Hacking [Fixed] Xenoblade X on spoofed 5.5.0!

liomajor

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I was offline in the beginning, i don't feed internet to my wii-u. EUR is v16, USA is v32 (latest).

My game is v0, since i just skipped dl the update and started anyway.
 

liomajor

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Game counter sez 8h40 and i still need ~1.5GB stream data (since there are many small files, speed dropped to 250KB/s).
 

cyb0rg

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No, just staying there - a rainy day and the data flies 600-750KB/s *yawn*

Thank you. The game is currently extracting.

The clock in the game's Start Menu read about 0:16:00 when the files showed up in Gecko dotNET.
For whatever reason, these specific steps stopped the freezing for me.
 
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Gootah

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*sigh*

What I've done:

Run kex from AIO Definitive Package
Choose Normal Mode
Run PyGeck from AIO (Also tried from WJ44)
Boot game
Attempt to connect
No Dice

What did I do wrong?

My devices are on the same network. I can ping WiiU, Firewall is open for TCP Gecko, Ran client as admin.
 

Kohmei

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*sigh*

What I've done:

Run kex from AIO Definitive Package
Choose Normal Mode
Run PyGeck from AIO (Also tried from WJ44)
Boot game
Attempt to connect
No Dice

What did I do wrong?

My devices are on the same network. I can ping WiiU, Firewall is open for TCP Gecko, Ran client as admin.
My exact process went like this:
Open http://eclipsesin.github.io/ in browser
Click Kernel
Get backed out to menu
Open Browser again
Click TCPGecko (FSA)
Press menu button
Boot game
Open settings menu, and leave it there
Open TCP Gecko client
Connect to IP
Hit Read FSA, will take ~15 minutes and say Not Responding in title bar
Extract /vol/content

Instead of settings menu, you can also try making a character, skipping all the cutscenes, and then hitting start when you're able to control your character, then leaving it on that screen
 

liomajor

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Choose Normal Mode
Run PyGeck from AIO

Choosing the wrong mode for pygecko, i said modified, not normal.

Also check if security software is blocking or router does allow to communicate
wlan to lan (a few can disable it like fritzbox forcing it to be different networks).

Activating pygecko should display the ip to connect with.
 
Last edited by liomajor,

Gootah

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My exact process went like this:
Open http://eclipsesin.github.io/ in browser
Click Kernel
Get backed out to menu
Open Browser again
Click TCPGecko (FSA)
Press menu button
Boot game
Open settings menu, and leave it there
Open TCP Gecko client
Connect to IP
Hit Read FSA, will take ~15 minutes and say Not Responding in title bar
Extract /vol/content

Instead of settings menu, you can also try making a character, skipping all the cutscenes, and then hitting start when you're able to control your character, then leaving it on that screen


What I did:

Open http://eclipsesin.github.io/ in browser
Click Kernel
Get backed out to menu
KEX OPENS BROWSER BACK UP FOR ME
Click TCPGecko (FSA)
Press menu button
Boot game
Open settings menu, and leave it there
Open TCP Gecko client
Connect to IP
No connections

Choosing the wrong mode for pygecko, i said modified, not normal.

Also check if security software is blocking or router does allow to communicate
wlan to lan (a few can disable it like fritzbox forcing it to be different networks).

Activating pygecko should display the ip to connect with.

I can ping LAN to WLAN, I have also tried disabling antivirus.

I meant TCP Gecko, on wj44 it says PyGecko, but runs TCP Gecko install.

What I did with your instructions:

Run AIO kex
Choose B button instead (this mode specifies loadiine and dumpiine, that's why I've never used it)
Tried TPC Gecko from eclipse, PyGecko link from wj44 and TCP Gecko from AIO
None will connect after booting the game and pressing Start>Settings or leaving the character standing

I can open a join.me session an you guy can see exactly what I'm doing.
 

liomajor

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I think the problem is your files, you could try my pack instead.

1. KEX (B): http://<ip : port>/osdriver-aio/
2. PYGECKO: http://<ip : port>/tools/pygecko/
3. Start Disc/eShop game
4. Client for PC: Wii-U\tools\TCPGeckoClient\Gecko dNet.exe
5. Connect to Wii-U's IP (got displayed starting pygecko)

ip : port example > 192.168.2.10:8080 (your hosting pc/port)

If this still doesn't work, then something is wrong on your side ;)

Used this all day to get my dump.
 
Last edited by liomajor,

Gootah

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I think the problem is your files, you could try my pack instead.

1. KEX (B): http://<ip : port>/osdriver-aio/
2. PYGECKO: http://<ip : port>/tools/pygecko/
3. Start Disc/eShop game
4. Client for PC: Wii-U\tools\TCPGeckoClient\Gecko dNet.exe
5. Connect to Wii-U's IP (got displayed starting pygecko)

If this still doesn't work, then something is wrong on your side ;)

Used this all day to get my dump.

I'm mounting your entire toolset instead of folder by folder like you're instructing here. Nice GUI.

I'll report back in a few.

--------------------- MERGED ---------------------------

I think the problem is your files, you could try my pack instead.

1. KEX (B): http://<ip : port>/osdriver-aio/
2. PYGECKO: http://<ip : port>/tools/pygecko/
3. Start Disc/eShop game
4. Client for PC: Wii-U\tools\TCPGeckoClient\Gecko dNet.exe
5. Connect to Wii-U's IP (got displayed starting pygecko)

ip : port example > 192.168.2.10:8080 (your hosting pc/port)

If this still doesn't work, then something is wrong on your side ;)

Used this all day to get my dump.

I understood your instructions completely bro

--------------------- MERGED ---------------------------

Just for clarity, one of you who is assisting me HAS, in fact, tried this on 1.01, correct?

I'm starting to believe you can't connect to the game while it's in "online mode".

Current Status: Loading PyGecko payload keeps freezing, still trying.
 
Last edited by Gootah,

Gootah

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Definitely not true, I dumped mine in online mode (though it quickly disconnects from game servers automatically)

Cool, well I'm about ready to give up.

None of the tools @liomajor gave me work for me.

The exploit loads then none of the tools do, they all freeze.

The frustration...

I can't figure what could be going wrong, though I'm not trying to dump, I'm trying to memory edit.
 

Wiiunator

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hypothetically, if i were to run a US loadiine version XBX on an EU console... is there any files I would have to rename to get this to work...?
 

VinsCool

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Why are you guys trying to dump the game?
Why not just play the game, am I missing something, is playing from SD better?
Piracy? That's pretty much the premiere reason why people dumps games lately.
 

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