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Discussion in '3DS - Homebrew Development and Emulators' started by bunnei, Apr 24, 2014.
No. It's just there's currently nothing to discuss about Citra.
Just try it out dude.
My craptop runs it terribly, it's time for me to get an upgrade. I think yours can do well.
i dont have a Razer Edge Pro .
I would like to get one, but i dont have money at moment lol.
I only asked for clarification
Oh I see, I think it can run it.
awww yeah, i'm getting really close to making metroid both fast and upscaling. last bug to squash is the fact that its zoomed in right now but heres a sneak peak of what i hope to PR soon https://i.imgur.com/IwfAnjH.jpg
wowowow those looks very amazing
what spec you have :o
I haven't attempted citra since I got my 1050ti. might as well try when i get home.
SaltySD on Citra pls
I know that it's not yet available. But hopefully, this will be added to the Master Build.
It's a miracle, gentlemen!
Mario & Luigi Superstar Saga + Bowser's Minions Running perfectly at 60FPS with just some very tiny FPS drops in some parts. Didn't find any graphical or audio issues.
Tested on the most recent nightly build(nightly-345) using 5x Native Resolution.
(Game is supposed to be released in October, but the CIA was leaked early)
P.S: forgot to mention that it's shared font is missing.
shinyquagsires been working on it. the first part is already merged so you can load updates from the emulated sd card, but its a little hard for the average user to use right now. he's working on adding some other things like loading extracted updates for modders and stuff so you don't have to rebuild the update
A little hard? So where do I put the update cia/cxi then? On the root of the emulated SD Card?
So you need to dump a cxi or convert it from cia to cxi.
To dump as drwhojan told me
Warning: Spoilers inside!
If your using a real 2/3ds under CFW with godmode9, Update the game, go into GM9 Make note of the titleID http://www.3dsdb.com// for your game to dump See/ SYSNAND SD / title / 00040000 / The title here press A, then content / 00000000.tmd Press A / tmd file options Then build a cia are / CXI file that will work with citra Should be in GM9 output folder to extract of sd car
Then put it in
sdmc\Nintendo 3DS\00000000000000000000000000000000\00000000000000000000000000000000\title\0004000e\(TitleID last 8 digits)\content
Rename the file as 00000000.app
Oh. I thought I have to get .app from the 3DS. Thanks.
Smash Bros is located at 0004000e, not 00040000.
all updates are located in 0004000e folder on 3ds, and should be put to 0004000e folder on citra.
easy to remember, right?
^^^^ Yep is wright, I fucked up, that would dump the game, not game with updates lol
updated are separate from the game, not merged with the game.
Eyy! This is pretty neat.
Okay, I'm a bit out-of-the-loop as far as Citra is concerned.
1: Are we able to add custom textures, and higher-resolution textures? I think it would look pretty cool to swap out the textures in Metroid Returns with ones from the Prime games or Other M alongside boosting the internal resolution, and try to turn it into what would pass as a console game.
2: Related question: Is there any way to get shaders working, or would we be using an external program like SweetFX? Using Metroid as my example again, I think the game looks just a smidge too bright, for one thing.
3: Do we still need to decrypt the games ourselves before Citra will play them? I understood it in the beginning as wanting to prevent or slow down piracy, but at this point, all it does is add an extra step.