[release] 3DSXLoader

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Rikku2000, Jan 4, 2015.

Jan 4, 2015

[release] 3DSXLoader by Rikku2000 at 4:58 PM (10,711 Views / 7 Likes) 42 replies

  1. Rikku2000
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    Newcomer Rikku2000 Game Devloper

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    3DSXLoader v1.0 Beta

    3DSXLoader is an Homebrew loader for 3DSX files, to use with Citra and 3DMoo Emulator.

    [​IMG]

    Download:
    3dsxloader_v1.0.zip

    Changelog:
    Warning: Spoilers inside!
     


  2. the_randomizer

    Member the_randomizer The Temp's official fox whisperer

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    Awesome work, the 3DS scene's getting better all the time!
     
  3. NCDyson

    Member NCDyson Hello Boys...

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    I thought citra and 3dmoo had support for loading .3dsx files. Does this offer any special improvements or fixes?
     
  4. DarkFlare69

    Member DarkFlare69 GBAtemp Psycho!

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    It looks like it uses Citra and 3dmoo
     
  5. NCDyson

    Member NCDyson Hello Boys...

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    Well, my point was "3dmoo and Citra already support loading .3dsx files, so what does this offer over just running either with the command line or dragging and dropping a file onto either?"
     
  6. the_randomizer

    Member the_randomizer The Temp's official fox whisperer

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    Not having to use CL?
     
  7. NCDyson

    Member NCDyson Hello Boys...

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    I suppose, but even then, drag and drop is still faster for me than loading up this and using it. I have my IDE setup to my compiled 3dsx files through either when I hit the run button, so I haven't had to touch the command line in a while.

    Was just wondering if this offered any improvements over my current method or if that's all it did.
     
    filfat likes this.
  8. DarkFlare69

    Member DarkFlare69 GBAtemp Psycho!

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    I don't think it offers anything special.
     
  9. Rikku2000
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    Newcomer Rikku2000 Game Devloper

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    3DSXLoader just like drag and drop the 3dsx file to citra and 3dmoo but
    you can put your 3dsx files everyware and ist better use an gui as just
    drag and drop i Thing.
     
  10. DarkFlare69

    Member DarkFlare69 GBAtemp Psycho!

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    Okay, I see now. This seems pretty useful considering I can't even compile Citra or 3dmoo.
     
  11. ChrisCerne

    Newcomer ChrisCerne Advanced Member

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    I read all of your posts in Crowley's voice... is that bad?

    Also, seems useful to me. I'm too lazy to compile Citra or 3DMoo :P
     
  12. Rikku2000
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    Newcomer Rikku2000 Game Devloper

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    I do an small update and add an Config menu so you guys can add Citra and 3DMoo by config dont Need to be at the same Directory as the 3DSXLoader.
     
  13. Rikku2000
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    Newcomer Rikku2000 Game Devloper

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    Kelton2: i put the last 2 build X86 from emucr in the file. Build was from 3.1.2015! :P
     
  14. DarkFlare69

    Member DarkFlare69 GBAtemp Psycho!

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    Citra and 3dmoo are included in the 3DSXLoader.zip.
     
  15. the_randomizer

    Member the_randomizer The Temp's official fox whisperer

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    I think he's saying the ones in the zip file aren't working.
     
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  16. Rikku2000
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    Newcomer Rikku2000 Game Devloper

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    Hmm i test it and for me it works? but the Emulation is on both slow.

    Note the 3DSXLoader dont understand an " "<- Space thats an Windows Problem.

    so if the Phat is some like: C:\3DS Emu\citra.exe it want be work but if ist:
    C:\3DSEmu\citra.exe it works the same aso for Roms.

    i Need to find out how can i fix it. :)
     
  17. Rinnegatamante

    Member Rinnegatamante GBAtemp Psycho!

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    If your tool gives only a command line output, you have to quote your file (From C:\my file.exe to "C:\my file.exe")
     
  18. DarkFlare69

    Member DarkFlare69 GBAtemp Psycho!

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    What the fuck? I didn't do that
     
  19. nop90

    Member nop90 GBAtemp Maniac

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    Please forgive for the OT.

    I can't get Citra running any HB on my win7 64bit.

    If someone has a clue on this please PM me.
     
  20. DarkFlare69

    Member DarkFlare69 GBAtemp Psycho!

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    Is it not loading or what's happening?
     

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