Yes and I still got the random freezes.Hi, it works or not on "eliminate freeze/hang problem in Pokemon ORAS by removing citra.exe" ? Had you tried?
Man. I'm going to stuck fighting May for life.
Yes and I still got the random freezes.Hi, it works or not on "eliminate freeze/hang problem in Pokemon ORAS by removing citra.exe" ? Had you tried?
No. I want my own save to do that.miguel i just faught may.. want save that bypasses fight??
You can only do so by changing config file. This is at a very early state so i wouldn't bother with it yet.
KillzXGaming's build has that "not" all.ok i understand how do it. But can you guys make build with audio and cro and other adds with fullscreen mode?.
I hope people can live without geometry shaders (fixes particle effects like fire and bubble in Fire Emblem and Pokemon and possibly more.) I don't want people asking why some effects don't render anymore. Besides geometry shader pull request seems to be coming sooner than later.Ok make the best Leo121, too bad for the language selector , but all icon , plus sound , fullscreen , and other new feature wouldbe great
The only conflict is that both commits introduce a new QHBoxLayout in src/citra_qt/configure_general.ui with the same name (horizontalLayout_7). Just rename one of those and it merges without conflicts. Thats just a naming issue, it doesn't affect any code.I can make a new build with everything based on the latest master except for language-selector (conflicts with frame_layouts)