Official Citra - New 3DS Emulator

Discussion in '3DS - Homebrew Development and Emulators' started by bunnei, Apr 24, 2014.

  1. Robz8

    Robz8 Coolest of TWL

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    No. It's just there's currently nothing to discuss about Citra.
     
  2. Pacheko17

    Pacheko17 かっこい男の子

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    Just try it out dude.
    My craptop runs it terribly, it's time for me to get an upgrade. I think yours can do well.
     
  3. Lord M

    Lord M GBAtemp Advanced Fan

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    i dont have a Razer Edge Pro :D.
    I would like to get one, but i dont have money at moment lol.
    I only asked for clarification
     
  4. Pacheko17

    Pacheko17 かっこい男の子

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    Oh I see, I think it can run it.
     
  5. jroweboy

    jroweboy Advanced Member

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    awww yeah, i'm getting really close to making metroid both fast and upscaling. last bug to squash is the fact that its zoomed in right now but heres a sneak peak of what i hope to PR soon https://i.imgur.com/IwfAnjH.jpg
     
  6. Urdaneta09

    Urdaneta09 Member

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    wowowow those looks very amazing :D

    what spec you have :o
     
  7. HamBone41801

    HamBone41801 K35

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    I haven't attempted citra since I got my 1050ti. might as well try when i get home.
     
  8. Miguel Gomez

    Miguel Gomez GBAtemp Addict

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    Planet Earth
  9. Miguel Gomez

    Miguel Gomez GBAtemp Addict

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  10. RedoLane

    RedoLane GBAtemp Regular

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    It's a miracle, gentlemen!

    12.png 112.png 1241241.png 12512521515.png

    Mario & Luigi Superstar Saga + Bowser's Minions Running perfectly at 60FPS with just some very tiny FPS drops in some parts. Didn't find any graphical or audio issues.
    Tested on the most recent nightly build(nightly-345) using 5x Native Resolution.
    (Game is supposed to be released in October, but the CIA was leaked early)
    P.S: forgot to mention that it's shared font is missing.
     
    Last edited by RedoLane, Sep 26, 2017
  11. jroweboy

    jroweboy Advanced Member

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    shinyquagsires been working on it. the first part is already merged so you can load updates from the emulated sd card, but its a little hard for the average user to use right now. he's working on adding some other things like loading extracted updates for modders and stuff so you don't have to rebuild the update
     
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  12. Miguel Gomez

    Miguel Gomez GBAtemp Addict

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    A little hard? So where do I put the update cia/cxi then? On the root of the emulated SD Card?
     
  13. KillzXGaming

    KillzXGaming GBAtemp Advanced Maniac

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    So you need to dump a cxi or convert it from cia to cxi.

    To dump as drwhojan told me
    Warning: Spoilers inside!

    Then put it in

    sdmc\Nintendo 3DS\00000000000000000000000000000000\00000000000000000000000000000000\title\0004000e\(TitleID last 8 digits)\content

    Rename the file as 00000000.app
     
    Last edited by KillzXGaming, Sep 27, 2017
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  14. Miguel Gomez

    Miguel Gomez GBAtemp Addict

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    Oh. I thought I have to get .app from the 3DS. Thanks.
     
  15. Miguel Gomez

    Miguel Gomez GBAtemp Addict

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    @KillzXGaming Correction:
    Smash Bros is located at 0004000e, not 00040000.
     
  16. wwylele

    wwylele GBAtemp Regular

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    all updates are located in 0004000e folder on 3ds, and should be put to 0004000e folder on citra.

    easy to remember, right?
     
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  17. drwhojan

    drwhojan GBAtemp Psycho!

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    ^^^^ Yep is wright, I fucked up, that would dump the game, not game with updates lol

    updated are separate from the game, not merged with the game.
     
    Last edited by drwhojan, Sep 28, 2017
  18. Miguel Gomez

    Miguel Gomez GBAtemp Addict

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    Eyy! This is pretty neat.
     
  19. NiagA

    NiagA GBAtemp Fan

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    in your mind


     
    Last edited by NiagA, Sep 29, 2017
  20. Kurt91

    Kurt91 GBAtemp Fan

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    Okay, I'm a bit out-of-the-loop as far as Citra is concerned.

    1: Are we able to add custom textures, and higher-resolution textures? I think it would look pretty cool to swap out the textures in Metroid Returns with ones from the Prime games or Other M alongside boosting the internal resolution, and try to turn it into what would pass as a console game.

    2: Related question: Is there any way to get shaders working, or would we be using an external program like SweetFX? Using Metroid as my example again, I think the game looks just a smidge too bright, for one thing.

    3: Do we still need to decrypt the games ourselves before Citra will play them? I understood it in the beginning as wanting to prevent or slow down piracy, but at this point, all it does is add an extra step.