How are you compressing the png's ???
As DR1001 said, PNGGauntlet. I saved better than 16MB processing my games folder and it's all lossless compression.
Drag and drop the 'games' folder where it says 'Drag and drop images here' on PNGGauntlet.Do you compress the game folder ir each png 1 by 1. ? Large and small ?
thank you so much !!Drag and drop the 'games' folder where it says 'Drag and drop images here' on PNGGauntlet.
Drag and drop the 'games' folder where it says 'Drag and drop images here' on PNGGauntlet.
Make sure over write original box is checked.did you do the "folder imagges "also?
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lol i lost all the roms and folders using PNGgauntlet just pngs in the games folder What did i do wrong?
New improved version of 'Gradius' for MSX2 computers....
The question: how to play if we do not have virtual keyboard .... for msx?
And neither for the amstrad cpc 464
Play the game with retroarch. That seems to fix the stuttering on the stage select.Hi, I know this was posted a while ago, but have you experienced some graphical glitches with that hack on the NES Mini? For me, the Stage Select's bottom row keeps shaking, as well as the pause menu.
EDIT: I've read some pages and apparently that's normal with that hack on the NES Mini, but does anyone know what causes it?
Rgs!
Actually there is bugs.It isn't a bug. It is that 2.15 calculates all temp data being games, save states, modules, original 30 games into the memory. This actually makes the NES a lot more stable in the long run
It depends on emulator and platform. But hakchi2 save-state backup is just .tar.gz file with saves and screenshots
Actually there is bugs.
So if I'm down to ~270 MB of available space in 2.15, is there any way to free up space besides removing games? What could be bringing the total available down so low? In my games folder, the total amount is ~305 MB, pictures included. What's eating up the extra 35 MB?
Did you add the space required by the cores themselves? (retroarch, fba, mame2003, whatever)...
In my "ARCADE" NES mini I have different available space (mame2003 and fba) than in my "CONSOLES" mini (snes9x2010, picodrive, pcengine, etc).
The part I'm curious about is when he adds lets say 44MB of games, then removes the 44MB worth of games.. yet his total memory goes DOWN.
I noticed that when you remove games, it sometimes doesn't "recover" the used space. In that case, I close hakchi, reopen it again, and voila, the "used space" is calculated again and (AFAIK) is correct.
ya but most only think of the bug as when you only have like 260mb of space. But he could have been referencing the bug that only allows you to put like 100mb of games on like we had discussed earlier.Actually there is bugs.
ya but most only think of the bug as when you only have like 260mb of space. But he could have been referencing the bug that only allows you to put like 100mb of games on like we had discussed earlier.