Well our texture project is basically finished for MHXX, MH4U and MHGenerations
Always actual links to can be found on our
discord, please take not those links below will get outdated sometime in future:
MHXX texture pack 7.10
01 - UI
02 - Villages
03 - Environments
04 - Monsters
05 - Armors
06 - Weapons
Please take no that pack is big, about 8GB and you should NOT use preload textures in Citra options. Our pack actually should look better than Switch version because switch version does not have improved textures for weapons and armor compared to 3ds (only environment, ui and monsters) while our have those upresed with AI scaling and frankly effects are amazing.
MH4U and MHGenerations downloads are on our discord mentioned above. I do not personally maintain their release thread so i don't want to post stuff as I idk if i would post right thing. Just hit #release for mh4u or mh gen
REQUIREMENTS
- Citra Canary at minimum 1451
- 1.4 patch with GU translation patch (crosshex), fan translation (it has japanese dialogs from GBAtemp) works but it will look a bit worse.
- we do not support other languages (non-english) versions as those have different file names for ui textures. Rest of textures are completely fine.
INSTRUCTION:
- Download pack you want, unpack it or all of them and put them into game custom textures folder in Citra.
- How to find that folder ? Click right mouse button on game in citra and select "Open Custom Texture Location" - Switch on in Citra Emulation>Configure>Graphics : Custom textures ON
- It is advised not to preload textures. Our pack is huge and could easily go beyond your system ram capabilities. It does increase load times a bit but it works without issue like that.
- Depending on speed of your hard drive Citra can hang a bit when you fire up game. It is normal as Citra tries to load into memory some of the textures.
Some shots from mhxx and mh4u: