Reggie Fils-Aimé explains how Nintendo will not repeat Wii U mistakes for the NX

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In an exclusive interview with [a]listdaily yesterday, Reggie Fils-Aimé, the CEO of Nintendo of America, explained that Nintendo needs to improve their communication of "the positioning" of the NX during its launch, going on to say how they need to do a better job helping people understand the "uniqueness" of the system and what it means for "the game-playing experience".

Furthermore, Fils-Aimé goes on to say how the NX needs to have a "continuous beat" of games for the system, which would create the urge to motivate "more and more people to pick up the hardware."

"We always do our breakdown of what worked, what didn’t, and certainly we’ve done that with Wii U, and we continue to believe that the innovation of the second screen was a worthwhile concept...... when we launch the NX—we have to do a better job communicating the positioning for the product. We have to do a better job helping people to understand its uniqueness and what that means for the game playing experience." ~ Reggie Fils-Aimé


The NX is still yet to be unveiled by Nintendo, however it is said to be a home-console/portable with datachable controllers.


:arrow: Source (main interview with Reggie himself)
 

FrozenDragon150

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Patents drawings are not representative of the final product, a few of Nintendo's controller patents just show an oval with buttons IIRC, so don't you worry about those. As for this whole discussion, it kinda reminds me of the rumour that the 3DS was supposed to be powered by a Tegra chip that was spread around immediately before the system's release. We're speculating like crazy and deep down we all want Nintendo to do something competently, but realistically chances are that they won't. I can't wait for all of this to be proven false when the Big N releases another piece of sh*t system... that we're all gonna rush out for and buy. The cycle continues... :P
Actually, early 3DS devkits or dev units had a Tegra CPU/GPU in mind iirc. So it might be based off the Tegra anyway.

I'm actually hoping it will succeed, but the modular controllers look really cumbersome and trash. It would be just simpler to pack in a standard gaming controller and a pair of Wiimote-like motion controllers. That way It'd be far simpler to engage with any controller setup without making easily breakable parts.
 

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Actually, early 3DS devkits or dev units had a Tegra CPU/GPU in mind iirc. So it might be based off the Tegra anyway.
Ah yes, the pie in the sky, never spotted in the wild devkits. Those devkits? Okay. :P And even if they did exist, which I question (on the grounds of them never being photographed or otherwise reported), it's such a Nintendo thing to do to take something good and turn it into their proprietary nonsense that doesn't work properly. Besides, the whole Nvidia debacle is pretty questionable anyways concerning the fact that the NX chip was supposed to be made by AMD. This would make sense as they have a long history with them, Nintendo switching to Nvidia all of a sudden would be unprecedented.
 

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I agree, but the way to make people see its potential is to create games that let them learn the new hardware slowly while directly incentivizing its use. The DS took things slowly in teaching gamers how to make use of a touch screen and it eventually hosted the cult classic The World Ends With You, a hardcore game relying entirely upon the dual screen/touch mechanics. When a difficult game making full use of the hardware's uniqueness came for the WiiU in the form of Starfox, people recoiled at the challenge because the growing pains for the mechanics outweighed the possible fun of using them. I think if the WiiU had the support that the DS had, slowly teaching gamers of a new and uncomfortable mechanic, it would have done much better. As it is, no developers save for Nintendo really saw the potential to evolve gameplay in the WiiU, and when Nintendo pulled out the big guns in a hail Mary, it backfired hard.
 

Xzi

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It's the power consumption that's a bigger worry here as the system needs to work for a significant amount of time when undocked to be truly considered portable.
Ahh gotcha. Recessed area on the back of the console to dock a power bank perhaps? That's a good 20000+ mAh. Mad uptime. :P
 
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Foxi4

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No, he's honestly right. The 3DS has so far outsold the PS4, which is the highest-grossing home console of this generation
It was also released in March 2011 while the PS4 was released in November 2014, so a full 3 years and 8 months prior. It's definitely selling worse compared to the DS, there's no doubt about it - it's around 30 million units short of what the DS sold within the same time frame. To be fair though, the DS was a market anomaly, so I'm not sure how representative that is.
well what do you expect when the console only has 3 types of games on it: shooters, racing and sports :P
At present there isn't a single genre that's not represented on the PS4, I'm not sure what you're talking about.
 

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well what do you expect when the console only has 3 types of games on it: shooters, racing and sports :P

well there ARE awesome RPGs but sadly most of them are Japanese only ^^V

At present there isn't a single genre that's not represented on the PS4, I'm not sure what you're talking about.

Still he is right that most games for Playstation (and XBOX) are one of these three ...
and all "good" games that would interesting ppl like me are Japanese only ;(
 
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TheDarkGreninja

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Patents drawings are not representative of the final product, a few of Nintendo's controller patents just show an oval with buttons IIRC, so don't you worry about those. As for this whole discussion, it kinda reminds me of the rumour that the 3DS was supposed to be powered by a Tegra chip that was spread around immediately before the system's release. We're speculating like crazy and deep down we all want Nintendo to do something competently, but realistically chances are that they won't. I can't wait for all of this to be proven false when the Big N releases another piece of sh*t system... that we're all gonna rush out for and buy. The cycle continues... :P
Early dev kits did have tegra chips btw. I think this console has real chances of being amazing with it being modular and all. I look for a picture but it wrote TEG2 on the main chip, this lead people to think it had a tegra.
 
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Foxi4

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Early dev kits did have tegra chips btw. I think this console has real chances of being amazing with it being modular and all. I look for a picture but it wrote TEG2 on the main chip, this lead people to think it had a tegra.
So we are told/so it was reported, but there's no actual evidence of that, just some "insider" telling us that was the case. Since I've yet to see one, I'm not going to treat hearsay as evidence. Even if they were based on Tegras, it was probably the bog-standard dev boards since the chip was relatively similar to the custom one they actually intended to use.
 

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#
So we are told/so it was reported, but there's no actual evidence of that, just some "insider" telling us that was the case. Since I've yet to see one, I'm not going to treat hearsay as evidence. Even if they were based on Tegras, it was probably the bog-standard dev boards since the chip was relatively similar to the custom one they actually intended to use.
Yeah they used it as a basis i believe.
Edit: Just noticed something, Nintendo could so something like psnow with all the nvidia tech they could license for streaming. Heres hoping that happens.
 
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TeamScriptKiddies

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To be honest, when the Wii U was presented in commercials, it wasn't really shown to be a different console. I think that's what he's trying to say is that they need to actually convey that this is something completely different.

What about the Sega Saturn launch? I'm pretty sure it has everything else beat by a long shot.

Ya, I'm with you on that one. Even today, most people who don't own a Wii U, misunderstand what it really is. A lot of people still believe its just the original wii with a tablet controller. Nintendo really botched the marketing on the U and that's a big part of the problem. If Nintendo fails to market the NX properly like they did the U, its bound to suffer the same fate. Don't get me wrong, I personally love the Wii U, but numbers don't lie, commercially its a failure. It didn't really penetrate the market. I also have a soft spot for the underdogs as well though, see my sega saturn fan site for proof: www.segasaturnshrine.tk lmao. But seriously, there are some great games for both the U and Saturn alike, but poor business decisions led to both of their early demises...
 

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Ya, I'm with you on that one. Even today, most people who don't own a Wii U, misunderstand what it really is. A lot of people still believe its just the original wii with a tablet controller. Nintendo really botched the marketing on the U and that's a big part of the problem. If Nintendo fails to market the NX properly like they did the U, its bound to suffer the same fate. Don't get me wrong, I personally love the Wii U, but numbers don't lie, commercially its a failure. It didn't really penetrate the market. I also have a soft spot for the underdogs as well though, see my sega saturn fan site for proof: www.segasaturnshrine.tk lmao. But seriously, there are some great games for both the U and Saturn alike, but poor business decisions led to both of their early demises...
I wouldnt say the wii u reached an early demise tbh it did get 5 years. give or take a few months.
 
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FAST6191

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On marketing failures then I am hardly going to laud the efforts of the marketing wonks, especially if the goal was to return a sizeable fraction of the wii crowd* and maybe convince some parents that might want to upgrade their crotch fruit's sega playstation. The wii u console or addon stuff seemed somewhat non existent from the people that followed games and according to people in threads like this constitute a big enough market to matter/sustain a console. The marketing does not excuse the shit specs, dev environments and services available.

*I also feel compelled to mention the drier than a dry thing nature of wii releases for the last few years of its lifetime.
 

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On marketing failures then I am hardly going to laud the efforts of the marketing wonks, especially if the goal was to return a sizeable fraction of the wii crowd* and maybe convince some parents that might want to upgrade their crotch fruit's sega playstation. The wii u console or addon stuff seemed somewhat non existent from the people that followed games and according to people in threads like this constitute a big enough market to matter/sustain a console. The marketing does not excuse the shit specs, dev environments and services available.

*I also feel compelled to mention the drier than a dry thing nature of wii releases for the last few years of its lifetime.
Yeah the wii u was a sad failure but i feel like we'll remember it like the dreamcast, a great crap console.
 

FAST6191

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Wii U remembered like the Dreamcast? Not a chance from me. Equally I am not remotely sad about the Wii U's failure and quite happily put it on Nintendo's stupidity or perhaps arrogance rather than some unfortunate timing or a few decisions not going their way, though at the same time the DC maybe only ever stood a ghost of a chance.

The DC had a bunch of titles going for it at the time, did some interesting things for the world of games (and the VMU second screen was probably about as useful as the wii u second screen when all is said and done) and at the time if you were in the position, did something well for multiplatformers. The Wii U is a few first party titles, bayonetta 2 (hardly a standout or entry in an undersaturated gameplay style), and maybe some noticeable but hardly leap forward improvements (compare say Dreamcast Tony Hawk to PS1 Tony Hawk) from the PS360 in the multiplat front, all pretty much obviated by the PSBone having actual leap forward improvements in a lot of cases. If you had somehow missed the PS360 and PC during that time and gone right to the wii u you might have done OK but that is a rather small group.

Time has done well in bringing much of the DC library to more accessible devices, and even improving things along the way, and probably to the point where I would question how useful it might be to some (after Shenmue you have what some fighting games, some decent shmups and maybe a few things of passing interest if you can speak Japanese).
 

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Well before EA blackballed them, they were trying to do that. Of course not all the blame lies with EA (Nintendo's shit advertising is a prime example), but they were planning a lot of hardcore games. They put all their chips on EA, and lost. EA even refused to release a nearly completed version of Crysis 3 on the Wii U. Can you say "vindictive"?


My money is on the "Wii U They"
EA was smart to not bother with the WiiU.
They wouldn't make enough money with the small installed user base.

It isn't EA's fault ... It was Nintendo's.
 

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Yeah they used it as a basis i believe.
Edit: Just noticed something, Nintendo could so something like psnow with all the nvidia tech they could license for streaming. Heres hoping that happens.
Nintendo wouldn't even buy a license for the DVD and BluRay standards when they were all the rage and reinvented the wheel instead for no reason, do you really think they'd pay for a streaming license?
Wii U remembered like the Dreamcast? Not a chance from me. Equally I am not remotely sad about the Wii U's failure and quite happily put it on Nintendo's stupidity or perhaps arrogance rather than some unfortunate timing or a few decisions not going their way, though at the same time the DC maybe only ever stood a ghost of a chance.

The DC had a bunch of titles going for it at the time, did some interesting things for the world of games (and the VMU second screen was probably about as useful as the wii u second screen when all is said and done) and at the time if you were in the position, did something well for multiplatformers. The Wii U is a few first party titles, bayonetta 2 (hardly a standout or entry in an undersaturated gameplay style), and maybe some noticeable but hardly leap forward improvements (compare say Dreamcast Tony Hawk to PS1 Tony Hawk) from the PS360 in the multiplat front, all pretty much obviated by the PSBone having actual leap forward improvements in a lot of cases. If you had somehow missed the PS360 and PC during that time and gone right to the wii u you might have done OK but that is a rather small group.

Time has done well in bringing much of the DC library to more accessible devices, and even improving things along the way, and probably to the point where I would question how useful it might be to some (after Shenmue you have what some fighting games, some decent shmups and maybe a few things of passing interest if you can speak Japanese).
The DC also had a successful launch, so it has that going for it, beyond the obvious "having some third-party support".
 

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