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Discussion in '3DS - Homebrew Development and Emulators' started by bunnei, Apr 24, 2014.
No yes yes
You can get shaders to work on just about everything.
1. You're talking about modding Samus Returns. Citra Devs can't help you with that. But, I did dump Samus Returns' data and no, it's impossible to edit models. But the bright side is that you can edit textures. Check M-1's Twitter as he change Samus' texture to green.
2. Shaders? Think so(but take jam's word as a fact).
3. You have to dump your own copy unless you're a hacker who can get leak games from eShop but I won't encourage you to do that as it's also considered piracy.
Well actual in game replacement isn't always the most ideal due to how low res the original is and limitations. He was wondering if Citra had any actual custom texture loading like Dolphin has which in that case does not currently have anything like that implemented yet.
Ok so I'm a huge noob when it comes to this stuff. I was trying to replace the keyboard controls the qt-config file with xbox controller controls but I kind of messed things up. I really want to go back to the keyboard stuff and just use a ds4 windows but not sure what the original code was. Can someone help?
You can reset controls ("Restore Defaults") in the Qt UI, regardless of if they were controller or not.
Re #3 this was a technical requirement not some arbitrary "stop piracy" thing as you suggest. Encrypted games without the key might as well be random data. There is no game code that citra can run until it is decrypted and this is true for everything that is encrypted. This is why citra required decrypted game dumps and has nothing to do with piracy. I'm speaking in the past tense because the key for decryption was found out back in May, and the only reason why citra doesn't support encrypted games right now is because no one has added support for it. There are a few book keeping items that need to be done first, but outside of that, nothing is really stopping us from supporting encrypted dumps. After citra supports the decryption key, then citra will decrypt the game while it's loading so you won't have to.
Won't that open a can of worms? I would get Reggie to retweet the key just to be safe.
Warning: Spoilers inside!
for gamepad controld use xpadder,at least for me it works well, I started to try citra recently and so far all the games work me pretty well (only exception mh ultimate 4) but the mh generation goes well, I do not understand it because the mh generation works well and the ultimate no?, by the way if someone has problems with the hyrule warriors they ask me already I have passed the full legend mode,depends especially on the 4 citra builds (if the 4 joined they would make the definitive citra)
The RetroArch version of Citra is probably the best. It has full screen and support for pretty much all controllers.
Guide is OUT!
Any way to transfer the data from a game on this emulator to an official cartridge?
In Citra, right-click on the game, then click on "Open Save Data Location".
Copy the files in the opened directory, to a new folder at the JKSM or Checkpoint save path.
@Leo121 I dm you about your concern and I changed the guide.
No one will be able to get code.bin. They will make their own.
Question: Am I allowed to share code.ips since it's not copyrighted or contains updates and stuff?
Yup code.ips is all right. IPS patching is probably a lot easier than using the patching guide since most users won't know how to add armips to their PATH.
Just FYI again, rebased my branch to latest + PR for multithread shaders.
Has Cheat support and framelimit key
Nice, but o shit, multithread shaders / GS++ to be fixed, As his TODO, and 70% Crash now happens when gs is used, like Startup of Pokeon x/y maybe other games too.
my question is how does the mh generations run at about 14 or 15 fps (a little slow but playable), and the mhu4 only 9 or 10 fps (veryyy slow unplayable unless you are the god of patience, 1 hour and half for the intro and in the cut scenes they look blurry) do not the 2 use the same system?if someone knows how to fix it or give a couple more fps would do a great favor,i spanish my english not perfect sorry
Monster Hunter is really that slow for now.
Would it be possible in the future to get a UWP Build of Citra?