y", nook3_usa);
new_spoiled_entry(spoiler, "T&T Emporium", nook4_usa);//index 23
}
2.1 is almost ready guys... I've been working on it all night
just tweaking the coordinates modifier (again) and it will be ready
2.1 Released: (on this site this time)
I can, but Mega-Mew's code is once you press B it instantly sets the player's velocity to 0x41A79DB3.... which looks weird if you're not moving.
Would you like it to be just like Mega-Mew's code?
or would you like me to change it so it recognizes that your player is moving?
I'm working on Japanese now. Expect a release to be released by the end of the week.Can the Japanese version of the ANCL Multi Cheat?
Yes, I fixed it. I made it so if velocity != 0 then add the value 0x00100000 gradually to velocity so it gives it a more realistic running feel. Also made it so it caps at 0x41A79DB3.well, it's easy to fix
It could be possible.... But I don't know how well cheat protection is for ACNL. I found out that the inventory is at a different offset when you're online, so I just got to find the offset.Aww man, it's too bad you can't spawn trees/rocks in other people's towns online ( ͡° ͜ʖ ͡° )
You'd be responsible for the return of the infamous "rock seeding" from ACWW, (where hackers place rocks to block the people in town from entering/exiting the town gate (station in NL) or the town hall, essentially making your town useless) so I advise not fixing the seeder or search and replace online for that very reason.It could be possible.... But I don't know how well cheat protection is for ACNL. I found out that the inventory is at a different offset when you're online, so I just got to find the offset.
I don't think seeder is possible online anyways. ACWW and AC: population growing, all items were available to put in your pocket essentially making it possible for rocks, trees, etc. being carried over to someone else's town. Nintendo patched that in ACCF, I believe... since you're not able to pocket those items.You'd be responsible for the return of the infamous "rock seeding" from ACWW, (where hackers place rocks to block the people in town from entering/exiting the town gate (station in NL) or the town hall, essentially making your town useless) so I advise not fixing the seeder or search and replace online for that very reason.
Text to item is harmless though since ACNL removes invalid items from the inventory automatically, in fact I'd LOVE that online offset to be added to the code.
Nintendo patched that in ACCF, I believe...
Oh yeah... It's because of the order the cheats are done.Using the code above it only shuts off codes that are above;
For example
if 23 is enabled, and you select 22, 21 or 20 it will turn off 23
if 22 is enabled, it will only work for 21 and 20
if 21 is enabled, it will only work for 20 and when 20 is enabled it won't shut off anything... maybe I should change the order?
The convince store is 0x0101 and the next upgrade is 0x0202, but if you do 0x0000, it completely deletes Nooklings and will either crash or corrupt your save.How come Nookling Junction is missing from the store list?
Huh, I thought that didnt work because t2i refused you to put that in your inventoryFun fact, code for trees is 0026 as it is in NL.