Hacking Nintendont

ccfman2004

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Can somebody help me!? For some reason, No matter WHAT I try, games will NOT show up in Nintendont!
Are you positive that you folders are set up as:

SD/USB: /games/gamename/game.iso

Have you checked to make sure the iso is game.iso and not game.iso.iso?

What version of Nintendont are you using (actual version number as reported by Nintendont itself)?

Wii or Wii U?
 

BlastPhantomXV

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Are you positive that you folders are set up as:

SD/USB: /games/gamename/game.iso

Have you checked to make sure the iso is game.iso and not game.iso.iso?

What version of Nintendont are you using (actual version number as reported by Nintendont itself)?

Wii or Wii U?
Absolutely positive. Version of Nintendont i'm using is 3.349, And I'm on Wii U. Thanks in advance for helping
 

templar701

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so the wii has 2 sides, one for svideo and one for rgb, you can only have PAL in rgb (what you do) and only NTSC in svideo (thats what I use btw), I did read about the function "__VISetFilterEURGB60" which somehow switches between modes but I neither have a PAL wii nor a RGB cable so yea.

hello friends,

Thanks to pedro702 and Fix94 for giving me a kick, I have managed to fix the black screen of death for the setup:

PAL Wii
RGB scart cable and therefore must use Pal60 video mode instead of NTSC mode to avoid red tint in game.
Metroid prime NTSC - disc or ISO

I added some code to loader\source\main.c

There is a variable *(vu32*)0x800000CC which I think is some kind of memory video location. Its value is set to 1 whenever PAL options are set, however metroid prime NTSC (in PAL60 mode) does not like this value so I added some code to override the setting but ONLY when the variable vmode = &TVEurgb60Hz480IntDf, i.e. PAL60. This causes the least disruption to the code as my mod is only being applied under specific conditions.

I.e. if PAL60 is detected then set *(vu32*)0x800000CC = 5.

I have posted full details of the issue and the minor mod here at Git Hub:

https://github.com/FIX94/Nintendont/issues/154

Tested it on a few games, on PAL wii, with various modes and settings and nothing breaks and of course metroid prime NTSC in PAL60 mode works like a charm, so far (it’s a good excuse to play the game again away!) .

However I do not know the full implications of the *(vu32*)0x800000CC variable so hopefully when Fix94 is available he can approve or disapprove..
 
Last edited by templar701,
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Hammyface

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My Wii U can no longer play Smash Bros. because of some weird error I get about my USB hard drive even though I am playing from disc. Anyway, I have to send my console to Nintendo for repairs. Do I need to remove Nintendont? Will the repair place even care or look in my Wii menu for it?

Before anyone calls me crazy, the screw up with my system is unrelated to vWii/Nintendont and I remember when the Wii was out, people with broken optical drives were sending them to Nintendo and not even hiding the Homebrew Channel.

If it is recommended I remove it, what is the recommended process in which I do so safely?
 

pedro702

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My Wii U can no longer play Smash Bros. because of some weird error I get about my USB hard drive even though I am playing from disc. Anyway, I have to send my console to Nintendo for repairs. Do I need to remove Nintendont? Will the repair place even care or look in my Wii menu for it?

Before anyone calls me crazy, the screw up with my system is unrelated to vWii/Nintendont and I remember when the Wii was out, people with broken optical drives were sending them to Nintendo and not even hiding the Homebrew Channel.

If it is recommended I remove it, what is the recommended process in which I do so safely?
it will never get fixed, if you used homebrew at some point nintendo will always find out and refuse to fix your console, after softmodding there is no way back on wiiu.
 

pedrobarca

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This is my first time hearing of this. Oh well, I guess I am screwed then?
Are you sure that you don't have SSB updates or DLCs installed on the HDD? If there's a problem with the HDD and the game tries to load update data or DLC data from the HDD, it should be normal that an error occurs. Just guesssing.
 
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Hammyface

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Are you sure that you don't have SSB updates or DLCs installed on the HDD? If there's a problem with the HDD and the game tries to load update data or DLC data from the HDD, it should be normal that an error occurs. Just guesssing.

I deleted the update and DLC and I still get the error. The only thing left on the drive for Smash Bros is my save data. When I try to transfer my save data to the internal storage, my screen goes black and I get another error code :(
 

wprpalmeida

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I deleted the update and DLC and I still get the error. The only thing left on the drive for Smash Bros is my save data. When I try to transfer my save data to the internal storage, my screen goes black and I get another error code :(

why don't you back your drive to your PC and reformat it? it might just be a corrupted save
 
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wprpalmeida

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I really don't want to lose my save. Unless there is some way my PC can read my Wii U save and I can back it up on there and place it back on the Wii U?

use an utility called Acronis True Image, it's available for windows. This will make a bit-by-bit image of your external HDD (might take a while), regardless of the file format. After experimenting with formatting, you can just restore this image.
 
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Hammyface

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use an utility called Acronis True Image, it's available for windows. This will make a bit-by-bit image of your external HDD (might take a while), regardless of the file format. After experimenting with formatting, you can just restore this image.

Thank you. I will try that. It will know to convert it back to the Wii U hard drive format?
 

wprpalmeida

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Thank you. I will try that. It will know to convert it back to the Wii U hard drive format?

yes it will, or at least should :)

let me try to explain: Think of your external hard drive as a very long chain of 1s and 0s. What this program will do is simply copy this chain of 1s and 0s, ignoring whatever content is inside (which means that if the save was corrupted before the backup, it will still be exactly the same when this backup is restored). So even if your Windows does not support the Wii U filesystem (i honestly don't know as I don't have a Wii U), this file is void of "interpretation", and will be stored like a big text file (technically called image), which Acronis True Image can use to restore your external hard drive to same state of when you created this image
 
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Hammyface

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yes it will, or at least should :)

let me try to explain: Think of your external hard drive as a very long chain of 1s and 0s. What this program will do is simply copy this chain of 1s and 0s, ignoring whatever content is inside (which means that if the save was corrupted before the backup, it will still be exactly the same when this backup is restored). So even if your Windows does not support the Wii U filesystem (i honestly don't know as I don't have a Wii U), this file is void of "interpretation", and will be stored like a big text file (technically called image), which Acronis True Image can use to restore your external hard drive to same state of when you created this image

Oh thanks! But like you said, if the file is corrupted, I'm screwed and backing it up won't do anything. :(
 

Duncan Idaho

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why do you have cheats on? this might break games depending on the cheats your using, also everytime a screen is cutted is due to forced progressive/widescreen so if you turn cheats,force widescreen and force progressive off the games should run just fine.

Remenber forced settings will break alot of games you shouldnt try games with forced stuff all over and then complain they dont work, always try them first with no forced stuff.

Forced stuff works on some games not all games.

1) I don't have any cheats for the game, I leave it on because its easier for me than to turn it off and then on, and then off again.
2) I am not complaining, I am merely asking and I have an HDTV, its logical for me to try them with those settings to that I can get the most out of my console. For a amtter of fact the games runs, falwlessly as I keep pointing is only the screen where I select which megaman X game I wish to play that is where the giant black bar on the bottom half of the screen is.
3) The compatibility wiki says the game can be run on wide screen 480. Dont believe me? Check the wiki. It has two green check marks on that section, no annotations, etc.
 

pedro702

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1) I don't have any cheats for the game, I leave it on because its easier for me than to turn it off and then on, and then off again.
2) I am not complaining, I am merely asking and I have an HDTV, its logical for me to try them with those settings to that I can get the most out of my console. For a amtter of fact the games runs, falwlessly as I keep pointing is only the screen where I select which megaman X game I wish to play that is where the giant black bar on the bottom half of the screen is.
3) The compatibility wiki says the game can be run on wide screen 480. Dont believe me? Check the wiki. It has two green check marks on that section, no annotations, etc.
compat list progressive and widescreen colums are outdated as hell, and most of them were wrongly aded since widescreen and force progressive sufered alot of changes and most people never knew when actual widescreen or progressive were being applied or not and just checked yes all over.
 

sonictopfan

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I've played so many Gamecube games because of this great project, I've spoiled myself and lost interest in playing anything. *le sigh*
So... why exactly are you here? :P

--------------------- MERGED ---------------------------

@FIX94 I have a thought, and please bare with me on this, but for the AGB Emulator (GBA emulator for Nintendont) theoretically is it possible to make a seperate save feature for it, maybe something like save state feature, once Nintendont detects you're running a GBA game via AGB Player it starts up a save state feature where you can save your progress on a far better GBA emulator.

Just a thought, I'm more interested in this than the Zelda N64 emulator tbh because of the high compatibility and because vbagx is really slow and laggy and just ruins the experience.

Before anyone says anything, no I don't want to play on a PC :(
 

VinsCool

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So... why exactly are you here? :P

--------------------- MERGED ---------------------------

@FIX94 I have a thought, and please bare with me on this, but for the AGB Emulator (GBA emulator for Nintendont) theoretically is it possible to make a seperate save feature for it, maybe something like save state feature, once Nintendont detects you're running a GBA game via AGB Player it starts up a save state feature where you can save your progress on a far better GBA emulator.

Just a thought, I'm more interested in this than the Zelda N64 emulator tbh because of the high compatibility and because vbagx is really slow and laggy and just ruins the experience.

Before anyone says anything, no I don't want to play on a PC :(
Retroarch VBA next is fast and does a far better job.
 

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