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Discussion in 'GBAtemp & Scene News' started by Chary, Sep 4, 2017.
Glad they kept the original soundtrack.
Oh yeah, this. They had demo booths up at the Square Enix booth so I was watching someone play it. Not appealing to me, but if I have time today I'll go try it and give my impressions.
Chrono Trigger remake when?
Wonder if the ore to upgrade weapons is going to be ( Pay for ) DLC.
Or, the Flammie drum is going to have 5 uses, and you have to ( pay ) to repair it.
the character movement is a little weird. maybe it's due to bad framerate, or just due to early build. I hope it will get better consistency, but I'm almost sure "this is an early build" doesn't mean they will rework the beginning of the game. it's probably the final design we just saw.
I'm still wanting to try it, though it's a little expansive for an old game :s
40€ on preorder.
ok, it's all reworked and not a port, but still...
are they fixing magic? they kept the garbage charge system
I'm sad they didn't take the opportunity to fix the combat system. The game already looked and sounded great, it was the gameplay that really needed updating.
Wonder if we will get the final fantasy 3 ds thing of "it is nice and all but I am used to a bit more refined".
Anyway local co-op is sweet and is probably going to be the only thing to really sell me on this.
Also wow was that voiceover annoying.
while i hated this approach to ff remakes; i think this is appropriate as an art direction fo r this game.
I haven't been following it to deeply, what about this remake would make it controversial?
I'm pretty delighted that I get to play this game I played so many years ago in HD.
Who'd have though I'd agree with you on something.
No nintendo release, no co-op on vita version, divisive voice acting, complaints of "mobile" graphics.
I thought that was just a vocal minority.
I'm just going off what I've seen from other news outlets in response to this release. One of the announcement trailers had most dislikes than likes on YouTube initially.
I can kinda see some of the criticism (mostly the game not coming to Switch which is just a retarded move) but the game doesn't look THAT bad.
No, Yes, and also still back to only being able to carry 4 of an item before you just throw away anything else you pick up.
But, from what I saw, it looked like the player started out doing more damage than the original. Rabbites would usually need more than 1 hit, and would frequently dodge attacks until you leveled up. Would imagine this also means less need to grind on slimes at various points, while also not being limited to only 3 enemies on screen at a time.
A lack of a switch release is probably related to the complicated mess which 3rd party games have to go through to get Nintendo approval. Even with the lack of 3rd party titles being the reason why the WiiU was a fairly significant flop, Nintendo still hasn't learned from their past or shown enough interest in moving forward. Though, to be fair, they are doing well enough financially that they don't need to yet.
So... mixed bag.
I still really want that Mana collection to get translated. I probably still buy this, though.
The no Nintendo release is the only valid argument. Vita is a dead console and shouldn't have a release. The voice acting is irrelevant, and the graphics look fine. Just a bunch of nitpicking.
Switch release when?
When devs realize that there's something else than these 3 platforms.
Lol they think Vita is more dominant than XB1 or Switch?
Anyway, that video quality was terrible, but the game is looking good. I'll buy on Steam if the release price is reasonable.