'Red Dead Redemption' PS4 and Switch port pricing is 'commercially accurate', says Take-Two CEO

switch rdr.jpg

After announcing the release of Red Dead Redemption, including its Undead Nightmare expansion, on PS4 and Switch, the $50 pricing and the non-remastered state was divisive among the fanbase. During a Take-Two earnings call following the announcement, IGN asked CEO Strauss Zelnick for clarifications about the pricing choice. “That's just what we believe is the commercially accurate price for it,” Zelnick replied.

IGN followed by asking if Undead Nightmare was the reason for its $50 price, to which Zelnick said that the expansion “was a great standalone game in its own right when it was originally released, so we feel like it's a great bundle for the first time, and certainly a great value for consumers.”

While he was vague about a potential PC release, the CEO had the following to say for the choice of a port over a remaster:

"It depends on the vision that the creative teams have for a title, and in the absence of having a powerful vision, for something that we would do with a title, we might bring it in its original form, we've done that, and in certain instances we might remaster or remake, so it really depends on the title and how the label feels about it, the platform, and what we think the opportunity is for consumers."

:arrow: SOURCE
 

YuseiFD

Well-Known Member
Member
Joined
Jul 6, 2016
Messages
601
Trophies
0
Age
34
XP
2,620
Country
I don't see what's wrong either, Nintendo has been doing this since the dawn of time, it's called nostalgia marketing, where i up the resolution of an ancient game, then sell it as a new experience, knowing full well it's gonna bomb the market even with piracy and emulation around.
 

Foxi4

Endless Trash
Global Moderator
Joined
Sep 13, 2009
Messages
30,825
Trophies
3
Location
Gaming Grotto
XP
29,850
Country
Poland
I can go to CEX right now and buy RDR GOTY with Undead Nightmare included for £18/$23, and play it upscaled to 4K - just like this release it has no “visual improvements” either. Rockstar knows this, which is why they’re only releasing it on PS4 and Switch. It’s not “commercially accurate”, £25/$32 would be easier to justify, how much do they expect customers to pay for a cellophane wrapper? It’s not even updated for PS5, so I don’t expect amazing performance. It’s just silly, I’ll grab it pre-owned, thanks.
I don't see what's wrong either, Nintendo has been doing this since the dawn of time, it's called nostalgia marketing, where i up the resolution of an ancient game, then sell it as a new experience, knowing full well it's gonna bomb the market even with piracy and emulation around.
The difference is that the game is readily available on another contemporary platform. They’re not bringing back an otherwise unavailable game out of the vault, anyone can play it right now.
 

RedColoredStars

Well-Known Member
Member
Joined
Aug 14, 2022
Messages
944
Trophies
0
Location
Vancouver
XP
1,263
Country
Canada
commercially ripoffurate more like especially when it's going to run like garbage on that tablet

Why do you make so many completely thoughtless posts? There's no reason to think a PS3/360 era title will run like garbage on the Switch. Other ports from that era are proof that it should run just fine.
 
  • Like
  • Haha
Reactions: Lycan911 and tabzer

tabzer

This place is a meme.
Member
Joined
Feb 15, 2019
Messages
5,844
Trophies
1
Age
39
XP
4,911
Country
Japan
$50 to fleece the whales with too much money.

Discount it over time, and everyone pays the price that they are willing.

I mean, you've waited how many years for this?

You can wait longer, or protest buying it.

I doubt they'll lose money over it.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • K3Nv2 @ K3Nv2:
    It must be the 1st already
  • BakerMan @ BakerMan:
    1st of what?
  • BakerMan @ BakerMan:
    may?
  • K3Nv2 @ K3Nv2:
    Oh yeah it's in September
  • Xdqwerty @ Xdqwerty:
    @BakerMan, yea i think its different
  • BakerMan @ BakerMan:
    ok, because here it's in september, right before the fuckin school year starts
  • Xdqwerty @ Xdqwerty:
    good night
  • BakerMan @ BakerMan:
    as to you
  • K3Nv2 @ K3Nv2:
    How do you know if the night will be good when you're asleep
  • BakerMan @ BakerMan:
    because i didn't say i was asleep
  • BakerMan @ BakerMan:
    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
  • K3Nv2 @ K3Nv2:
    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
    TwoSpikedHands @ TwoSpikedHands: I appreciate the insight!