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I know, I'm just trolling.I'm not the one who said Nintendo was a kid.
I know, I'm just trolling.I'm not the one who said Nintendo was a kid.
I know, I'm just trolling.I'm not the one who said Nintendo was a kid.
I know, I'm just trolling.I'm not the one who said Nintendo was a kid.
Want to see - the key and keyhole, multiple exits, challenging and longer levels, more secret levels, more powerups.
Don't want to see - Super Mushroom - it's a lazy powerup, Ba Ba music Absolutely NO GYROSCOPIC MOTION gimmicks!!
Whats wrong with Gyro? And how the hell is it a gimmick.
Played NSMB Wii? Shaking Wiimote to lift items - Why??? Why not use the old school 'hold down button and walk to item' to lift up items
Played DKCR? Shaking Wiimote + Dpad direction to blow (most stupid move ever), roll, pound.
Why not simply Double tap down to pound - Double tap left/right to roll - Double tap up to blow (still is the most stupid move ever).
Was unnecessary to use motion controls in both games.
And I don't want to shake my 3DS and break the hinges or control Mario by twisting the 3DS in all sorts of directions
(just because it's there doesn't mean it has to be used).
I still like my idea for the gyro camera.It was added because the Wii was a fucking Wii. you know, the "Casual" Console? The 3DS hasnt had any games that used the accelerometer in a way that would be damaging to the 3DS, why would they start? Plus, how the fuck are you supposed to control mario in a 2D platformer with gyro controls? Because its thier means it should be used.
Mmm... what would I want from this game...
Something new and interesting. I feel like the 2D mario platformers has lost some of it's charms. I wish there would be something new that woul keep me playing the game. *Sigh, The only games thathas done this is SMB 3 and SMBW. Other than that, I feel like it's getting stale. NSMB and NBMBWii weren't interesting for me. And yes I did finish both. They were good but there was something missing...
This is precisely how I feel (though I am just starting the NSMBWii, I have beaten NSMBDS)They were good but there was something missing...
Really? Do you have a link handy?nintendo japan just announced that this will be dual release title.. you can buy it as cartridge in a store or through the eshop and save it to your sd card.. ( or go to a retail store and buy a code card to input into the eshop for download)
Want to see - the key and keyhole, multiple exits, challenging and longer levels, more secret levels, more powerups.
Played NSMB Wii? Shaking Wiimote to lift items - Why??? Why not use the old school 'hold down button and walk to item' to lift up items
And I don't want to shake my 3DS and break the hinges or control Mario by twisting the 3DS in all sorts of directions
This could be the perfect bridge game to turn casual gamers into proper gamers..
NSMB was incredibly successful, as was the Wii game.
Therefore NSMB2 will also do really well.
Making this game rather hard from the start will help casual gamers grow up, and learn to play games properly.
But Nintendo wont do that.. because their silly.
Screw NSMB2! I want SMW2!!!I think Super Mario World had the best system; similar difficulty curve to all the others, but loads of hidden exits, secret worlds, and star road/star world. Something for everybody
this is EXACTLY what i was gonna say! its hard to get excited about a mario game anymore... i could go hook up my SNES and play SMB3 for HOURS, but i 100% completed SM3D Land after 3 days of on and off play when i got it, and i haven't looked back at it again... mario games hardly have replay value anymore, and don't get me started on difficulty. Video games in general aren't the same anymore, its all about money now and that's it. nothing more, nothing less :/Mmm... what would I want from this game...
Something new and interesting. I feel like the 2D mario platformers has lost some of it's charms. I wish there would be something new that woul keep me playing the game. *Sigh, The only games thathas done this is SMB 3 and SMBW. Other than that, I feel like it's getting stale. NSMB and NBMBWii weren't interesting for me. And yes I did finish both. They were good but there was something missing...
Thanks to you I now know what i want in the next Mario game!! Character Selection for ALL 4 players, CUSTOM LEVEL CREATION AND WFC LEVEL SHARING!!!!! Nintendo, you did it in SSBB so make it happen! it would be a insta-buy for me no doubt! I would also love it if i wasn't forced to hack into the game to play as a character other than mario in single player. just sayin i would like to dominate the game as Toad for once that's all... :/As for new features... Well in SMW, levels that had more than one exits were a different colour on the map. That was nice.
Though I'd kind of like the ability to doodle on the map, like draw a circle on an level if I think there might be another exit. So I can continue working through the game, and go back to find the hidden exit later.
Toad? Psh. Real men play SMB2 instead, straight through... as Peach.Thanks to you I now know what i want in the next Mario game!! Character Selection for ALL 4 players, CUSTOM LEVEL CREATION AND WFC LEVEL SHARING!!!!! Nintendo, you did it in SSBB so make it happen! it would be a insta-buy for me no doubt! I would also love it if i wasn't forced to hack into the game to play as a character other than mario in single player. just sayin i would like to dominate the game as Toad for once that's all... :/
Want to see - the key and keyhole, multiple exits, challenging and longer levels, more secret levels, more powerups.
Don't want to see - Super Mushroom - it's a lazy powerup, Ba Ba music Absolutely NO GYROSCOPIC MOTION gimmicks!!
I like the dancing Koopas!Want to see - the key and keyhole, multiple exits, challenging and longer levels, more secret levels, more powerups.
Don't want to see - Super Mushroom - it's a lazy powerup, Ba Ba music Absolutely NO GYROSCOPIC MOTION gimmicks!!
YES I KNOW RIGHT? I could still play SMB 3 for hours. I don't know if it's because I prefer to play with sprites. It feels natural to me. XDthis is EXACTLY what i was gonna say! its hard to get excited about a mario game anymore... i could go hook up my SNES and play SMB3 for HOURS, but i 100% completed SM3D Land after 3 days of on and off play when i got it, and i haven't looked back at it again... mario games hardly have replay value anymore, and don't get me started on difficulty. Video games in general aren't the same anymore, its all about money now and that's it. nothing more, nothing less :/Mmm... what would I want from this game...
Something new and interesting. I feel like the 2D mario platformers has lost some of it's charms. I wish there would be something new that woul keep me playing the game. *Sigh, The only games thathas done this is SMB 3 and SMBW. Other than that, I feel like it's getting stale. NSMB and NBMBWii weren't interesting for me. And yes I did finish both. They were good but there was something missing...