Homebrew Not64 Update

regnad

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It's just a badly worded phrase, emulator is far from being dropped, if that makes sense. Not sure about the 360 port.

Oh, I get it. It's supposed to say "latest release" or something, right?

It's just a poor choice of words made by... whatever app that is? Why is he on mobile?
Why are you relying on his screenshots when you can just go there?

Hey, let me just say thank you very much for your work! I'm so happy this project is still ongoing after all these years!
 

Creaseface

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Can anyone confirm that the dialog boxes in Super Mario 64 are unreadable? I don't have any text issues with Ocarina of Time, so I'd like to know if my ROM dump is crap if it's a problem with Not64's latest build.
 

niuus

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Can anyone confirm that the dialog boxes in Super Mario 64 are unreadable? I don't have any text issues with Ocarina of Time, so I'd like to know if my ROM dump is crap if it's a problem with Not64's latest build.
Works. Definitely not a Not64 issue.
 

ngs428

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im updating my tests here with the version not64 20161120

https://wiki.gbatemp.net/wiki/Wii64_Compatibility_List

if you can maybe update the wiki with your results.

Pedro, I see your updates. One question, the version you enter should actually be the version of Not64 you used to test. I see you entered 20161120. There isn't a version with that number. There is a 20161126 and 20161127. Why did you enter 20161120?
 
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DeezTits

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Well, I'm relieved to see that this won't be a final release. The version released on 4/20, it was very good. I could play Conkers on vWii verrrrrry smoothly for about an hour before things started to go awry. It was very promising & fun. Looking forward to trying the latest version.
 

SORASUNYU

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Thank you.
DKFail.gif
 
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the_randomizer

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Still suck.
DK64 still has that odd camera glitch and I can't tell for JFG, but I can assure you that it might not have changed in performance at all.

Those games are horrendously difficult to emulate, at least Not64 doesn't jack up the audio for DK64 like the Wii U did; their emulator uses linear interpolation *shudder*
 

the_randomizer

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That's funny, I also use linear interpolation.

I was wrong, nevertheless it still sounds better than Nintendo's efforts, no harm, no foul, my apologies :P I admit I didn't know what interpolation it used, why do some games sound more "filtered" than others (Hybrid Heaven), vs Rare games? I've always wondered.
 

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