ROM Hack [GB(C)] Injection with the New Generation of VC

Traiver

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are you releasing the game it self or the patch?
I'll release the games itself, too at the same time somewhere on the internet.

Edit: All patches so far are done now, release is coming soon!

patches.jpg
 
Last edited by Traiver,

xJoelituh

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I just want to play GSC OU and UU on 3DS and take forever to play one match, because it takes even longer on a console rather than PO or Showdown.

Speaking of slowness, maybe the fast HP Bar patch can be made? There are some hack roms that have it, and maybe that would be worth it to play with that? (Although maybe it could cause desync? Idk)

PS: Nice work, I've followed this for a while and it so awesome to see it being a thing
 
Last edited by xJoelituh,
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Double posting, but I'll just repeat what I said in the other thread.

HUMONGOUS UPDATE, YOU GUYS

I am proud to announce that we have successfully been able to enable full color in this special VC emulator. No more flashy colors or blanked out ones! Only the true, full color experience.

IeYQxDK.jpg
 
Last edited by Deleted member 370283,

Asdolo

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Sooo... I've been out for a bit. With the new color patches and all that, any gb/gbc game can be injected with multiplayer abilities?
No, to have the multiplayer abilities someone have to make a specific patch for the game you want to inject.

I mean, the VC itself has the multiplayer abilities, is just you need to make them work making patches.
 
Last edited by Asdolo,
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Asia81

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Ok, I found how, and if anyone is interested, it's here ->

Open config.ini, and at these lines:
Code:
[Mask]
; Normal Mode
DarkEnable0 = 1
ReduceEnable0 = 0
MotionBEnable0 = 0
Dark0 = 7        ;0~10
ReduceColorR0 = 0    ;0~31
ReduceColorG0 = 0    ;0~31
ReduceColorB0 = 0    ;0~31
MotionBlur0 = 31    ;0~31

Replace this ->
Code:
DarkEnable0 = 1
to ->
DarkEnable0 = 0

And that ->
Code:
Dark0 = 7
to ->
Dark0 = 10

As simple as that :)
 
Last edited by Asia81,

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I appreciate your interest in the project, @rcamp48.
However, it has been complete for nearly 5 months now. You can get it here.
There will be more to come, but as of now, I don't need any testers. When I do, I already have a line up of people I will ask since they helped out last time.
 
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rctgamer3

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Hi all (sorry for bumping this several-month old thread, but it is still relevant),

I tried injecting one of the Red color hack ROMs (specifically, this one, used the 2017-07-25 v1.2 version) into Pokémon Red on the 3DS via Luma (just overriding the config.ini and Dmgapae0.e69 via /luma/titles/0004000000170000/romfs/) but in-game it seems there's graphical corruption. Loading this ROM directly into an emulator, VisualBoyAdvance, gives no errors and everything is fine.
Screenshots inside spoiler tag:
top_0001.png
top_0000.png

Is the palette 4/5 issue that was brought up several pages ago in this thread? Trading does seem to work, though.

Any idea what's going on here?
 
Last edited by rctgamer3,
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  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
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    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
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    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
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    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
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    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
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    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
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    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
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    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
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    It inserts a newline in a random spot.
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    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
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    @Karma177 that sd card is 100% faulty so yes, its a bad idea
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    even the slowest non-sdhc sd cards are a few MB/s
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    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
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    run h2testw on it
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    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
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    Samsung SD format can sometimes fix them too
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    yes looks like an faulty sd
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    @Psionic Roshambo i may try that with my dead sd cards
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