Okay, finally autobanner do the images, now, how to insert the images in the cia?when i tried to make a banner the program keeps asking for a pokemon bch texture, and the .bat shows a message about a clip missing
If you have boot9strap, yo need tu use DSP1.cia for dsp sound.Hello I just tried this and for the most part it works perfectly, thank you very much for this tool. However I have a couple small issues that I don't know if it's actually working as intended or not and that is that I can only install one cia at a time. If I try to install another one it overwrites the previous one. Also I couldn't get to work the DSP Firm Dump I try to open it with homebrew and get error 662657030, luckily Snes9x has sound without doing this and I couldn't get to work the banner stuff but I can't live without that.
EDIT:
Nevermind figured out my computer needed to be a certain resolution for the automation to work
The automation runs, but the TV screen has a red screen but everything else is there? Anyway to fix this?
My NSUI will also be able to inject into Snes9x 1.21.The only way I know is to use Asdolo's SNES Forwarder/Injector to generate a .CIA (for the ROM file, it can be anything, just make sure to put the name/details of the ROM file you were using in OldSNES, same goes for the banner.) then use HackingToolkit3DS to extract RomFS/ExeFS stored in the .CIA generated by the Forwarder/Injector.
Then copy everything stored in ''ExtractedBanner'' and paste it in a random place (can be anywhere, as long as you remember where you placed them.) and also copy the banner.bin and icon.bin stored in ''ExtractedExeFS'' and repeat the process just like with ''ExtractedBanner''.
Once you save the files in a random place, grab the generated .CIA made in OldSNES and extract the RomFS/ExeFS using HackingToolkit3DS (but first, clear everything using ''CleanTool.exe'') then paste the banner files (the ones from ''ExtractedBanner'') into the folder with the same name, repeat process with ''ExtractedExeFS'', rebuild using HackingToolkit3DS, there should be a file named ''XXX_Edited.CIA'' (''XXX'' being whatever name you put.)
Put it on the root of your SD card.
Install with any .CIA Installer.
???
Profit.
(In case this tutorial was a bit too complicated, you should wait for Asdolo to release his New Super Ultimate Injector, as that thing has OldSNES as an Option.)
Can you clarify the using HackingToolkit3ds to extract the RomFS/ExeFS part? Do I use RomFSExtractor or HackingToolkit9ds?The only way I know is to use Asdolo's SNES Forwarder/Injector to generate a .CIA (for the ROM file, it can be anything, just make sure to put the name/details of the ROM file you were using in OldSNES, same goes for the banner.) then use HackingToolkit3DS to extract RomFS/ExeFS stored in the .CIA generated by the Forwarder/Injector.
Then copy everything stored in ''ExtractedBanner'' and paste it in a random place (can be anywhere, as long as you remember where you placed them.) and also copy the banner.bin and icon.bin stored in ''ExtractedExeFS'' and repeat the process just like with ''ExtractedBanner''.
Once you save the files in a random place, grab the generated .CIA made in OldSNES and extract the RomFS/ExeFS using HackingToolkit3DS (but first, clear everything using ''CleanTool.exe'') then paste the banner files (the ones from ''ExtractedBanner'') into the folder with the same name, repeat process with ''ExtractedExeFS'', rebuild using HackingToolkit3DS, there should be a file named ''XXX_Edited.CIA'' (''XXX'' being whatever name you put.)
Put it on the root of your SD card.
Install with any .CIA Installer.
???
Profit.
(In case this tutorial was a bit too complicated, you should wait for Asdolo to release his New Super Ultimate Injector, as that thing has OldSNES as an Option.)
Can you clarify the using HackingToolkit3ds to extract the RomFS/ExeFS part? Do I use RomFSExtractor or HackingToolkit9ds?
There's always a risk primarily through user errorIs there much risk of bricking the 3DS?
I get an error that says the filename, directory name, or volume label syntax is incorrect.You use HackingToolkit3DS, then you get the .CIA (the one made in OldSNES) and put it where HackingToolkit3DS.exe is, you open HackingToolkit3DS.exe and when the menu shows up, type in CE and type the name of the .CIA file without the extension, bla bla bla, you get the point, just do the same with the one made with asdolo's SNES Forwarder/Injector and put the banner files in the OldSNES one, Rebuild it, install it using FBI, and then go ahead and play. (check my original tutorial for a better explanation)