PS4 has 50% More Raw Power in Graphics than the Xbox One

PS4 or Xbox One for You?

  • PS4

    Votes: 61 54.0%
  • Xbox One

    Votes: 7 6.2%
  • None

    Votes: 45 39.8%

  • Total voters
    113

LightyKD

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What I meant by that was that the OUYA is somewhat underwhelming and disappointing. Its own UI holds it back, the build quality is debatable, the controller is meh and overall... the system is... "okay", and people usually want "great" from their devices. It promised to be unique and it's not - it's the same old Android, just with additional weight on its back.


You're right about the UI. It's frustrating and ugly! I was really hoping for something similar to what was shown in the kickstarter. Another thing too is the lack of a online gaming service. It's worse than Wii. At least Nintendo had a mailing service that gave users some sort of connectivity feel. With that said, Ouya is better than Wii in that fact that gamers get to use screen names. Ouya is going to have to do what Google did last week. They need to add features to the console via App, UI and Store Updates to create the appearance of having a centralized infrastructure. Hell, EA almost did it on Wii with their online sports games. Once the June 25th launch is past us, the company should place sizable focus on revamping their community features.
 

nukeboy95

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IBNobody

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What I meant by that was that the OUYA is somewhat underwhelming and disappointing. Its own UI holds it back, the build quality is debatable, the controller is meh and overall... the system is... "okay", and people usually want "great" from their devices. It promised to be unique and it's not - it's the same old Android, just with additional weight on its back.

Thanks for reading my impressions. :)

To be fair, it's actually a better gaming experience than on Android. Aside from the store UI (which has to be fixed if they expect to sell any consoles), the concept/implementation of all the free games is rather nice. I'd love to see Nintendo or Sony adopt something like this due to how indie-friendly they are. Microsoft? Well... I think Microsoft already screwed the pooch. I can't see any love coming from them.


Oh, WiiU... You're so doomed. No wonder why you aren't getting much love.
 
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omgpwn666

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I love PC, so PC gaming is the direction I usually go with my gaming, with occasional Xbox 360 use. At this moment, I hate the new Xbox... I would rent games for Xbox 360 all the time, now with this new Xbox I have to pay for internet (I let that slide), connect to the internet at least every 24 hours, pay a fee when I use a used game, and the PS4 is now confirmed to be more powerful. I can't think of ONE reason not to drop this Xbox completely and just stick strictly with my PC. I don't like hating, but they made me so pissed. What ever, sticking with my PC, Steam will save me money.
 

grossaffe

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Eh, no worries, we both agree with the whole stance on graphics. Simply put, some people will be graphics whores while others will still care about them, but not worship them to the point of obsession B-)
I don't think graphics are all that important. I find that a capable game engine and a solid art direction to be more important than polygon count and particle effects. As big of a fan of the wii as I was, the one real problem I had with it was that it couldn't handle the more advanced game engines. Xenoblade Chronicles, for example, made the wii's graphical limitations pretty clear, but the art was so beautiful that I just didn't care. (of course I may be splitting hairs here separating art direction from graphics)
 

hhs

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Only 8GB RAM for memory? That seems kinda low. Anyway, how much VRAM does PS4/XO have?
More RAM and better processors is a godsend for games made by Bethesda. Fallout 3 had more loading than playing if you tried playing it on Xbox.
 

raulpica

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When it comes to hardware, you HAVE to leave it to hardware specialists. Like the ones on AnandTech:

http://www.anandtech.com/show/6972/xbox-one-hardware-compared-to-playstation-4

The PS4 has a slight edge because of larger bandwidth and 33% (iirc) more shaders, but the eSRAM on the GPU die might be the X1's secret weapon.

tl;dr: PS4 and X1 will be pretty much on-par in real world applications.
 

Elrinth

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Polycount doesn't really matter much any more, we've got enough detail in the structure. Now it's the lighting of the surfaces which what's being focusing on.
Today it's all shaders baby! :)
The more power we got to use, the more detail we can get (if we aren't lazy), as simple as that.

As for PS4 vs XbOne. I would much rather buy the PS4 as it just seems more appealing after the XbOne conference. Then again, it's ALL about the games, E3 is upon us. My opinion might change then.
 

FireGrey

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I don't see myself getting one of these because of price, so I'll just stick to Wii U for games with friends and PC for Personal Gaming.
I think that the PS4 would be more powerful, but the xBox One would have a lot more support from developers.
 

emigre

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I don't see myself getting one of these because of price, so I'll just stick to Wii U for games with friends and PC for Personal Gaming.
I think that the PS4 would be more powerful, but the xBox One would have a lot more support from developers.

> Won't buy PS4/XBone because of the price
> PS4/XBone's prices haven't been announced.
 

Deleted member 194275

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The hardware difference will not affect games itself that mutch. 90% or more of Xbox and PS games are not exclusives. Fifa (sports, sports, sports, sports...) will look like the same on both consoles, as well as Call of Duty. Fifa/Madden + Call of Duty = Full game library of 75% of the gamers.

Where does this leave the Wii U? :/ Why aren't Ninty including more powerful hardware?
They say things about that stuff of graphics vs fun, ya know... The fact is that Nintendo has less strength (money if you want) on R&D and another reason is that Nintendo has its focus on kids, and who buy stuff for kids are the parents, and parents use to choose the less expensive console, and that's the marketing positioning of Nintendo, it is always the cheapest deal (from wii onwards at least).
 

Foxi4

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This image provides a pretty clear explanation of one way just 50% better graphics nowadays is fools gold:
(and yes, this principle also applies to more than just polygons)
There's more to graphics than just filters - anti-aliasing, bloom, motion blur, teselation, shading, reflections, sub-surface coloration, bumpmapping etc. etc. The mesh can remain the same, but you can add additional effects which will improve the quality of the end model.

Moreover we have to remember that we won't use polygons forever - it would be ideal if we eventually moved on to voxel-based models entirely, however we're not at that level of technological prowess yet.

tl;dr: PS4 and X1 will be pretty much on-par in real world applications.
Perhaps on-par is an overstatement, but I don't think the developers will utilize PS4's upper hand in commercial products that aren't exclusives - they'll just feel more comfortable on it. Multiplatfrom games will remain the same. :P
 

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